Counter Strike : Global Offensive Source Code
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/* protobuf config.h for MSVC. On other platforms, this is generated
* automatically by autoheader / autoconf / configure. */
/* the location of <hash_map> */
#define HASH_MAP_H <hash_map>
/* the namespace of hash_map/hash_set */
// Apparently Microsoft decided to move hash_map *back* to the std namespace
// in MSVC 2010:
// http://blogs.msdn.com/vcblog/archive/2009/05/25/stl-breaking-changes-in-visual-studio-2010-beta-1.aspx
// TODO(kenton): Use unordered_map instead, which is available in MSVC 2010.
#if _MSC_VER < 1310 || _MSC_VER >= 1600
#define HASH_NAMESPACE std
#else
#define HASH_NAMESPACE stdext
#endif
/* the location of <hash_set> */
#define HASH_SET_H <hash_set>
/* define if the compiler has hash_map */
#define HAVE_HASH_MAP 1
/* define if the compiler has hash_set */
#define HAVE_HASH_SET 1
/* define if you want to use zlib. See readme.txt for additional
* requirements. */
// #define HAVE_ZLIB 1