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582 lines
19 KiB
582 lines
19 KiB
//========= Copyright (c) 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//===========================================================================//
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#ifndef IDATACACHE_H
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#define IDATACACHE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/platform.h"
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#include "tier0/dbg.h"
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#include "appframework/iappsystem.h"
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#include "tier3/tier3.h"
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class IDataCache;
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//-----------------------------------------------------------------------------
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//
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// Shared Data Cache API
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//
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Support types and enums
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//-----------------------------------------------------------------------------
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//---------------------------------------------------------
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// Unique (per section) identifier for a cache item defined by client
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//---------------------------------------------------------
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typedef uintp DataCacheClientID_t;
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//---------------------------------------------------------
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// Cache-defined handle for a cache item
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//---------------------------------------------------------
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FORWARD_DECLARE_HANDLE( memhandle_t );
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typedef memhandle_t DataCacheHandle_t;
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#define DC_INVALID_HANDLE ((DataCacheHandle_t)0)
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//---------------------------------------------------------
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// Cache Limits
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//---------------------------------------------------------
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struct DataCacheLimits_t
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{
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DataCacheLimits_t( unsigned _nMaxBytes = (unsigned)-1, unsigned _nMaxItems = (unsigned)-1, unsigned _nMinBytes = 0, unsigned _nMinItems = 0 )
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: nMaxBytes(_nMaxBytes),
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nMaxItems(_nMaxItems),
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nMinBytes(_nMinBytes),
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nMinItems(_nMinItems)
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{
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}
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// Maximum levels permitted
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unsigned nMaxBytes;
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unsigned nMaxItems;
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// Minimum levels permitted
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unsigned nMinBytes;
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unsigned nMinItems;
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};
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//---------------------------------------------------------
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// Cache status
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//---------------------------------------------------------
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struct DataCacheStatus_t
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{
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// Current state of the cache
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unsigned nBytes;
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unsigned nItems;
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unsigned nBytesLocked;
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unsigned nItemsLocked;
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// Diagnostics
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unsigned nFindRequests;
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unsigned nFindHits;
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};
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//---------------------------------------------------------
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// Cache options
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//---------------------------------------------------------
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enum DataCacheOptions_t
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{
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DC_TRACE_ACTIVITY = (1 << 0),
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DC_FORCE_RELOCATE = (1 << 1),
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DC_ALWAYS_MISS = (1 << 2),
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DC_VALIDATE = (1 << 3),
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DC_NO_USER_FORCE_FLUSH = (1 << 4)
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};
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//---------------------------------------------------------
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// Cache report types
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//---------------------------------------------------------
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enum DataCacheReportType_t
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{
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DC_SUMMARY_REPORT,
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DC_DETAIL_REPORT,
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DC_DETAIL_REPORT_LRU,
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DC_DETAIL_REPORT_VXCONSOLE,
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};
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//---------------------------------------------------------
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// Notifications to section clients on cache events
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//---------------------------------------------------------
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enum DataCacheNotificationType_t
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{
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// Used internally to prohibit notifications
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DC_NONE,
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// Item is falling off the LRU and should be deleted, return false to block
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DC_AGE_DISCARD,
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// Item is being explicitly flushed and should be deleted, return false to block
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DC_FLUSH_DISCARD,
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// Item is being explicitly removed and should be deleted. Failure is not an option
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DC_REMOVED,
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// Cache is requesting item be relocated for debugging purposes
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DC_RELOCATE,
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// Item info should be output to console, return false to accept default handling
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DC_PRINT_INF0,
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};
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//-------------------------------------
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struct DataCacheNotification_t
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{
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DataCacheNotificationType_t type;
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const char * pszSectionName;
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DataCacheClientID_t clientId;
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const void * pItemData;
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unsigned nItemSize;
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};
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//---------------------------------------------------------
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const int DC_MAX_CLIENT_NAME = 15;
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const int DC_MAX_ITEM_NAME = 511;
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//---------------------------------------------------------
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// Result codes
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//---------------------------------------------------------
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enum DataCacheRemoveResult_t
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{
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DC_OK,
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DC_NOT_FOUND,
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DC_LOCKED,
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};
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//---------------------------------------------------------
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// Add flags
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//---------------------------------------------------------
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enum DataCacheAddFlags_t
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{
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DCAF_LOCK = ( 1 << 0 ),
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DCAF_DEFAULT = 0,
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};
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//-----------------------------------------------------------------------------
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// IDataCacheSection
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//
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// Purpose: Implements a sub-section of the global cache. Subsections are
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// areas of the cache with thier own memory constraints and common
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// management.
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//-----------------------------------------------------------------------------
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abstract_class IDataCacheSection
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{
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public:
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virtual ~IDataCacheSection() { };
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//--------------------------------------------------------
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virtual IDataCache *GetSharedCache() = 0;
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virtual const char *GetName() = 0;
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//--------------------------------------------------------
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// Purpose: Controls cache size & options
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//--------------------------------------------------------
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virtual void SetLimits( const DataCacheLimits_t &limits ) = 0;
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virtual void SetOptions( unsigned options ) = 0;
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//--------------------------------------------------------
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// Purpose: Get the current state of the section
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//--------------------------------------------------------
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virtual void GetStatus( DataCacheStatus_t *pStatus, DataCacheLimits_t *pLimits = NULL ) = 0;
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//--------------------------------------------------------
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// Purpose: Add an item to the cache. Purges old items if over budget, returns false if item was already in cache.
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//--------------------------------------------------------
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virtual void EnsureCapacity( unsigned nBytes, unsigned nItems = 1 ) = 0;
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//--------------------------------------------------------
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// Purpose: Add an item to the cache. Purges old items if over budget, returns false if item was already in cache.
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//--------------------------------------------------------
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virtual bool Add( DataCacheClientID_t clientId, const void *pItemData, unsigned size, DataCacheHandle_t *pHandle ) = 0;
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//--------------------------------------------------------
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// Purpose: Finds an item in the cache, returns NULL if item is not in cache. Not a cheap operation if section not configured for fast find.
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//--------------------------------------------------------
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virtual DataCacheHandle_t Find( DataCacheClientID_t clientId ) = 0;
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//--------------------------------------------------------
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// Purpose: Get an item out of the cache and remove it. No callbacks are executed unless explicity specified.
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//--------------------------------------------------------
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virtual DataCacheRemoveResult_t Remove( DataCacheHandle_t handle, const void **ppItemData, unsigned *pItemSize = NULL, bool bNotify = false ) = 0;
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DataCacheRemoveResult_t Remove( DataCacheHandle_t handle, bool bNotify = false ) { return Remove( handle, NULL, NULL, bNotify ); }
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//--------------------------------------------------------
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// Purpose: Returns if the data is currently in memory, but does *not* change its location in the LRU
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//--------------------------------------------------------
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virtual bool IsPresent( DataCacheHandle_t handle ) = 0;
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//--------------------------------------------------------
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// Purpose: Lock an item in the cache, returns NULL if item is not in the cache.
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//--------------------------------------------------------
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virtual void *Lock( DataCacheHandle_t handle ) = 0;
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//--------------------------------------------------------
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// Purpose: Unlock a previous lock.
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//--------------------------------------------------------
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virtual int Unlock( DataCacheHandle_t handle ) = 0;
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//--------------------------------------------------------
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// Purpose: Get an item without locking it, returns NULL if item is not in the cache. Use with care!
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//--------------------------------------------------------
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virtual void *Get( DataCacheHandle_t handle, bool bFrameLock = false ) = 0;
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virtual void *GetNoTouch( DataCacheHandle_t handle, bool bFrameLock = false ) = 0;
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//--------------------------------------------------------
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// Purpose: "Frame locking" (not game frame). A crude way to manage locks over relatively
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// short periods. Does not affect normal locks/unlocks
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//--------------------------------------------------------
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virtual int BeginFrameLocking() = 0;
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virtual bool IsFrameLocking() = 0;
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virtual void *FrameLock( DataCacheHandle_t handle ) = 0;
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virtual int EndFrameLocking() = 0;
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virtual int *GetFrameUnlockCounterPtr() = 0;
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//--------------------------------------------------------
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// Purpose: Lock management, not for the feint of heart
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//--------------------------------------------------------
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virtual int GetLockCount( DataCacheHandle_t handle ) = 0;
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virtual int BreakLock( DataCacheHandle_t handle ) = 0;
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//--------------------------------------------------------
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// Purpose: Explicitly mark an item as "recently used"
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//--------------------------------------------------------
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virtual bool Touch( DataCacheHandle_t handle ) = 0;
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//--------------------------------------------------------
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// Purpose: Explicitly mark an item as "least recently used".
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//--------------------------------------------------------
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virtual bool Age( DataCacheHandle_t handle ) = 0;
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//--------------------------------------------------------
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// Purpose: Empty the cache. Returns bytes released, will remove locked items if force specified
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//--------------------------------------------------------
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virtual unsigned Flush( bool bUnlockedOnly = true, bool bNotify = true ) = 0;
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//--------------------------------------------------------
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// Purpose: Dump the oldest items to free the specified amount of memory. Returns amount actually freed
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//--------------------------------------------------------
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virtual unsigned Purge( unsigned nBytes ) = 0;
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//--------------------------------------------------------
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// Purpose: Output the state of the section
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//--------------------------------------------------------
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virtual void OutputReport( DataCacheReportType_t reportType = DC_SUMMARY_REPORT ) = 0;
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//--------------------------------------------------------
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// Purpose: Updates the size used by a specific item (locks the item, kicks
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// other items out to make room as necessary, unlocks the item).
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//--------------------------------------------------------
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virtual void UpdateSize( DataCacheHandle_t handle, unsigned int nNewSize ) = 0;
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//--------------------------------------------------------
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// Purpose: Access to the mutex. More explicit control during get-then-lock sequences
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// to ensure object stays valid during "then"
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//--------------------------------------------------------
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virtual void LockMutex() = 0;
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virtual void UnlockMutex() = 0;
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//--------------------------------------------------------
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// Purpose: Add an item to the cache. Purges old items if over budget, returns false if item was already in cache.
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//--------------------------------------------------------
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virtual bool AddEx( DataCacheClientID_t clientId, const void *pItemData, unsigned size, unsigned flags, DataCacheHandle_t *pHandle ) = 0;
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virtual unsigned int GetOptions() = 0;
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// Batch oriented get/lock
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virtual void GetAndLockMultiple( void **ppData, int nCount, DataCacheHandle_t *pHandles ) = 0;
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};
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//-----------------------------------------------------------------------------
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// IDataCacheClient
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//
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// Purpose: Connection between the cache and the owner of a cache section
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//
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//-----------------------------------------------------------------------------
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abstract_class IDataCacheClient
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{
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public:
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virtual ~IDataCacheClient() { };
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//--------------------------------------------------------
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//
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//--------------------------------------------------------
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virtual bool HandleCacheNotification( const DataCacheNotification_t ¬ification ) = 0;
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//--------------------------------------------------------
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//
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//--------------------------------------------------------
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virtual bool GetItemName( DataCacheClientID_t clientId, const void *pItem, char *pDest, unsigned nMaxLen ) = 0;
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};
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//-------------------------------------
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class CDefaultDataCacheClient : public IDataCacheClient
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{
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public:
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virtual ~CDefaultDataCacheClient() { };
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virtual bool HandleCacheNotification( const DataCacheNotification_t ¬ification )
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{
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switch ( notification.type )
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{
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case DC_AGE_DISCARD:
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case DC_FLUSH_DISCARD:
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case DC_REMOVED:
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default:
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Assert ( 0 );
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return false;
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case DC_NONE:
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case DC_RELOCATE:
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case DC_PRINT_INF0:
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return false;
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}
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return false;
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}
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virtual bool GetItemName( DataCacheClientID_t clientId, const void *pItem, char *pDest, unsigned nMaxLen )
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{
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return false;
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}
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};
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//-----------------------------------------------------------------------------
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// IDataCache
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//
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// Purpose: The global shared cache. Manages sections and overall budgets.
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//
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//-----------------------------------------------------------------------------
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abstract_class IDataCache : public IAppSystem
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{
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public:
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//--------------------------------------------------------
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// Purpose: Controls cache size.
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//--------------------------------------------------------
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virtual void SetSize( int nMaxBytes ) = 0;
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virtual void SetOptions( unsigned options ) = 0;
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virtual void SetSectionLimits( const char *pszSectionName, const DataCacheLimits_t &limits ) = 0;
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//--------------------------------------------------------
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// Purpose: Get the current state of the cache
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//--------------------------------------------------------
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virtual void GetStatus( DataCacheStatus_t *pStatus, DataCacheLimits_t *pLimits = NULL ) = 0;
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//--------------------------------------------------------
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// Purpose: Add a section to the cache
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//--------------------------------------------------------
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virtual IDataCacheSection *AddSection( IDataCacheClient *pClient, const char *pszSectionName, const DataCacheLimits_t &limits = DataCacheLimits_t(), bool bSupportFastFind = false ) = 0;
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//--------------------------------------------------------
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// Purpose: Remove a section from the cache
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//--------------------------------------------------------
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virtual void RemoveSection( const char *pszClientName, bool bCallFlush = true ) = 0;
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void RemoveSection( IDataCacheSection *pSection, bool bCallFlush = true ) { if ( pSection) RemoveSection( pSection->GetName() ); }
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//--------------------------------------------------------
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// Purpose: Find a section of the cache
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//--------------------------------------------------------
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virtual IDataCacheSection *FindSection( const char *pszClientName ) = 0;
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//--------------------------------------------------------
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// Purpose: Dump the oldest items to free the specified amount of memory. Returns amount actually freed
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//--------------------------------------------------------
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virtual unsigned Purge( unsigned nBytes ) = 0;
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//--------------------------------------------------------
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// Purpose: Empty the cache. Returns bytes released, will remove locked items if force specified
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//--------------------------------------------------------
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virtual unsigned Flush( bool bUnlockedOnly = true, bool bNotify = true ) = 0;
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//--------------------------------------------------------
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// Purpose: Output the state of the cache
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//--------------------------------------------------------
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virtual void OutputReport( DataCacheReportType_t reportType = DC_SUMMARY_REPORT, const char *pszSection = NULL ) = 0;
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virtual int GetSectionCount() = 0;
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virtual const char *GetSectionName( int iIndex ) = 0;
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};
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//-----------------------------------------------------------------------------
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// Helper class to support usage pattern similar to CDataManager
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//-----------------------------------------------------------------------------
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template< class STORAGE_TYPE, class CREATE_PARAMS, class LOCK_TYPE = STORAGE_TYPE * >
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class CManagedDataCacheClient : public CDefaultDataCacheClient
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{
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public:
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typedef CManagedDataCacheClient<STORAGE_TYPE, CREATE_PARAMS, LOCK_TYPE> CCacheClientBaseClass;
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CManagedDataCacheClient()
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: m_pCache( NULL )
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{
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}
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void Init( IDataCache *pSharedCache, const char *pszSectionName, const DataCacheLimits_t &limits = DataCacheLimits_t(), bool bSupportFastFind = false )
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{
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if ( !m_pCache )
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{
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m_pCache = pSharedCache->AddSection( this, pszSectionName, limits, bSupportFastFind );
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}
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}
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void Shutdown()
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{
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if ( m_pCache )
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{
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m_pCache->GetSharedCache()->RemoveSection( m_pCache );
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m_pCache = NULL;
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}
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}
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LOCK_TYPE CacheGet( DataCacheHandle_t handle, bool bFrameLock = true )
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{
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return (LOCK_TYPE)(((STORAGE_TYPE *)m_pCache->Get( handle, bFrameLock ))->GetData());
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}
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void CacheGetAndLockMultiple( LOCK_TYPE *pData, int nCount, DataCacheHandle_t *pHandles )
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{
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m_pCache->GetAndLockMultiple( (void**)pData, nCount, pHandles );
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for ( int i = 0; i < nCount; ++i )
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{
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STORAGE_TYPE *pTypedData = pData[i];
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if ( pTypedData )
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{
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pData[i] = (LOCK_TYPE)( pTypedData->GetData() );
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}
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}
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}
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LOCK_TYPE CacheGetNoTouch( DataCacheHandle_t handle )
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{
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return (LOCK_TYPE)(((STORAGE_TYPE *)m_pCache->GetNoTouch( handle ))->GetData());
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}
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LOCK_TYPE CacheLock( DataCacheHandle_t handle )
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{
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return (LOCK_TYPE)(((STORAGE_TYPE *)m_pCache->Lock( handle ))->GetData());
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}
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int CacheUnlock( DataCacheHandle_t handle )
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{
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return m_pCache->Unlock( handle );
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}
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void CacheTouch( DataCacheHandle_t handle )
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{
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m_pCache->Touch( handle );
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}
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void CacheRemove( DataCacheHandle_t handle, bool bNotify = true )
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{
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m_pCache->Remove( handle, bNotify );
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}
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void CacheFlush()
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{
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m_pCache->Flush();
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}
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DataCacheHandle_t CacheCreate( const CREATE_PARAMS &createParams, unsigned flags = DCAF_DEFAULT )
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{
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m_pCache->EnsureCapacity(STORAGE_TYPE::EstimatedSize(createParams));
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STORAGE_TYPE *pStore = STORAGE_TYPE::CreateResource( createParams );
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if ( !pStore )
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{
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return DC_INVALID_HANDLE;
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}
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DataCacheHandle_t handle;
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m_pCache->AddEx( (DataCacheClientID_t)pStore, pStore, pStore->Size(), flags, &handle);
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return handle;
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}
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void CacheLockMutex()
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{
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m_pCache->LockMutex();
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}
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void CacheUnlockMutex()
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{
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m_pCache->UnlockMutex();
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}
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bool HandleCacheNotification( const DataCacheNotification_t ¬ification )
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{
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switch ( notification.type )
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{
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case DC_AGE_DISCARD:
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case DC_FLUSH_DISCARD:
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case DC_REMOVED:
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{
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STORAGE_TYPE *p = (STORAGE_TYPE *)notification.clientId;
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p->DestroyResource();
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return true;
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}
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break;
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case DC_NONE:
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case DC_RELOCATE:
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case DC_PRINT_INF0:
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break;
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}
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return CDefaultDataCacheClient::HandleCacheNotification( notification );
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}
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protected:
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~CManagedDataCacheClient()
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{
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Shutdown();
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}
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IDataCacheSection *GetCacheSection()
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{
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return m_pCache;
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}
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private:
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IDataCacheSection *m_pCache;
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};
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//-----------------------------------------------------------------------------
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#endif // IDataCache
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