Counter Strike : Global Offensive Source Code
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//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
//
// Structures used when invoking the asset picker.
//
//==================================================================================================
#ifndef ASSETPICKERDEFS_H
#define ASSETPICKERDEFS_H
#ifdef _WIN32
#pragma once
#endif
//-----------------------------------------------------------------------------
// Used when providing the asset picker with a list of used assets.
//-----------------------------------------------------------------------------
struct AssetUsageInfo_t
{
CUtlString m_assetName;
int m_nTimesUsed;
};
#endif // ASSETPICKERDEFS_H