Counter Strike : Global Offensive Source Code
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/*
* Copyright (c) 1997-8 S3 Inc. All Rights Reserved.
*
* Module Name: s3_intrf.h
*
* Purpose: Constant, structure, and prototype definitions for S3TC
* interface to DX surface
*
* Author: Dan Hung, Martin Hoffesommer
*
* Revision History:
* version Beta 1.00.00-98-03-26
*/
// Highlevel interface
#ifndef NVTC_H
#define NVTC_H
#if defined( _WIN32 ) && !defined( _X360 )
#if _MSC_VER >= 1400
// This assumes that src\public is somewhere on the path
// ddraw.h doesn't actually live in the system headers in VS2005.
#include "..\dx9sdk\include\ddraw.h"
#else
#include <ddraw.h>
#endif
#endif
// RGB encoding types
#define S3TC_ENCODE_RGB_FULL 0x0
#define S3TC_ENCODE_RGB_COLOR_KEY 0x1
#define S3TC_ENCODE_RGB_ALPHA_COMPARE 0x2
#define _S3TC_ENCODE_RGB_MASK 0xff
// alpha encoding types
#define S3TC_ENCODE_ALPHA_NONE 0x000
#define S3TC_ENCODE_ALPHA_EXPLICIT 0x100
#define S3TC_ENCODE_ALPHA_INTERPOLATED 0x200
#define _S3TC_ENCODE_ALPHA_MASK 0xff00
#if defined( _WIN32 ) && !defined( _X360 )
// common encoding types
//@@@TBD
// error codes
#define ERROR_ABORTED -1
// Progress Callback for S3TCencode
typedef BOOL (* LP_S3TC_PROGRESS_CALLBACK)(float fProgress, LPVOID lpUser1, LPVOID lpUser2);
// set alpha reference value for alpha compare encoding
void S3TCsetAlphaReference(int nRef);
// determine number of bytes needed to compress given source image
unsigned int S3TCgetEncodeSize(DDSURFACEDESC *lpDesc, // [in]
unsigned int dwEncodeType // [in]
);
// encode (compress) given source image to given destination surface
void S3TCencode(DDSURFACEDESC *lpSrc, // [in]
PALETTEENTRY *lpPal, // [in], may be NULL
DDSURFACEDESC *lpDest, // [out]
void *lpDestBuf, // [in]
unsigned int dwEncodeType, // [in]
float *weight // [in]
);
int S3TCencodeEx(DDSURFACEDESC *lpSrc, // [in]
PALETTEENTRY *lpPal, // [in], may be NULL
DDSURFACEDESC *lpDest, // [out]
void *lpDestBuf, // [in]
unsigned int dwEncodeType, // [in]
float *weight, // [in]
LP_S3TC_PROGRESS_CALLBACK lpS3TCProgressProc, // [in], may be NULL
LPVOID lpArg1, // in
LPVOID lpArg2 // in
);
// determine number of bytes needed do decompress given compressed image
unsigned int S3TCgetDecodeSize(DDSURFACEDESC *lpDesc);
// decode (decompress) to ARGB8888
void S3TCdecode(DDSURFACEDESC *lpSrc, // [in]
DDSURFACEDESC *lpDest, // [out]
void *lpDestBuf // [in]
);
#endif // _WIN32
#endif // NVTC_H