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293 lines
7.3 KiB
293 lines
7.3 KiB
//====== Copyright (c) 1996-2005, Valve Corporation, All rights reserved. =======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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// A growable array class that maintains a free list and keeps elements
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// in the same location
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//=============================================================================//
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#ifndef UTLARRAY_H
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#define UTLARRAY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "tier0/platform.h"
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#include "tier0/dbg.h"
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#include "vstdlib/random.h"
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#define FOR_EACH_ARRAY( vecName, iteratorName ) \
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for ( int iteratorName = 0; (vecName).IsUtlArray && iteratorName < (vecName).Count(); iteratorName++ )
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#define FOR_EACH_ARRAY_BACK( vecName, iteratorName ) \
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for ( int iteratorName = (vecName).Count()-1; (vecName).IsUtlArray && iteratorName >= 0; iteratorName-- )
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// utlarray derives from this so we can do the type check above
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struct base_array_t
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{
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public:
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enum { IsUtlArray = true }; // Used to match this at compiletime
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};
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//-----------------------------------------------------------------------------
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template< class T, size_t MAX_SIZE >
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class CUtlArray : public base_array_t
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{
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public:
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typedef T ElemType_t;
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CUtlArray();
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CUtlArray( T* pMemory, size_t count );
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~CUtlArray();
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CUtlArray<T, MAX_SIZE>& operator=( const CUtlArray<T, MAX_SIZE> &other );
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CUtlArray( CUtlArray const& vec );
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// element access
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T& operator[]( int i );
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const T& operator[]( int i ) const;
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T& Element( int i );
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const T& Element( int i ) const;
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T& Random();
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const T& Random() const;
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T* Base();
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const T* Base() const;
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// Returns the number of elements in the array, NumAllocated() is included for consistency with UtlVector
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int Count() const;
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int NumAllocated() const;
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// Is element index valid?
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bool IsValidIndex( int i ) const;
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static int InvalidIndex();
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void CopyArray( const T *pArray, size_t count );
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void Swap( CUtlArray< T, MAX_SIZE > &vec );
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// Finds an element (element needs operator== defined)
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int Find( const T& src ) const;
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void FillWithValue( const T& src );
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bool HasElement( const T& src ) const;
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// calls delete on each element in it.
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void DeleteElements();
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void Sort( int (__cdecl *pfnCompare)(const T *, const T *) );
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protected:
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T m_Memory[ MAX_SIZE ];
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};
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//-----------------------------------------------------------------------------
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// constructor, destructor
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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inline CUtlArray<T, MAX_SIZE>::CUtlArray()
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{
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}
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template< typename T, size_t MAX_SIZE >
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inline CUtlArray<T, MAX_SIZE>::CUtlArray( T* pMemory, size_t count )
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{
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CopyArray( pMemory, count );
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}
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template< typename T, size_t MAX_SIZE >
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inline CUtlArray<T, MAX_SIZE>::~CUtlArray()
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{
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}
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template< typename T, size_t MAX_SIZE >
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inline CUtlArray<T, MAX_SIZE>& CUtlArray<T, MAX_SIZE>::operator=( const CUtlArray<T, MAX_SIZE> &other )
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{
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if ( this != &other )
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{
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for ( size_t n = 0; n < MAX_SIZE; ++n )
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{
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m_Memory[n] = other.m_Memory[n];
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}
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}
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return *this;
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}
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template< typename T, size_t MAX_SIZE >
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inline CUtlArray<T, MAX_SIZE>::CUtlArray( CUtlArray const& vec )
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{
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for ( size_t n = 0; n < MAX_SIZE; ++n )
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{
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m_Memory[n] = vec.m_Memory[n];
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}
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}
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template< typename T, size_t MAX_SIZE >
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inline T *CUtlArray<T, MAX_SIZE>::Base()
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{
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return &m_Memory[0];
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}
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template< typename T, size_t MAX_SIZE >
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inline const T *CUtlArray<T, MAX_SIZE>::Base() const
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{
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return &m_Memory[0];
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}
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//-----------------------------------------------------------------------------
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// element access
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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inline T& CUtlArray<T, MAX_SIZE>::operator[]( int i )
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{
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Assert( IsValidIndex( i ) );
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return m_Memory[ i ];
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}
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template< typename T, size_t MAX_SIZE >
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inline const T& CUtlArray<T, MAX_SIZE>::operator[]( int i ) const
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{
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Assert( IsValidIndex( i ) );
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return m_Memory[ i ];
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}
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template< typename T, size_t MAX_SIZE >
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inline T& CUtlArray<T, MAX_SIZE>::Element( int i )
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{
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Assert( IsValidIndex( i ) );
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return m_Memory[ i ];
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}
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template< typename T, size_t MAX_SIZE >
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inline const T& CUtlArray<T, MAX_SIZE>::Element( int i ) const
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{
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Assert( IsValidIndex( i ) );
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return m_Memory[ i ];
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}
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template< typename T, size_t MAX_SIZE >
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inline T& CUtlArray<T, MAX_SIZE>::Random()
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{
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Assert( MAX_SIZE > 0 );
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return m_Memory[ RandomInt( 0, MAX_SIZE - 1 ) ];
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}
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template< typename T, size_t MAX_SIZE >
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inline const T& CUtlArray<T, MAX_SIZE>::Random() const
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{
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Assert( MAX_SIZE > 0 );
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return m_Memory[ RandomInt( 0, MAX_SIZE - 1 ) ];
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}
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//-----------------------------------------------------------------------------
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// Count
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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inline int CUtlArray<T, MAX_SIZE>::Count() const
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{
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return (int)MAX_SIZE;
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}
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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inline int CUtlArray<T, MAX_SIZE>::NumAllocated() const
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{
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return (int)MAX_SIZE;
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}
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//-----------------------------------------------------------------------------
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// Is element index valid?
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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inline bool CUtlArray<T, MAX_SIZE>::IsValidIndex( int i ) const
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{
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return (i >= 0) && (i < MAX_SIZE);
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}
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//-----------------------------------------------------------------------------
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// Returns in invalid index
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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inline int CUtlArray<T, MAX_SIZE>::InvalidIndex()
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{
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return -1;
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}
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//-----------------------------------------------------------------------------
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// Sorts the vector
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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void CUtlArray<T, MAX_SIZE>::Sort( int (__cdecl *pfnCompare)(const T *, const T *) )
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{
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typedef int (__cdecl *QSortCompareFunc_t)(const void *, const void *);
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if ( Count() <= 1 )
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return;
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qsort( Base(), Count(), sizeof(T), (QSortCompareFunc_t)(pfnCompare) );
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}
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template< typename T, size_t MAX_SIZE >
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void CUtlArray<T, MAX_SIZE>::CopyArray( const T *pArray, size_t count )
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{
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Assert( count < MAX_SIZE );
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for ( size_t n = 0; n < count; ++n )
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{
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m_Memory[n] = pArray[n];
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}
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}
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template< typename T, size_t MAX_SIZE >
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void CUtlArray<T, MAX_SIZE>::Swap( CUtlArray< T, MAX_SIZE > &vec )
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{
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for ( size_t n = 0; n < MAX_SIZE; ++n )
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{
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V_swap( m_Memory[n], vec.m_Memory[n] );
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}
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}
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//-----------------------------------------------------------------------------
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// Finds an element (element needs operator== defined)
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//-----------------------------------------------------------------------------
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template< typename T, size_t MAX_SIZE >
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int CUtlArray<T, MAX_SIZE>::Find( const T& src ) const
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{
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for ( int i = 0; i < Count(); ++i )
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{
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if (Element(i) == src)
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return i;
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}
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return -1;
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}
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template< typename T, size_t MAX_SIZE >
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void CUtlArray<T, MAX_SIZE>::FillWithValue( const T& src )
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{
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for ( int i = 0; i < Count(); i++ )
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{
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Element(i) = src;
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}
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}
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template< typename T, size_t MAX_SIZE >
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bool CUtlArray<T, MAX_SIZE>::HasElement( const T& src ) const
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{
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return ( Find(src) >= 0 );
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}
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template< typename T, size_t MAX_SIZE >
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inline void CUtlArray<T, MAX_SIZE>::DeleteElements()
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{
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for( int i=0; i < MAX_SIZE; i++ )
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{
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delete Element(i);
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}
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}
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#endif // UTLARRAY_H
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