Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

72 lines
3.9 KiB

//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
//
// cdll_int.h
//
// 4-23-98
// JOHN: client dll interface declarations
//
#ifndef IVDEBUGOVERLAY_H
#define IVDEBUGOVERLAY_H
#ifdef _WIN32
#pragma once
#endif
class Vector;
#define VDEBUG_OVERLAY_INTERFACE_VERSION "VDebugOverlay004"
// When used as a duration by a server-side NDebugOverlay:: call,
// causes the overlay to persist until the next server update.
#define NDEBUG_PERSIST_TILL_NEXT_SERVER (0.01023f)
class OverlayText_t;
abstract_class IVDebugOverlay
{
public:
virtual void AddEntityTextOverlay(int ent_index, int line_offset, float duration, int r, int g, int b, int a, PRINTF_FORMAT_STRING const char *format, ...) = 0;
virtual void AddBoxOverlay(const Vector& origin, const Vector& mins, const Vector& max, QAngle const& orientation, int r, int g, int b, int a, float duration) = 0;
virtual void AddSphereOverlay(const Vector& vOrigin, float flRadius, int nTheta, int nPhi, int r, int g, int b, int a, float flDuration) = 0;
virtual void AddTriangleOverlay(const Vector& p1, const Vector& p2, const Vector& p3, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
virtual void AddLineOverlay(const Vector& origin, const Vector& dest, int r, int g, int b,bool noDepthTest, float duration) = 0;
virtual void AddTextOverlay(const Vector& origin, float duration, PRINTF_FORMAT_STRING const char *format, ...) FMTFUNCTION( 4, 5 ) = 0;
virtual void AddTextOverlay(const Vector& origin, int line_offset, float duration, PRINTF_FORMAT_STRING const char *format, ...) FMTFUNCTION( 5, 6 ) = 0;
virtual void AddScreenTextOverlay(float flXPos, float flYPos,float flDuration, int r, int g, int b, int a, const char *text) = 0;
virtual void AddSweptBoxOverlay(const Vector& start, const Vector& end, const Vector& mins, const Vector& max, const QAngle & angles, int r, int g, int b, int a, float flDuration) = 0;
virtual void AddGridOverlay(const Vector& origin) = 0;
virtual void AddCoordFrameOverlay(const matrix3x4_t& frame, float flScale, int vColorTable[3][3] = NULL) = 0;
virtual int ScreenPosition(const Vector& point, Vector& screen) = 0;
virtual int ScreenPosition(float flXPos, float flYPos, Vector& screen) = 0;
virtual OverlayText_t *GetFirst( void ) = 0;
virtual OverlayText_t *GetNext( OverlayText_t *current ) = 0;
virtual void ClearDeadOverlays( void ) = 0;
virtual void ClearAllOverlays() = 0;
virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, float r, float g, float b, float alpha, PRINTF_FORMAT_STRING const char *format, ...) FMTFUNCTION( 9, 10 ) = 0;
virtual void AddTextOverlayRGB(const Vector& origin, int line_offset, float duration, int r, int g, int b, int a, PRINTF_FORMAT_STRING const char *format, ...) FMTFUNCTION( 9, 10 ) = 0;
virtual void AddLineOverlayAlpha(const Vector& origin, const Vector& dest, int r, int g, int b, int a, bool noDepthTest, float duration) = 0;
virtual void AddBoxOverlay2( const Vector& origin, const Vector& mins, const Vector& max, QAngle const& orientation, const Color& faceColor, const Color& edgeColor, float duration ) = 0;
virtual void AddLineOverlay(const Vector& origin, const Vector& dest, int r, int g, int b, int a, float thickness, float duration) = 0;
virtual void PurgeTextOverlays() = 0;
virtual void AddCapsuleOverlay( const Vector &vStart, const Vector &vEnd, const float &flRadius, int r, int g, int b, int a, float flDuration ) = 0;
private:
inline void AddTextOverlay(const Vector& origin, int line_offset, float duration, int r, int g, int b, int a, PRINTF_FORMAT_STRING const char *format, ...) {} /* catch improper use of bad interface. Needed because '0' duration can be resolved by compiler to NULL format string (i.e., compiles but calls wrong function) */
};
#endif // IVDEBUGOVERLAY_H