Counter Strike : Global Offensive Source Code
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//====== Copyright ©, Valve Corporation, All rights reserved. =======
//
// Purpose: Defines gc-specific convars that integrate their AppIDs so that
// two GC's in the same shell don' overwrite each other
//
//=============================================================================
#ifndef GCCONVAR_H
#define GCCONVAR_H
#ifdef _WIN32
#pragma once
#endif
#include "tier1/convar.h"
//-----------------------------------------------------------------------------
// Purpose: GC specifc ConVar
//-----------------------------------------------------------------------------
class GCConVar : public ConVar
{
public:
GCConVar( const char *pName, const char *pDefaultValue, int flags = 0)
: ConVar( pName, pDefaultValue, flags) {}
GCConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString )
: ConVar( pName, pDefaultValue, flags, pHelpString ) {}
GCConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax )
: ConVar( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax ) {}
GCConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, FnChangeCallback_t callback )
: ConVar( pName, pDefaultValue, flags, pHelpString, callback ) {}
GCConVar( const char *pName, const char *pDefaultValue, int flags, const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax, FnChangeCallback_t callback )
: ConVar( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax, callback ) {}
virtual const char *GetName( void ) const;
const char *GetBaseName() const { GetName(); return m_pchBaseName; } // returns the name without the appID suffix
protected:
mutable CUtlString m_strGCName;
mutable const char *m_pchBaseName;
};
//-----------------------------------------------------------------------------
// Purpose: GC specific ConCommand
//-----------------------------------------------------------------------------
class GCConCommand : public ConCommand
{
public:
GCConCommand( const char *pName, FnCommandCallbackV1_t callback, const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 )
: ConCommand( pName, callback, pHelpString, flags, completionFunc ) {}
GCConCommand( const char *pName, FnCommandCallback_t callback, const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 )
: ConCommand( pName, callback, pHelpString, flags, completionFunc ) {}
GCConCommand( const char *pName, ICommandCallback *pCallback, const char *pHelpString = 0, int flags = 0, ICommandCompletionCallback *pCommandCompletionCallback = 0 )
: ConCommand( pName, pCallback, pHelpString, flags, pCommandCompletionCallback ) {}
virtual const char *GetName( void ) const;
const char *GetBaseName() const { GetName(); return m_pchBaseName; } // returns the name without the appID suffix
protected:
mutable CUtlString m_strGCName;
mutable const char *m_pchBaseName;
};
#define GC_CON_COMMAND( name, description ) \
static void name( const CCommand &args ); \
static GCConCommand name##_command( #name, name, description ); \
static void name( const CCommand &args )
#define AUTO_CONFIRM_CON_COMMAND() \
{ \
static RTime32 rtimeLastRan = 0; \
if ( CRTime::RTime32TimeCur() - rtimeLastRan > 3 ) \
{ \
rtimeLastRan = CRTime::RTime32TimeCur(); \
EmitInfo( SPEW_CONSOLE, SPEW_ALWAYS, LOG_ALWAYS, "Auto-confirm: Please repeat command within 3 seconds to confirm.\n" ); \
return; \
} \
else \
{ \
rtimeLastRan = 0; \
} \
}
#endif