Counter Strike : Global Offensive Source Code
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//========= Copyright © 2005, Valve Inc., All rights reserved. ==========
//
// Purpose: Implementation of SHA-1
//
//=============================================================================
#ifndef CHECKSUM_SHA1_H
#define CHECKSUM_SHA1_H
#if defined( _WIN32 )
#pragma once
#endif
/*
100% free public domain implementation of the SHA-1
algorithm by Dominik Reichl <[email protected]>
=== Test Vectors (from FIPS PUB 180-1) ===
SHA1("abc") =
A9993E36 4706816A BA3E2571 7850C26C 9CD0D89D
SHA1("abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq") =
84983E44 1C3BD26E BAAE4AA1 F95129E5 E54670F1
SHA1(A million repetitions of "a") =
34AA973C D4C4DAA4 F61EEB2B DBAD2731 6534016F
*/
#include "tier0/platform.h"
#if !defined(_MINIMUM_BUILD_)
#include <stdio.h> // Needed for file access
#if defined( _PS3 )
#include <sys/memory.h>
#else
#include <memory.h>
#endif
#include <string.h> // Needed for strcat and strcpy
#endif
// If you're compiling big endian, just comment out the following line
#define SHA1_LITTLE_ENDIAN
typedef union
{
uint8 c[64];
uint32 l[16];
} SHA1_WORKSPACE_BLOCK;
// SHA1 hash
const unsigned int k_cubHash = 20;
const unsigned int k_cchHash = 41; // k_cubHash * 2, plus 1 for terminator
#pragma pack( push, 1 )
typedef uint8 SHADigest_t[ k_cubHash ];
#pragma pack( pop )
#if !defined(_MINIMUM_BUILD_)
class CSHA1
#else
class Minimum_CSHA1
#endif
{
public:
// Two different formats for ReportHash(...)
enum
{
REPORT_HEX = 0,
REPORT_DIGIT = 1
};
// Constructor and Destructor
#if !defined(_MINIMUM_BUILD_)
CSHA1();
virtual ~CSHA1() ;
#else
Minimum_CSHA1() ;
~Minimum_CSHA1() ; // no virtual destructor's in the minimal builds !
#endif
unsigned int m_state[5];
unsigned int m_count[2];
uint8 m_buffer[64];
uint8 m_digest[k_cubHash];
void Reset();
// Update the hash value
void Update( const void *data, unsigned int len );
#if !defined(_MINIMUM_BUILD_)
bool HashFile( const char *szFileName );
#endif
// Finalize hash and report
void Final();
#if !defined(_MINIMUM_BUILD_)
void ReportHash(char *szReport, uint8 uReportType = REPORT_HEX);
#endif
void GetHash(uint8 *uDest);
private:
// Private SHA-1 transformation
void Transform(unsigned int state[5], const uint8 buffer[64]);
// Member variables
uint8 m_workspace[64];
SHA1_WORKSPACE_BLOCK *m_block; // SHA1 pointer to the byte array above
};
#define GenerateHash( hash, pubData, cubData ) { CSHA1 sha1; sha1.Update( (byte *)pubData, cubData ); sha1.Final(); sha1.GetHash( hash ); }
#if !defined(_MINIMUM_BUILD_)
// hash comparison function, for use with CUtlMap/CUtlRBTree
bool HashLessFunc( SHADigest_t const &lhs, SHADigest_t const &rhs );
// utility class for manipulating SHA1 hashes in their compact form
struct CSHA
{
public:
SHADigest_t m_shaDigest;
CSHA()
{
memset( m_shaDigest, 0, k_cubHash );
}
explicit CSHA( const SHADigest_t rhs )
{
memcpy( m_shaDigest, rhs, k_cubHash );
}
SHADigest_t &SHADigest()
{
return m_shaDigest;
}
bool operator<( const CSHA &rhs ) const
{
return memcmp( m_shaDigest, rhs.m_shaDigest, k_cubHash ) < 0;
}
bool operator==( const CSHA &rhs ) const
{
return memcmp( m_shaDigest, rhs.m_shaDigest, k_cubHash ) == 0;
}
bool operator!=( const CSHA &rhs ) const
{
return !(*this == rhs);
}
bool operator==( const SHADigest_t &rhs ) const
{
return memcmp( m_shaDigest, rhs, k_cubHash ) == 0;
}
bool operator!=( const SHADigest_t &rhs ) const
{
return !(*this == rhs);
}
CSHA &operator=( const SHADigest_t rhs )
{
memcpy( m_shaDigest, rhs, k_cubHash );
return *this;
}
void AssignTo( SHADigest_t rhs ) const
{
memcpy( rhs, m_shaDigest, k_cubHash );
}
};
#endif // _MINIMUM_BUILD_
#endif // CHECKSUM_SHA1_H