Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef UTLCACHEDFILEDATA_H
#define UTLCACHEDFILEDATA_H
#if defined( WIN32 )
#pragma once
#endif
#include "filesystem.h" // FileNameHandle_t
#include "utlrbtree.h"
#include "utlbuffer.h"
#include "utlsortvector.h"
#include "tier1/strtools.h"
#include "tier0/memdbgon.h"
// If you change to serialization protocols, this must be bumped...
#define UTL_CACHE_SYSTEM_VERSION 2
#define UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO (int)-2
// Cacheable types must derive from this and implement the appropriate methods...
abstract_class IBaseCacheInfo
{
public:
virtual void Save( CUtlBuffer& buf ) = 0;
virtual void Restore( CUtlBuffer& buf ) = 0;
virtual void Rebuild( char const *filename ) = 0;
};
typedef unsigned int (*PFNCOMPUTECACHEMETACHECKSUM)( void );
typedef enum
{
UTL_CACHED_FILE_USE_TIMESTAMP = 0,
UTL_CACHED_FILE_USE_FILESIZE,
} UtlCachedFileDataType_t;
template <class T>
class CUtlCachedFileData
{
public:
CUtlCachedFileData
(
char const *repositoryFileName,
int version,
PFNCOMPUTECACHEMETACHECKSUM checksumfunc = NULL,
UtlCachedFileDataType_t fileCheckType = UTL_CACHED_FILE_USE_TIMESTAMP,
bool nevercheckdisk = false,
bool readonly = false,
bool savemanifest = false
)
: m_Elements( 0, 0, FileNameHandleLessFunc ),
m_sRepositoryFileName( repositoryFileName ),
m_nVersion( version ),
m_pfnMetaChecksum( checksumfunc ),
m_bDirty( false ),
m_bInitialized( false ),
m_uCurrentMetaChecksum( 0u ),
m_fileCheckType( fileCheckType ),
m_bNeverCheckDisk( nevercheckdisk ),
m_bReadOnly( readonly ),
m_bSaveManifest( savemanifest )
{
Assert( m_sRepositoryFileName.Length() > 0 );
}
virtual ~CUtlCachedFileData()
{
m_Elements.RemoveAll();
int c = m_Data.Count();
for ( int i = 0; i < c ; ++i )
{
delete m_Data[ i ];
}
m_Data.RemoveAll();
}
T* Get( char const *filename );
const T* Get( char const *filename ) const;
T* operator[]( int i );
const T* operator[]( int i ) const;
int Count() const;
void GetElementName( int i, char *buf, int buflen )
{
buf[ 0 ] = 0;
if ( !m_Elements.IsValidIndex( i ) )
return;
g_pFullFileSystem->String( m_Elements[ i ].handle, buf, buflen );
}
bool EntryExists( char const *filename ) const
{
ElementType_t element;
element.handle = g_pFullFileSystem->FindOrAddFileName( filename );
int idx = m_Elements.Find( element );
return idx != m_Elements.InvalidIndex() ? true : false;
}
void SetElement( char const *name, int fileinfo, T* src )
{
SetDirty( true );
int idx = GetIndex( name );
Assert( idx != m_Elements.InvalidIndex() );
ElementType_t& e = m_Elements[ idx ];
CUtlBuffer buf( 0, 0, 0 );
Assert( e.dataIndex != m_Data.InvalidIndex() );
T *dest = m_Data[ e.dataIndex ];
Assert( dest );
// I suppose we could do an assignment operator, but this should save/restore the data element just fine for
// tool purposes
((IBaseCacheInfo *)src)->Save( buf );
((IBaseCacheInfo *)dest)->Restore( buf );
e.fileinfo = fileinfo;
if ( ( e.fileinfo == -1 ) &&
( m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE ) )
{
e.fileinfo = 0;
}
// Force recheck
e.diskfileinfo = UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO;
}
// If you create a cache and don't call init/shutdown, you can call this to do a quick check to see if the checksum/version
// will cause a rebuild...
bool IsUpToDate();
void Shutdown();
bool Init();
void Save();
void Reload();
void ForceRecheckDiskInfo();
// Iterates all entries and gets filesystem info and optionally causes rebuild on any existing items which are out of date
void CheckDiskInfo( bool force_rebuild, int cacheFileTime = 0L );
void SaveManifest();
bool ManifestExists();
int GetFileInfo( char const *filename )
{
ElementType_t element;
element.handle = g_pFullFileSystem->FindOrAddFileName( filename );
int idx = m_Elements.Find( element );
if ( idx == m_Elements.InvalidIndex() )
{
return 0L;
}
return m_Elements[ idx ].fileinfo;
}
int GetFileInfo( int idx )
{
if ( !m_Elements.IsValidIndex( idx ) )
return 0L;
return m_Elements[ idx ].fileinfo;
}
int GetNumElements()
{
return m_Elements.Count();
}
bool IsDirty() const
{
return m_bDirty;
}
T *RebuildItem( const char *filename );
void SetNeverCheckDisk( bool bNeverCheckDisk );
void RecheckItem( char const *filename );
private:
void InitSmallBuffer( FileHandle_t& fh, int fileSize, bool& deleteFile );
void InitLargeBuffer( FileHandle_t& fh, bool& deleteFile );
int GetIndex( const char *filename )
{
ElementType_t element;
element.handle = g_pFullFileSystem->FindOrAddFileName( filename );
int idx = m_Elements.Find( element );
if ( idx == m_Elements.InvalidIndex() )
{
T *data = new T();
int dataIndex = m_Data.AddToTail( data );
idx = m_Elements.Insert( element );
m_Elements[ idx ].dataIndex = dataIndex;
}
return idx;
}
void CheckInit();
void SetDirty( bool dirty )
{
m_bDirty = dirty;
}
void RebuildCache( char const *filename, T *data );
struct ElementType_t
{
ElementType_t() :
handle( 0 ),
fileinfo( 0 ),
diskfileinfo( UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO ),
dataIndex( -1 )
{
}
FileNameHandle_t handle;
int fileinfo;
int diskfileinfo;
int dataIndex;
};
static bool FileNameHandleLessFunc( ElementType_t const &lhs, ElementType_t const &rhs )
{
return lhs.handle < rhs.handle;
}
CUtlRBTree< ElementType_t > m_Elements;
CUtlVector< T * > m_Data;
CUtlString m_sRepositoryFileName;
int m_nVersion;
PFNCOMPUTECACHEMETACHECKSUM m_pfnMetaChecksum;
unsigned int m_uCurrentMetaChecksum;
UtlCachedFileDataType_t m_fileCheckType;
bool m_bNeverCheckDisk : 1;
bool m_bReadOnly : 1;
bool m_bSaveManifest : 1;
bool m_bDirty : 1;
bool m_bInitialized : 1;
};
template <class T>
T* CUtlCachedFileData<T>::Get( char const *filename )
{
int idx = GetIndex( filename );
ElementType_t& e = m_Elements[ idx ];
if ( e.fileinfo == -1 &&
m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE )
{
e.fileinfo = 0;
}
int cachefileinfo = e.fileinfo;
// Set the disk fileinfo the first time we encounter the filename
if ( e.diskfileinfo == UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO )
{
if ( m_bNeverCheckDisk )
{
e.diskfileinfo = cachefileinfo;
}
else
{
if ( m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE )
{
e.diskfileinfo = g_pFullFileSystem->Size( filename, "GAME" );
// Missing files get a disk file size of 0
if ( e.diskfileinfo == -1 )
{
e.diskfileinfo = 0;
}
}
else
{
e.diskfileinfo = g_pFullFileSystem->GetFileTime( filename, "GAME" );
}
}
}
Assert( e.dataIndex != m_Data.InvalidIndex() );
T *data = m_Data[ e.dataIndex ];
Assert( data );
// Compare fileinfo to disk fileinfo and rebuild cache if out of date or not correct...
if ( cachefileinfo != e.diskfileinfo )
{
if ( !m_bReadOnly )
{
RebuildCache( filename, data );
}
e.fileinfo = e.diskfileinfo;
}
return data;
}
template <class T>
const T* CUtlCachedFileData<T>::Get( char const *filename ) const
{
return const_cast< CUtlCachedFileData<T> * >(this)->Get( filename );
}
template <class T>
T* CUtlCachedFileData<T>::operator[]( int i )
{
return m_Data[ m_Elements[ i ].dataIndex ];
}
template <class T>
const T* CUtlCachedFileData<T>::operator[]( int i ) const
{
return m_Data[ m_Elements[ i ].dataIndex ];
}
template <class T>
int CUtlCachedFileData<T>::Count() const
{
return m_Elements.Count();
}
template <class T>
void CUtlCachedFileData<T>::Reload()
{
Shutdown();
Init();
}
template <class T>
bool CUtlCachedFileData<T>::IsUpToDate()
{
// Don't call Init/Shutdown if using this method!!!
Assert( !m_bInitialized );
if ( !m_sRepositoryFileName.Length() )
{
Error( "CUtlCachedFileData: Can't IsUpToDate, no repository file specified." );
return false;
}
// Always compute meta checksum
m_uCurrentMetaChecksum = m_pfnMetaChecksum ? (*m_pfnMetaChecksum)() : 0;
FileHandle_t fh;
fh = g_pFullFileSystem->Open( m_sRepositoryFileName.String(), "rb", "MOD" );
if ( fh == FILESYSTEM_INVALID_HANDLE )
{
return false;
}
// Version data is in first 12 bytes of file
byte header[ 12 ];
g_pFullFileSystem->Read( header, sizeof( header ), fh );
g_pFullFileSystem->Close( fh );
int cacheversion = *( int *)&header[ 0 ];
if ( UTL_CACHE_SYSTEM_VERSION != cacheversion )
{
DevMsg( "Discarding repository '%s' due to cache system version change\n", m_sRepositoryFileName.String() );
Assert( !m_bReadOnly );
if ( !m_bReadOnly )
{
g_pFullFileSystem->RemoveFile( m_sRepositoryFileName.String(), "MOD" );
}
return false;
}
// Now parse data from the buffer
int version = *( int *)&header[ 4 ];
if ( version != m_nVersion )
{
DevMsg( "Discarding repository '%s' due to version change\n", m_sRepositoryFileName.String() );
Assert( !m_bReadOnly );
if ( !m_bReadOnly )
{
g_pFullFileSystem->RemoveFile( m_sRepositoryFileName.String(), "MOD" );
}
return false;
}
// This is a checksum based on any meta data files which the cache depends on (supplied by a passed in
// meta data function
if ( m_pfnMetaChecksum )
{
unsigned int cache_meta_checksum = *( unsigned int *)&header[ 8 ];
if ( cache_meta_checksum != m_uCurrentMetaChecksum )
{
DevMsg( "Discarding repository '%s' due to meta checksum change\n", m_sRepositoryFileName.String() );
Assert( !m_bReadOnly );
if ( !m_bReadOnly )
{
g_pFullFileSystem->RemoveFile( m_sRepositoryFileName.String(), "MOD" );
}
return false;
}
}
// Looks valid
return true;
}
template <class T>
void CUtlCachedFileData<T>::InitSmallBuffer( FileHandle_t& fh, int fileSize, bool& deleteFile )
{
deleteFile = false;
CUtlBuffer loadBuf;
g_pFullFileSystem->ReadToBuffer( fh, loadBuf );
g_pFullFileSystem->Close( fh );
int cacheversion = 0;
loadBuf.Get( &cacheversion, sizeof( cacheversion ) );
if ( UTL_CACHE_SYSTEM_VERSION == cacheversion )
{
// Now parse data from the buffer
int version = loadBuf.GetInt();
if ( version == m_nVersion )
{
// This is a checksum based on any meta data files which the cache depends on (supplied by a passed in
// meta data function
unsigned int cache_meta_checksum = loadBuf.GetInt();
if ( !m_pfnMetaChecksum ||
( cache_meta_checksum == m_uCurrentMetaChecksum ) )
{
int count = loadBuf.GetInt();
Assert( count < 2000000 );
CUtlBuffer buf( 0, 0, 0 );
for ( int i = 0 ; i < count; ++i )
{
int bufsize = loadBuf.GetInt();
Assert( bufsize < 1000000 );
buf.Clear();
buf.EnsureCapacity( bufsize );
loadBuf.Get( buf.Base(), bufsize );
buf.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
buf.SeekPut( CUtlBuffer::SEEK_HEAD, bufsize );
// Read the element name
char elementFileName[ 512 ];
buf.GetString( elementFileName, sizeof( elementFileName ) );
// Now read the element
int slot = GetIndex( elementFileName );
Assert( slot != m_Elements.InvalidIndex() );
ElementType_t& element = m_Elements[ slot ];
element.fileinfo = buf.GetInt();
if ( ( element.fileinfo == -1 ) &&
( m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE ) )
{
element.fileinfo = 0;
}
Assert( element.dataIndex != m_Data.InvalidIndex() );
T *data = m_Data[ element.dataIndex ];
Assert( data );
((IBaseCacheInfo *)data)->Restore( buf );
}
}
else
{
Msg( "Discarding repository '%s' due to meta checksum change\n", m_sRepositoryFileName.String() );
deleteFile = true;
}
}
else
{
Msg( "Discarding repository '%s' due to version change\n", m_sRepositoryFileName.String() );
deleteFile = true;
}
}
else
{
DevMsg( "Discarding repository '%s' due to cache system version change\n", m_sRepositoryFileName.String() );
deleteFile = true;
}
}
template <class T>
void CUtlCachedFileData<T>::InitLargeBuffer( FileHandle_t& fh, bool& deleteFile )
{
deleteFile = false;
int cacheversion = 0;
g_pFullFileSystem->Read( &cacheversion, sizeof( cacheversion ), fh );
if ( UTL_CACHE_SYSTEM_VERSION == cacheversion )
{
// Now parse data from the buffer
int version = 0;
g_pFullFileSystem->Read( &version, sizeof( version ), fh );
if ( version == m_nVersion )
{
// This is a checksum based on any meta data files which the cache depends on (supplied by a passed in
// meta data function
unsigned int cache_meta_checksum = 0;
g_pFullFileSystem->Read( &cache_meta_checksum, sizeof( cache_meta_checksum ), fh );
if ( !m_pfnMetaChecksum ||
( cache_meta_checksum == m_uCurrentMetaChecksum ) )
{
int count = 0;
g_pFullFileSystem->Read( &count, sizeof( count ), fh );
Assert( count < 2000000 );
CUtlBuffer buf( 0, 0, 0 );
for ( int i = 0 ; i < count; ++i )
{
int bufsize = 0;
g_pFullFileSystem->Read( &bufsize, sizeof( bufsize ), fh );
Assert( bufsize < 1000000 );
if ( bufsize > 1000000 )
{
Msg( "Discarding repository '%s' due to corruption\n", m_sRepositoryFileName.String() );
deleteFile = true;
break;
}
buf.Clear();
buf.EnsureCapacity( bufsize );
int nBytesRead = g_pFullFileSystem->Read( buf.Base(), bufsize, fh );
buf.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
buf.SeekPut( CUtlBuffer::SEEK_HEAD, nBytesRead );
// Read the element name
char elementFileName[ 512 ];
buf.GetString( elementFileName, sizeof( elementFileName ) );
// Now read the element
int slot = GetIndex( elementFileName );
Assert( slot != m_Elements.InvalidIndex() );
ElementType_t& element = m_Elements[ slot ];
element.fileinfo = buf.GetInt();
if ( ( element.fileinfo == -1 ) &&
( m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE ) )
{
element.fileinfo = 0;
}
Assert( element.dataIndex != m_Data.InvalidIndex() );
T *data = m_Data[ element.dataIndex ];
Assert( data );
((IBaseCacheInfo *)data)->Restore( buf );
}
}
else
{
Msg( "Discarding repository '%s' due to meta checksum change\n", m_sRepositoryFileName.String() );
deleteFile = true;
}
}
else
{
Msg( "Discarding repository '%s' due to version change\n", m_sRepositoryFileName.String() );
deleteFile = true;
}
}
else
{
DevMsg( "Discarding repository '%s' due to cache system version change\n", m_sRepositoryFileName.String() );
deleteFile = true;
}
g_pFullFileSystem->Close( fh );
}
template <class T>
bool CUtlCachedFileData<T>::Init()
{
if ( m_bInitialized )
{
return true;
}
m_bInitialized = true;
if ( !m_sRepositoryFileName.Length() )
{
Error( "CUtlCachedFileData: Can't Init, no repository file specified." );
return false;
}
// Always compute meta checksum
m_uCurrentMetaChecksum = m_pfnMetaChecksum ? (*m_pfnMetaChecksum)() : 0;
FileHandle_t fh;
fh = g_pFullFileSystem->Open( m_sRepositoryFileName.String(), "rb", "MOD" );
if ( fh == FILESYSTEM_INVALID_HANDLE )
{
// Nothing on disk, we'll recreate everything from scratch...
if ( !m_bReadOnly )
{
SetDirty( true );
}
return true;
}
int fileTime = g_pFullFileSystem->GetFileTime( m_sRepositoryFileName.String(), "MOD" );
int size = g_pFullFileSystem->Size( fh );
bool deletefile = false;
if ( size > 1024 * 1024 )
{
InitLargeBuffer( fh, deletefile );
}
else
{
InitSmallBuffer( fh, size, deletefile );
}
if ( deletefile )
{
Assert( !m_bReadOnly );
if ( !m_bReadOnly )
{
g_pFullFileSystem->RemoveFile( m_sRepositoryFileName.String(), "MOD" );
SetDirty( true );
}
}
CheckDiskInfo( false, fileTime );
return true;
}
class CSortedCacheFile
{
public:
FileNameHandle_t handle;
int index;
bool Less( const CSortedCacheFile &file0, const CSortedCacheFile &file1, void * )
{
char name0[ 512 ];
char name1[ 512 ];
g_pFullFileSystem->String( file0.handle, name0, sizeof( name0 ) );
g_pFullFileSystem->String( file1.handle, name1, sizeof( name1 ) );
return Q_stricmp( name0, name1 ) < 0 ? true : false;
}
};
template <class T>
void CUtlCachedFileData<T>::Save()
{
char path[ 512 ];
Q_strncpy( path, m_sRepositoryFileName.String(), sizeof( path ) );
Q_StripFilename( path );
g_pFullFileSystem->CreateDirHierarchy( path, "MOD" );
if ( g_pFullFileSystem->FileExists( m_sRepositoryFileName.String(), "MOD" ) &&
!g_pFullFileSystem->IsFileWritable( m_sRepositoryFileName.String(), "MOD" ) )
{
g_pFullFileSystem->SetFileWritable( m_sRepositoryFileName.String(), true, "MOD" );
}
// Now write to file
FileHandle_t fh;
fh = g_pFullFileSystem->Open( m_sRepositoryFileName.String(), "wb" );
if ( FILESYSTEM_INVALID_HANDLE == fh )
{
Warning( "Unable to persist cache '%s', check file permissions\n", m_sRepositoryFileName.String() );
}
else
{
SetDirty( false );
int v = UTL_CACHE_SYSTEM_VERSION;
g_pFullFileSystem->Write( &v, sizeof( v ), fh );
v = m_nVersion;
g_pFullFileSystem->Write( &v, sizeof( v ), fh );
v = (int)m_uCurrentMetaChecksum;
g_pFullFileSystem->Write( &v, sizeof( v ), fh );
// Element count
int c = Count();
g_pFullFileSystem->Write( &c, sizeof( c ), fh );
// Save repository back out to disk...
CUtlBuffer buf( 0, 0, 0 );
// Sort file alphabetically
CUtlSortVector<CSortedCacheFile, CSortedCacheFile> list;
for ( int i = m_Elements.FirstInorder(); i != m_Elements.InvalidIndex(); i = m_Elements.NextInorder( i ) )
{
ElementType_t& element = m_Elements[ i ];
CSortedCacheFile insert;
insert.handle = element.handle;
insert.index = i;
list.InsertNoSort( insert );
}
list.RedoSort();
for ( int i = 0; i < list.Count(); ++i )
{
ElementType_t &element = m_Elements[ list[ i ].index ];
buf.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
char fn[ 512 ];
g_pFullFileSystem->String( element.handle, fn, sizeof( fn ) );
buf.PutString( fn );
buf.PutInt( element.fileinfo );
Assert( element.dataIndex != m_Data.InvalidIndex() );
T *data = m_Data[ element.dataIndex ];
Assert( data );
((IBaseCacheInfo *)data)->Save( buf );
int bufsize = buf.TellPut();
g_pFullFileSystem->Write( &bufsize, sizeof( bufsize ), fh );
g_pFullFileSystem->Write( buf.Base(), bufsize, fh );
}
g_pFullFileSystem->Close( fh );
}
if ( m_bSaveManifest )
{
SaveManifest();
}
}
template <class T>
void CUtlCachedFileData<T>::Shutdown()
{
if ( !m_bInitialized )
return;
m_bInitialized = false;
if ( IsDirty() )
{
Save();
}
// No matter what, create the manifest if it doesn't exist on the HD yet
else if ( m_bSaveManifest && !ManifestExists() )
{
SaveManifest();
}
m_Elements.RemoveAll();
}
template <class T>
bool CUtlCachedFileData<T>::ManifestExists()
{
char manifest_name[ 512 ];
Q_strncpy( manifest_name, m_sRepositoryFileName.String(), sizeof( manifest_name ) );
Q_SetExtension( manifest_name, ".manifest", sizeof( manifest_name ) );
return g_pFullFileSystem->FileExists( manifest_name, "MOD" );
}
template <class T>
void CUtlCachedFileData<T>::SaveManifest()
{
// Save manifest out to disk...
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
// Sort file alphabetically
CUtlSortVector<CSortedCacheFile, CSortedCacheFile> list;
for ( int i = m_Elements.FirstInorder(); i != m_Elements.InvalidIndex(); i = m_Elements.NextInorder( i ) )
{
ElementType_t& element = m_Elements[ i ];
CSortedCacheFile insert;
insert.handle = element.handle;
insert.index = i;
list.InsertNoSort( insert );
}
list.RedoSort();
for ( int i = 0; i < list.Count(); ++i )
{
ElementType_t &element = m_Elements[ list[ i ].index ];
char fn[ 512 ];
g_pFullFileSystem->String( element.handle, fn, sizeof( fn ) );
buf.Printf( "\"%s\"\r\n", fn );
}
char path[ 512 ];
Q_strncpy( path, m_sRepositoryFileName.String(), sizeof( path ) );
Q_StripFilename( path );
g_pFullFileSystem->CreateDirHierarchy( path, "MOD" );
char manifest_name[ 512 ];
Q_strncpy( manifest_name, m_sRepositoryFileName.String(), sizeof( manifest_name ) );
Q_SetExtension( manifest_name, ".manifest", sizeof( manifest_name ) );
if ( g_pFullFileSystem->FileExists( manifest_name, "MOD" ) &&
!g_pFullFileSystem->IsFileWritable( manifest_name, "MOD" ) )
{
g_pFullFileSystem->SetFileWritable( manifest_name, true, "MOD" );
}
// Now write to file
FileHandle_t fh;
fh = g_pFullFileSystem->Open( manifest_name, "wb" );
if ( FILESYSTEM_INVALID_HANDLE != fh )
{
g_pFullFileSystem->Write( buf.Base(), buf.TellPut(), fh );
g_pFullFileSystem->Close( fh );
// DevMsg( "Persisting cache manifest '%s' (%d entries)\n", manifest_name, c );
}
else
{
Warning( "Unable to persist cache manifest '%s', check file permissions\n", manifest_name );
}
}
template <class T>
void CUtlCachedFileData<T>::RecheckItem( char const *filename )
{
int idx = GetIndex( filename );
ElementType_t& e = m_Elements[ idx ];
e.diskfileinfo = UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO;
int cachefileinfo = e.fileinfo;
// Set the disk fileinfo the first time we encounter the filename
if ( e.diskfileinfo == UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO )
{
if ( m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE )
{
e.diskfileinfo = g_pFullFileSystem->Size( filename, "GAME" );
// Missing files get a disk file size of 0
if ( e.diskfileinfo == -1 )
{
e.diskfileinfo = 0;
}
}
else
{
e.diskfileinfo = g_pFullFileSystem->GetFileTime( filename, "GAME" );
}
}
Assert( e.dataIndex != m_Data.InvalidIndex() );
T *data = m_Data[ e.dataIndex ];
Assert( data );
// Compare fileinfo to disk fileinfo and rebuild cache if out of date or not correct...
if ( cachefileinfo != e.diskfileinfo )
{
if ( !m_bReadOnly )
{
RebuildCache( filename, data );
}
}
e.fileinfo = e.diskfileinfo;
}
template <class T>
T *CUtlCachedFileData<T>::RebuildItem( const char *filename )
{
int idx = GetIndex( filename );
ElementType_t& e = m_Elements[ idx ];
e.diskfileinfo = UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO;
int cachefileinfo = e.fileinfo;
// Set the disk fileinfo the first time we encounter the filename
if ( e.diskfileinfo == UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO )
{
if ( m_bNeverCheckDisk )
{
e.diskfileinfo = cachefileinfo;
}
else
{
if ( m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE )
{
e.diskfileinfo = g_pFullFileSystem->Size( filename, "GAME" );
// Missing files get a disk file size of 0
if ( e.diskfileinfo == -1 )
{
e.diskfileinfo = 0;
}
}
else
{
e.diskfileinfo = g_pFullFileSystem->GetFileTime( filename, "GAME" );
}
}
}
Assert( e.dataIndex != m_Data.InvalidIndex() );
T *data = m_Data[ e.dataIndex ];
Assert( data );
// Compare fileinfo to disk fileinfo and rebuild cache if out of date or not correct...
if ( !m_bReadOnly )
{
RebuildCache( filename, data );
}
e.fileinfo = e.diskfileinfo;
return data;
}
template <class T>
void CUtlCachedFileData<T>::RebuildCache( char const *filename, T *data )
{
Assert( !m_bReadOnly );
// Recache item, mark self as dirty
SetDirty( true );
((IBaseCacheInfo *)data)->Rebuild( filename );
}
template <class T>
void CUtlCachedFileData<T>::ForceRecheckDiskInfo()
{
for ( int i = m_Elements.FirstInorder(); i != m_Elements.InvalidIndex(); i = m_Elements.NextInorder( i ) )
{
ElementType_t& element = m_Elements[ i ];
element.diskfileinfo = UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO;
}
}
// Iterates all entries and causes rebuild on any existing items which are out of date
template <class T>
void CUtlCachedFileData<T>::CheckDiskInfo( bool forcerebuild, int cacheFileTime )
{
char fn[ 512 ];
int i;
if ( forcerebuild )
{
for ( i = m_Elements.FirstInorder(); i != m_Elements.InvalidIndex(); i = m_Elements.NextInorder( i ) )
{
ElementType_t& element = m_Elements[ i ];
g_pFullFileSystem->String( element.handle, fn, sizeof( fn ) );
Get(fn);
}
return;
}
CUtlSortVector<CSortedCacheFile, CSortedCacheFile> list;
for ( i = m_Elements.FirstInorder(); i != m_Elements.InvalidIndex(); i = m_Elements.NextInorder( i ) )
{
ElementType_t& element = m_Elements[ i ];
CSortedCacheFile insert;
insert.handle = element.handle;
insert.index = i;
list.InsertNoSort( insert );
if ( m_bNeverCheckDisk &&
element.diskfileinfo == UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO )
{
element.diskfileinfo = element.fileinfo;
}
}
if ( !list.Count() || m_bNeverCheckDisk )
return;
// Actually sorting by filename here doesn't appear to be a win since FileNameHandle_t is basically sorted by Path anyway (path is stored in the high part of the DWORD)
// list.RedoSort();
bool bSteam = g_pFullFileSystem->IsSteam();
for ( int listStart = 0, listEnd = 0; listStart < list.Count(); listStart = listEnd+1 )
{
int pathIndex = g_pFullFileSystem->GetPathIndex( m_Elements[list[listStart].index].handle );
for ( listEnd = listStart; listEnd < list.Count(); listEnd++ )
{
ElementType_t& element = m_Elements[ list[listEnd].index ];
int pathTest = g_pFullFileSystem->GetPathIndex( element.handle );
if ( pathTest != pathIndex )
break;
}
g_pFullFileSystem->String( m_Elements[list[listStart].index].handle, fn, sizeof( fn ) );
Q_StripFilename( fn );
bool bCheck = true;
if ( !bSteam )
{
int pathTime = g_pFullFileSystem->GetPathTime( fn, "GAME" );
bCheck = (pathTime > cacheFileTime) ? true : false;
}
for ( i = listStart; i < listEnd; i++ )
{
ElementType_t& element = m_Elements[ list[i].index ];
if ( element.diskfileinfo == UTL_CACHED_FILE_DATA_UNDEFINED_DISKINFO )
{
if ( !bCheck )
{
element.diskfileinfo = element.fileinfo;
}
else
{
g_pFullFileSystem->String( element.handle, fn, sizeof( fn ) );
if ( m_fileCheckType == UTL_CACHED_FILE_USE_FILESIZE )
{
element.diskfileinfo = g_pFullFileSystem->Size( fn, "GAME" );
// Missing files get a disk file size of 0
if ( element.diskfileinfo == -1 )
{
element.diskfileinfo = 0;
}
}
else
{
element.diskfileinfo = g_pFullFileSystem->GetFileTime( fn, "GAME" );
}
}
}
}
}
}
template <class T>
void CUtlCachedFileData<T>::SetNeverCheckDisk( bool bNeverCheckDisk )
{
m_bNeverCheckDisk = bNeverCheckDisk;
}
#include "tier0/memdbgoff.h"
#endif // UTLCACHEDFILEDATA_H