Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

84 lines
2.1 KiB

//===== Copyright © 2013-2013, Valve Corporation, All rights reserved. ======//
//
// Purpose: Interface to help with rendering CMDLs & CMergedMDLs to textures.
//
//===========================================================================//
#ifndef IRENDERTORTHELPEROBJECT_H
#define IRENDERTORTHELPEROBJECT_H
#if defined( _WIN32 )
#pragma once
#endif
#include "materialsystem/imaterialsystem.h"
#include "mathlib/camera.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class ITexture;
class IRenderToRTHelperObject
{
public:
virtual void Draw( const matrix3x4_t &rootToWorld ) = 0;
virtual bool GetBoundingSphere( Vector &vecCenter, float &flRadius ) = 0;
virtual ITexture *GetEnvCubeMap() = 0;
};
enum RenderToRTStage_t
{
RENDER_TO_RT_STAGE_CREATED = 0,
RENDER_TO_RT_STAGE_STARTED,
RENDER_TO_RT_STAGE_WAITING_FOR_READ_BACK,
RENDER_TO_RT_STAGE_WAITING_FOR_RESULT,
RENDER_TO_RT_STAGE_DONE,
RENDER_TO_RT_STAGE_UNDEFINED = -1
};
struct RenderToRTData_t
{
RenderToRTData_t()
: m_pObject( NULL )
, m_pResultVTF( NULL )
, m_pszIconNameSuffix( NULL )
, m_stage( RENDER_TO_RT_STAGE_UNDEFINED )
{
}
IRenderToRTHelperObject *m_pObject;
IVTFTexture *m_pResultVTF;
MaterialLightingState_t m_LightingState;
QAngle m_cameraAngles;
Vector m_cameraOffset;
float m_cameraFOV;
Camera_t m_Camera;
matrix3x4_t m_rootToWorld;
RenderToRTStage_t m_stage;
const char *m_pszIconNameSuffix;
bool m_bUsingExplicitModelCameraPosAnglesFromAttachment;
};
class IRenderToRTHelper
{
public:
virtual bool Init() = 0;
virtual void Shutdown() = 0;
virtual RenderToRTData_t *CreateRenderToRTData( IRenderToRTHelperObject *pObject, IVTFTexture *pResultVTF ) = 0;
virtual void StartRenderToRT( RenderToRTData_t *pRendertoRTData ) = 0;
virtual void DestroyRenderToRTData( RenderToRTData_t *pRendertoRTData ) = 0;
virtual bool Process() = 0;
};
#define RENDER_TO_RT_HELPER_INTERFACE_VERSION "RenderToRTHelper001"
extern IRenderToRTHelper *g_pRenderToRTHelper;
#endif // IRENDERTORTHELPEROBJECT_H