Counter Strike : Global Offensive Source Code
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//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =====//
//
// A Dme element intended to be a base class for a common pattern of
// MDLOBJECTS, that is an element which contains simply one attribute
// of type AT_ELEMENTARRAY
//
//===========================================================================//
#ifndef DMEMDLLIST_H
#define DMEMDLLIST_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmattributevar.h"
#include "datamodel/dmelement.h"
//-----------------------------------------------------------------------------
// A base class intended to be used for the common pattern in MDLOBJECTS
// of an element which is nothing but a container for an array of element
// attributes
//-----------------------------------------------------------------------------
class CDmeMdlList : public CDmElement
{
DEFINE_ELEMENT( CDmeMdlList, CDmElement );
public:
virtual CDmAttribute *GetListAttr() { return NULL; }
};
#endif // DMEMDLLIST_H