You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
52 lines
2.1 KiB
52 lines
2.1 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Defines an interface to the map editor for the execution of
|
|
// editor shell commands from another application. Commands allow the
|
|
// creation and deletion of entities, AI nodes, and AI node connections.
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef EDITOR_SENDCOMMAND_H
|
|
#define EDITOR_SENDCOMMAND_H
|
|
#pragma once
|
|
|
|
class QAngle;
|
|
|
|
//
|
|
// Result codes from Worldcraft_SendCommand.
|
|
//
|
|
enum EditorSendResult_t
|
|
{
|
|
Editor_OK = 0, // Success.
|
|
Editor_NotRunning, // Unable to establish a communications channel with the editor.
|
|
Editor_BadCommand, // The editor did not accept the command.
|
|
};
|
|
|
|
|
|
//
|
|
// Wrappers around specific commands for convenience.
|
|
//
|
|
EditorSendResult_t Editor_BeginSession(const char *pszMapName, int nMapVersion, bool bShowUI = false);
|
|
EditorSendResult_t Editor_EndSession(bool bShowUI);
|
|
EditorSendResult_t Editor_CheckVersion(const char *pszMapName, int nMapVersion, bool bShowUI = false);
|
|
|
|
EditorSendResult_t Editor_CreateEntity(const char *pszEntity, float x, float y, float z, bool bShowUI = false);
|
|
EditorSendResult_t Editor_DeleteEntity(const char *pszEntity, float x, float y, float z, bool bShowUI = false);
|
|
EditorSendResult_t Editor_SetKeyValue(const char *pszEntity, float x, float y, float z, const char *pKey, const char *pValue, bool bShowUI = false);
|
|
EditorSendResult_t Editor_RotateEntity(const char *pszEntity, float x, float y, float z, const QAngle &incrementalRotation, bool bShowUI = false);
|
|
|
|
EditorSendResult_t Editor_CreateNode(const char *pszNodeClass, int nID, float x, float y, float z, bool bShowUI = false);
|
|
EditorSendResult_t Editor_DeleteNode(int nID, bool bShowUI = false);
|
|
|
|
EditorSendResult_t Editor_CreateNodeLink(int nStartID, int nEndID, bool bShowUI = false);
|
|
EditorSendResult_t Editor_DeleteNodeLink(int nStartID, int nEndID, bool bShowUI = false);
|
|
|
|
|
|
//
|
|
// Actually does the work. All the above commands route through this.
|
|
//
|
|
EditorSendResult_t Editor_SendCommand(const char *pszCommand, bool bShowUI);
|
|
|
|
|
|
#endif // EDITOR_SENDCOMMAND_H
|