Counter Strike : Global Offensive Source Code
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//--------------------------------------------------------------------------------------------------
/**
@file qhArray.h
@author Dirk Gregorius
@version 0.1
@date 03/12/2011
Copyright(C) 2011 by D. Gregorius. All rights reserved.
*/
//--------------------------------------------------------------------------------------------------
#pragma once
#include "qhTypes.h"
#include "qhMemory.h"
//--------------------------------------------------------------------------------------------------
// qhArray
//--------------------------------------------------------------------------------------------------
template < typename T >
class qhArray
{
public:
qhArray( void );
~qhArray( void );
int Capacity( void ) const;
int Size( void ) const;
bool Empty( void ) const;
void Clear( void );
void Reserve( int Count );
void Resize( int Count );
T& Expand( void );
void PushBack( const T& Other );
void PopBack( void );
int IndexOf( const T& Element ) const;
T& operator[]( int Offset );
const T& operator[]( int Offset ) const;
T& Front( void );
const T& Front( void ) const;
T& Back( void );
const T& Back( void ) const;
T* Begin( void );
const T* Begin( void ) const;
T* End( void );
const T* End( void ) const;
void Swap( qhArray< T >& Other );
private:
T* mBegin;
T* mEnd;
T* mCapacity;
// Non-copyable
qhArray( const qhArray& );
qhArray& operator=( const qhArray& );
};
template < typename T >
void qhSwap( qhArray< T >& Lhs, qhArray< T >& Rhs );
#include "qhArray.inl"