Counter Strike : Global Offensive Source Code
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//============ Copyright (c) Valve Corporation, All rights reserved. ==========
//
//=============================================================================
// Valve includes
#include "datamodel/dmelementfactoryhelper.h"
#include "mdlobjects/dmemouth.h"
#include "movieobjects/dmedag.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Expose this class to the scene database
//-----------------------------------------------------------------------------
IMPLEMENT_ELEMENT_FACTORY( DmeMouth, CDmeMouth );
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeMouth::OnConstruction()
{
m_nMouthNumber.Init( this, "mouthNumber" );
m_sFlexControllerName.Init( this, "flexControllerName" );
m_sBoneName.Init( this, "boneName" );
m_vForward.Init( this, "forward" );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmeMouth::OnDestruction()
{
}