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37 lines
896 B
37 lines
896 B
//================ Copyright (c) 1996-2009 Valve Corporation. All Rights Reserved. =================
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//
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//
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//
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//==================================================================================================
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#ifndef IGLXMGR_H
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#define IGLXMGR_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/basetypes.h"
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#define GLXMGR_INTERFACE_VERSION "GLXMgrInterface001"
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DECLARE_POINTER_HANDLE( GLXMgrContext_t );
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class IGLXMgr
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{
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public:
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// Window creation.
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// pAttributes are GLX_ attributes that go to glXChooseVisual.
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virtual void* CreateWindow( const char *pTitle, bool bWindowed, int width, int height ) = 0;
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// GL context management.
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virtual GLXMgrContext_t GetMainContext() = 0;
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virtual GLXMgrContext_t CreateExtraContext() = 0;
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virtual void DeleteContext( GLXMgrContext_t hContext ) = 0;
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virtual void MakeContextCurrent( GLXMgrContext_t hContext ) = 0;
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};
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#endif // IGLXMGR_H
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