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695 lines
21 KiB
695 lines
21 KiB
//============ Copyright (c) Valve Corporation, All rights reserved. ============
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//
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// Logging system definitions.
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//
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//===============================================================================
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#include "pch_tier0.h"
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#include "logging.h"
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#include <string.h>
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#include "dbg.h"
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#include "threadtools.h"
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#include "tier0_strtools.h" // this is from tier1, but only included for inline definition of V_isspace
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#ifdef _PS3
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#include <sys/tty.h>
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#endif
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#define DBG_SPEW_ALL_WARNINGS_AND_ERRORS_ASSERT false
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//////////////////////////////////////////////////////////////////////////
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// Define commonly used channels here
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//////////////////////////////////////////////////////////////////////////
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DEFINE_LOGGING_CHANNEL_NO_TAGS( LOG_GENERAL, "General" );
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DEFINE_LOGGING_CHANNEL_NO_TAGS( LOG_ASSERT, "Assert" );
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// Corresponds to ConMsg/ConWarning/etc. with a level <= 1.
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// Only errors are spewed by default.
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BEGIN_DEFINE_LOGGING_CHANNEL( LOG_CONSOLE, "Console", LCF_CONSOLE_ONLY, LS_ERROR );
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ADD_LOGGING_CHANNEL_TAG( "Console" );
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END_DEFINE_LOGGING_CHANNEL();
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// Corresponds to DevMsg/DevWarning/etc. with a level <= 1.
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// Only errors are spewed by default.
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BEGIN_DEFINE_LOGGING_CHANNEL( LOG_DEVELOPER, "Developer", LCF_CONSOLE_ONLY, LS_ERROR );
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ADD_LOGGING_CHANNEL_TAG( "Developer" );
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END_DEFINE_LOGGING_CHANNEL();
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// Corresponds to ConMsg/ConWarning/etc. with a level >= 2.
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// Only errors are spewed by default.
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BEGIN_DEFINE_LOGGING_CHANNEL( LOG_DEVELOPER_CONSOLE, "DeveloperConsole", LCF_CONSOLE_ONLY, LS_ERROR );
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ADD_LOGGING_CHANNEL_TAG( "DeveloperVerbose" );
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ADD_LOGGING_CHANNEL_TAG( "Console" );
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END_DEFINE_LOGGING_CHANNEL();
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// Corresponds to DevMsg/DevWarning/etc, with a level >= 2.
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// Only errors are spewed by default.
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BEGIN_DEFINE_LOGGING_CHANNEL( LOG_DEVELOPER_VERBOSE, "DeveloperVerbose", LCF_CONSOLE_ONLY, LS_ERROR, Color( 192, 128, 192, 255 ) );
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ADD_LOGGING_CHANNEL_TAG( "DeveloperVerbose" );
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END_DEFINE_LOGGING_CHANNEL();
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//////////////////////////////////////////////////////////////////////////
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// Globals
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//////////////////////////////////////////////////////////////////////////
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// The index of the logging state used by the current thread. This defaults to 0 across all threads,
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// which indicates that the global listener set should be used (CLoggingSystem::m_nGlobalStateIndex).
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//
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// NOTE:
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// Because our linux TLS implementation does not support embedding a thread local
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// integer in a class, the logging system must use a global thread-local integer.
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// This means that we can only have one instance of CLoggingSystem, although
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// we could support additional instances if we are willing to lose support for
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// thread-local spew handling.
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// There is no other reason why this class must be a singleton, except
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// for the fact that there's no reason to have more than one in existence.
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bool g_bEnforceLoggingSystemSingleton = false;
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#ifdef _PS3
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#include "tls_ps3.h"
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#else // _PS3
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CTHREADLOCALINT g_nThreadLocalStateIndex;
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#endif // _PS3
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//////////////////////////////////////////////////////////////////////////
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// Implementation
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//////////////////////////////////////////////////////////////////////////
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CLoggingSystem *g_pGlobalLoggingSystem = NULL;
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// This function does not get inlined due to the static variable :(
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CLoggingSystem *GetGlobalLoggingSystem_Internal()
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{
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static CLoggingSystem globalLoggingSystem;
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g_pGlobalLoggingSystem = &globalLoggingSystem;
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return &globalLoggingSystem;
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}
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// This function can get inlined
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CLoggingSystem *GetGlobalLoggingSystem()
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{
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return ( g_pGlobalLoggingSystem == NULL ) ? GetGlobalLoggingSystem_Internal() : g_pGlobalLoggingSystem;
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}
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CLoggingSystem::CLoggingSystem() :
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m_nChannelCount( 0 ),
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m_nChannelTagCount( 0 ),
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m_nTagNamePoolIndex( 0 ),
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m_nGlobalStateIndex( 0 )
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{
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Assert( !g_bEnforceLoggingSystemSingleton );
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g_bEnforceLoggingSystemSingleton = true;
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#if !defined( _PS3 ) && !defined(POSIX) && !defined(PLATFORM_WINDOWS)
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// Due to uncertain constructor ordering (g_nThreadLocalStateIndex
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// may not be constructed yet so TLS index may not be available yet)
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// we cannot initialize the state index here without risking
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// AppVerifier errors and undefined behavior. Luckily TlsAlloc values
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// are guaranteed to be zero-initialized so we don't need to zero-init,
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// this, and in fact we can't for all threads.
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// TLS on PS3 is zero-initialized in global ELF section
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// TLS is also not accessible at this point before PRX entry point runs
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g_nThreadLocalStateIndex = 0;
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#endif
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m_LoggingStates[0].m_nPreviousStackEntry = -1;
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m_LoggingStates[0].m_nListenerCount = 1;
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m_LoggingStates[0].m_RegisteredListeners[0] = &m_DefaultLoggingListener;
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m_LoggingStates[0].m_pLoggingResponse = &m_DefaultLoggingResponse;
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// Mark all other logging state blocks as unused.
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for ( int i = 1; i < MAX_LOGGING_STATE_COUNT; ++ i )
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{
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m_LoggingStates[i].m_nListenerCount = -1;
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}
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m_pStateMutex = NULL;
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}
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CLoggingSystem::~CLoggingSystem()
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{
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g_bEnforceLoggingSystemSingleton = false;
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delete m_pStateMutex;
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}
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LoggingChannelID_t CLoggingSystem::RegisterLoggingChannel( const char *pChannelName, RegisterTagsFunc registerTagsFunc, int flags, LoggingSeverity_t severity, Color spewColor )
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{
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if ( m_nChannelCount >= MAX_LOGGING_CHANNEL_COUNT )
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{
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// Out of logging channels... catastrophic fail!
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Log_Error( LOG_GENERAL, "Out of logging channels.\n" );
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Assert( 0 );
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return INVALID_LOGGING_CHANNEL_ID;
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}
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else
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{
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// Channels can be multiply defined, in which case return the ID of the existing channel.
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for ( int i = 0; i < m_nChannelCount; ++ i )
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{
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if ( V_tier0_stricmp( m_RegisteredChannels[i].m_Name, pChannelName ) == 0 )
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{
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// OK to call the tag registration callback; duplicates will be culled away.
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// This allows multiple people to register a logging channel, and the union of all tags will be registered.
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if ( registerTagsFunc != NULL )
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{
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registerTagsFunc();
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}
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// If a logging channel is registered multiple times, only one of the registrations should specify flags/severity/color.
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if ( m_RegisteredChannels[i].m_Flags == 0 && m_RegisteredChannels[i].m_MinimumSeverity == LS_MESSAGE && m_RegisteredChannels[i].m_SpewColor == UNSPECIFIED_LOGGING_COLOR )
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{
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m_RegisteredChannels[i].m_Flags = ( LoggingChannelFlags_t )flags;
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m_RegisteredChannels[i].m_MinimumSeverity = severity;
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m_RegisteredChannels[i].m_SpewColor = spewColor;
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}
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else
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{
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AssertMsg( flags == 0 || flags == m_RegisteredChannels[i].m_Flags, "Non-zero or mismatched flags specified in logging channel re-registration!" );
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AssertMsg( severity == LS_MESSAGE || severity == m_RegisteredChannels[i].m_MinimumSeverity, "Non-default or mismatched severity specified in logging channel re-registration!" );
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AssertMsg( spewColor == UNSPECIFIED_LOGGING_COLOR || spewColor == m_RegisteredChannels[i].m_SpewColor, "Non-default or mismatched color specified in logging channel re-registration!" );
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}
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return m_RegisteredChannels[i].m_ID;
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}
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}
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m_RegisteredChannels[m_nChannelCount].m_ID = m_nChannelCount;
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m_RegisteredChannels[m_nChannelCount].m_Flags = ( LoggingChannelFlags_t )flags;
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m_RegisteredChannels[m_nChannelCount].m_MinimumSeverity = severity;
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m_RegisteredChannels[m_nChannelCount].m_SpewColor = spewColor;
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strncpy( m_RegisteredChannels[m_nChannelCount].m_Name, pChannelName, MAX_LOGGING_IDENTIFIER_LENGTH );
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if ( registerTagsFunc != NULL )
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{
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registerTagsFunc();
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}
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return m_nChannelCount ++;
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}
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}
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LoggingChannelID_t CLoggingSystem::FindChannel( const char *pChannelName ) const
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{
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for ( int i = 0; i < m_nChannelCount; ++ i )
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{
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if ( V_tier0_stricmp( m_RegisteredChannels[i].m_Name, pChannelName ) == 0 )
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{
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return i;
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}
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}
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return INVALID_LOGGING_CHANNEL_ID;
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}
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void CLoggingSystem::AddTagToCurrentChannel( const char *pTagName )
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{
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// Add tags at the head of the tag-list of the most recently added channel.
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LoggingChannel_t *pChannel = &m_RegisteredChannels[m_nChannelCount];
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// First check for duplicates
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if ( pChannel->HasTag( pTagName ) )
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{
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return;
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}
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LoggingTag_t *pTag = AllocTag( pTagName );
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pTag->m_pNextTag = pChannel->m_pFirstTag;
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pChannel->m_pFirstTag = pTag;
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}
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void CLoggingSystem::SetChannelSpewLevel( LoggingChannelID_t channelID, LoggingSeverity_t minimumSeverity )
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{
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GetChannel( channelID )->SetSpewLevel( minimumSeverity );
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}
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void CLoggingSystem::SetChannelSpewLevelByName( const char *pName, LoggingSeverity_t minimumSeverity )
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{
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for ( int i = 0; i < m_nChannelCount; ++ i )
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{
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if ( V_tier0_stricmp( m_RegisteredChannels[i].m_Name, pName ) == 0 )
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{
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m_RegisteredChannels[i].SetSpewLevel( minimumSeverity );
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}
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}
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}
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void CLoggingSystem::SetChannelSpewLevelByTag( const char *pTag, LoggingSeverity_t minimumSeverity )
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{
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for ( int i = 0; i < m_nChannelCount; ++ i )
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{
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if ( m_RegisteredChannels[i].HasTag( pTag ) )
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{
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m_RegisteredChannels[i].SetSpewLevel( minimumSeverity );
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}
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}
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}
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void CLoggingSystem::SetGlobalSpewLevel( LoggingSeverity_t minimumSeverity )
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{
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for ( int i = 0; i < m_nChannelCount; ++ i )
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{
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m_RegisteredChannels[i].SetSpewLevel( minimumSeverity );
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}
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}
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void CLoggingSystem::PushLoggingState( bool bThreadLocal, bool bClearState )
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{
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if ( !m_pStateMutex )
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m_pStateMutex = new CThreadFastMutex();
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m_pStateMutex->Lock();
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int nNewState = FindUnusedStateIndex();
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// Ensure we're not out of state blocks.
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Assert( nNewState != -1 );
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int nCurrentState = bThreadLocal ? (int)g_nThreadLocalStateIndex : m_nGlobalStateIndex;
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if ( bClearState )
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{
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m_LoggingStates[nNewState].m_nListenerCount = 0;
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m_LoggingStates[nNewState].m_pLoggingResponse = &m_DefaultLoggingResponse;
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}
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else
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{
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m_LoggingStates[nNewState] = m_LoggingStates[nCurrentState];
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}
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m_LoggingStates[nNewState].m_nPreviousStackEntry = nCurrentState;
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if ( bThreadLocal )
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{
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g_nThreadLocalStateIndex = nNewState;
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}
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else
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{
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m_nGlobalStateIndex = nNewState;
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}
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m_pStateMutex->Unlock();
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}
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void CLoggingSystem::PopLoggingState( bool bThreadLocal )
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{
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if ( !m_pStateMutex )
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m_pStateMutex = new CThreadFastMutex();
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m_pStateMutex->Lock();
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int nCurrentState = bThreadLocal ? (int)g_nThreadLocalStateIndex : m_nGlobalStateIndex;
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// Shouldn't be less than 0 (implies error during Push()) or 0 (implies that Push() was never called)
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Assert( nCurrentState > 0 );
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// Mark the current state as unused.
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m_LoggingStates[nCurrentState].m_nListenerCount = -1;
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if ( bThreadLocal )
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{
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g_nThreadLocalStateIndex = m_LoggingStates[nCurrentState].m_nPreviousStackEntry;
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}
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else
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{
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m_nGlobalStateIndex = m_LoggingStates[nCurrentState].m_nPreviousStackEntry;
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}
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m_pStateMutex->Unlock();
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}
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void CLoggingSystem::RegisterLoggingListener( ILoggingListener *pListener )
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{
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if ( !m_pStateMutex )
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m_pStateMutex = new CThreadFastMutex();
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m_pStateMutex->Lock();
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LoggingState_t *pState = GetCurrentState();
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if ( pState->m_nListenerCount >= ARRAYSIZE(pState->m_RegisteredListeners) )
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{
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// Out of logging listener slots... catastrophic fail!
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Assert( 0 );
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}
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else
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{
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pState->m_RegisteredListeners[pState->m_nListenerCount] = pListener;
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++ pState->m_nListenerCount;
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}
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m_pStateMutex->Unlock();
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}
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bool CLoggingSystem::IsListenerRegistered( ILoggingListener *pListener )
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{
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if ( !m_pStateMutex )
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m_pStateMutex = new CThreadFastMutex();
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m_pStateMutex->Lock();
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const LoggingState_t *pState = GetCurrentState();
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bool bFound = false;
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for ( int i = 0; i < pState->m_nListenerCount; ++ i )
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{
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if ( pState->m_RegisteredListeners[i] == pListener )
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{
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bFound = true;
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break;
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}
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}
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m_pStateMutex->Unlock();
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return bFound;
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}
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void CLoggingSystem::ResetCurrentLoggingState()
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{
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if ( !m_pStateMutex )
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m_pStateMutex = new CThreadFastMutex();
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m_pStateMutex->Lock();
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LoggingState_t *pState = GetCurrentState();
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pState->m_nListenerCount = 0;
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pState->m_pLoggingResponse = &m_DefaultLoggingResponse;
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m_pStateMutex->Unlock();
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}
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void CLoggingSystem::SetLoggingResponsePolicy( ILoggingResponsePolicy *pLoggingResponse )
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{
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if ( !m_pStateMutex )
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m_pStateMutex = new CThreadFastMutex();
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m_pStateMutex->Lock();
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LoggingState_t *pState = GetCurrentState();
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if ( pLoggingResponse == NULL )
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{
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pState->m_pLoggingResponse = &m_DefaultLoggingResponse;
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}
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else
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{
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pState->m_pLoggingResponse = pLoggingResponse;
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}
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m_pStateMutex->Unlock();
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}
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LoggingResponse_t CLoggingSystem::LogDirect( LoggingChannelID_t channelID, LoggingSeverity_t severity, Color color, const tchar *pMessage )
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{
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Assert( IsValidChannelID( channelID ) );
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if ( !IsValidChannelID( channelID ) )
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return LR_CONTINUE;
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LoggingContext_t context;
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context.m_ChannelID = channelID;
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context.m_Flags = m_RegisteredChannels[channelID].m_Flags;
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context.m_Severity = severity;
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context.m_Color = ( color == UNSPECIFIED_LOGGING_COLOR ) ? m_RegisteredChannels[channelID].m_SpewColor : color;
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// It is assumed that the mutex is reentrant safe on all platforms.
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if ( !m_pStateMutex )
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m_pStateMutex = new CThreadFastMutex();
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m_pStateMutex->Lock();
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LoggingState_t *pState = GetCurrentState();
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for ( int i = 0; i < pState->m_nListenerCount; ++ i )
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{
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pState->m_RegisteredListeners[i]->Log( &context, pMessage );
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}
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#if defined( _PS3 ) && !defined( _CERT )
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if ( !pState->m_nListenerCount )
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{
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unsigned int unBytesWritten;
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sys_tty_write( SYS_TTYP15, pMessage, strlen( pMessage ), &unBytesWritten );
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}
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#endif
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LoggingResponse_t response = pState->m_pLoggingResponse->OnLog( &context );
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if ( DBG_SPEW_ALL_WARNINGS_AND_ERRORS_ASSERT && severity != LS_MESSAGE )
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{
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response = LR_DEBUGGER;
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}
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m_pStateMutex->Unlock();
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switch( response )
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{
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case LR_DEBUGGER:
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// Asserts put the debug break in the macro itself so the code breaks at the failure point.
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if ( severity != LS_ASSERT )
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{
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DebuggerBreakIfDebugging();
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}
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break;
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case LR_ABORT:
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Log_Msg( LOG_DEVELOPER_VERBOSE, "Exiting due to logging LR_ABORT request.\n" );
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Plat_ExitProcess( EXIT_FAILURE );
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break;
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}
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return response;
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}
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CLoggingSystem::LoggingChannel_t *CLoggingSystem::GetChannel( LoggingChannelID_t channelID )
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{
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Assert( IsValidChannelID( channelID ) );
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return &m_RegisteredChannels[channelID];
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}
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const CLoggingSystem::LoggingChannel_t *CLoggingSystem::GetChannel( LoggingChannelID_t channelID ) const
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{
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Assert( IsValidChannelID( channelID ) );
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return &m_RegisteredChannels[channelID];
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}
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CLoggingSystem::LoggingState_t *CLoggingSystem::GetCurrentState()
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{
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// Assume the caller grabbed the mutex.
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int nState = g_nThreadLocalStateIndex;
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if ( nState != 0 )
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{
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Assert( nState > 0 && nState < MAX_LOGGING_STATE_COUNT );
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return &m_LoggingStates[nState];
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}
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else
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{
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Assert( m_nGlobalStateIndex >= 0 && m_nGlobalStateIndex < MAX_LOGGING_STATE_COUNT );
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return &m_LoggingStates[m_nGlobalStateIndex];
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}
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}
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const CLoggingSystem::LoggingState_t *CLoggingSystem::GetCurrentState() const
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{
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// Assume the caller grabbed the mutex.
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int nState = g_nThreadLocalStateIndex;
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if ( nState != 0 )
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{
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Assert( nState > 0 && nState < MAX_LOGGING_STATE_COUNT );
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return &m_LoggingStates[nState];
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}
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else
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{
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|
Assert( m_nGlobalStateIndex >= 0 && m_nGlobalStateIndex < MAX_LOGGING_STATE_COUNT );
|
|
return &m_LoggingStates[m_nGlobalStateIndex];
|
|
}
|
|
}
|
|
|
|
int CLoggingSystem::FindUnusedStateIndex()
|
|
{
|
|
for ( int i = 0; i < MAX_LOGGING_STATE_COUNT; ++ i )
|
|
{
|
|
if ( m_LoggingStates[i].m_nListenerCount < 0 )
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
CLoggingSystem::LoggingTag_t *CLoggingSystem::AllocTag( const char *pTagName )
|
|
{
|
|
Assert( m_nChannelTagCount < MAX_LOGGING_TAG_COUNT );
|
|
LoggingTag_t *pTag = &m_ChannelTags[m_nChannelTagCount ++];
|
|
|
|
pTag->m_pNextTag = NULL;
|
|
pTag->m_pTagName = m_TagNamePool + m_nTagNamePoolIndex;
|
|
|
|
// Copy string into pool.
|
|
size_t nTagLength = strlen( pTagName );
|
|
Assert( m_nTagNamePoolIndex + nTagLength + 1 <= MAX_LOGGING_TAG_CHARACTER_COUNT );
|
|
strcpy( m_TagNamePool + m_nTagNamePoolIndex, pTagName );
|
|
m_nTagNamePoolIndex += ( int )nTagLength + 1;
|
|
|
|
return pTag;
|
|
}
|
|
|
|
LoggingChannelID_t LoggingSystem_RegisterLoggingChannel( const char *pName, RegisterTagsFunc registerTagsFunc, int flags, LoggingSeverity_t severity, Color color )
|
|
{
|
|
return GetGlobalLoggingSystem()->RegisterLoggingChannel( pName, registerTagsFunc, flags, severity, color );
|
|
}
|
|
|
|
void LoggingSystem_ResetCurrentLoggingState()
|
|
{
|
|
GetGlobalLoggingSystem()->ResetCurrentLoggingState();
|
|
}
|
|
|
|
void LoggingSystem_RegisterLoggingListener( ILoggingListener *pListener )
|
|
{
|
|
GetGlobalLoggingSystem()->RegisterLoggingListener( pListener );
|
|
}
|
|
|
|
void LoggingSystem_UnregisterLoggingListener(ILoggingListener *pListener)
|
|
{
|
|
}
|
|
|
|
void LoggingSystem_SetLoggingResponsePolicy( ILoggingResponsePolicy *pResponsePolicy )
|
|
{
|
|
GetGlobalLoggingSystem()->SetLoggingResponsePolicy( pResponsePolicy );
|
|
}
|
|
|
|
void LoggingSystem_PushLoggingState( bool bThreadLocal, bool bClearState )
|
|
{
|
|
GetGlobalLoggingSystem()->PushLoggingState( bThreadLocal, bClearState );
|
|
}
|
|
|
|
void LoggingSystem_PopLoggingState( bool bThreadLocal )
|
|
{
|
|
GetGlobalLoggingSystem()->PopLoggingState( bThreadLocal );
|
|
}
|
|
|
|
void LoggingSystem_AddTagToCurrentChannel( const char *pTagName )
|
|
{
|
|
GetGlobalLoggingSystem()->AddTagToCurrentChannel( pTagName );
|
|
}
|
|
|
|
LoggingChannelID_t LoggingSystem_FindChannel( const char *pChannelName )
|
|
{
|
|
return GetGlobalLoggingSystem()->FindChannel( pChannelName );
|
|
}
|
|
|
|
int LoggingSystem_GetChannelCount()
|
|
{
|
|
return GetGlobalLoggingSystem()->GetChannelCount();
|
|
}
|
|
|
|
LoggingChannelID_t LoggingSystem_GetFirstChannelID()
|
|
{
|
|
return ( GetGlobalLoggingSystem()->GetChannelCount() > 0 ) ? 0 : INVALID_LOGGING_CHANNEL_ID;
|
|
}
|
|
|
|
LoggingChannelID_t LoggingSystem_GetNextChannelID( LoggingChannelID_t channelID )
|
|
{
|
|
int nChannelCount = GetGlobalLoggingSystem()->GetChannelCount();
|
|
int nNextChannel = channelID + 1;
|
|
return ( nNextChannel < nChannelCount ) ? nNextChannel : INVALID_LOGGING_CHANNEL_ID;
|
|
}
|
|
|
|
const CLoggingSystem::LoggingChannel_t *LoggingSystem_GetChannel( LoggingChannelID_t channelIndex )
|
|
{
|
|
return GetGlobalLoggingSystem()->GetChannel( channelIndex );
|
|
}
|
|
|
|
bool LoggingSystem_HasTag( LoggingChannelID_t channelID, const char *pTag )
|
|
{
|
|
return GetGlobalLoggingSystem()->HasTag( channelID, pTag );
|
|
}
|
|
|
|
bool LoggingSystem_IsChannelEnabled( LoggingChannelID_t channelID, LoggingSeverity_t severity )
|
|
{
|
|
return GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity );
|
|
}
|
|
|
|
void LoggingSystem_SetChannelSpewLevel( LoggingChannelID_t channelID, LoggingSeverity_t minimumSeverity )
|
|
{
|
|
GetGlobalLoggingSystem()->SetChannelSpewLevel( channelID, minimumSeverity );
|
|
}
|
|
|
|
void LoggingSystem_SetChannelSpewLevelByName( const char *pName, LoggingSeverity_t minimumSeverity )
|
|
{
|
|
GetGlobalLoggingSystem()->SetChannelSpewLevelByName( pName, minimumSeverity );
|
|
}
|
|
|
|
void LoggingSystem_SetChannelSpewLevelByTag( const char *pTag, LoggingSeverity_t minimumSeverity )
|
|
{
|
|
GetGlobalLoggingSystem()->SetChannelSpewLevelByTag( pTag, minimumSeverity );
|
|
}
|
|
|
|
void LoggingSystem_SetGlobalSpewLevel( LoggingSeverity_t minimumSeverity )
|
|
{
|
|
GetGlobalLoggingSystem()->SetGlobalSpewLevel( minimumSeverity );
|
|
}
|
|
|
|
int32 LoggingSystem_GetChannelColor( LoggingChannelID_t channelID )
|
|
{
|
|
return GetGlobalLoggingSystem()->GetChannelColor( channelID ).GetRawColor();
|
|
}
|
|
|
|
void LoggingSystem_SetChannelColor( LoggingChannelID_t channelID, int color )
|
|
{
|
|
Color c;
|
|
c.SetRawColor( color );
|
|
GetGlobalLoggingSystem()->SetChannelColor( channelID, c );
|
|
}
|
|
|
|
LoggingChannelFlags_t LoggingSystem_GetChannelFlags( LoggingChannelID_t channelID )
|
|
{
|
|
return GetGlobalLoggingSystem()->GetChannelFlags( channelID );
|
|
}
|
|
|
|
void LoggingSystem_SetChannelFlags( LoggingChannelID_t channelID, LoggingChannelFlags_t flags )
|
|
{
|
|
GetGlobalLoggingSystem()->SetChannelFlags( channelID, flags );
|
|
}
|
|
|
|
LoggingResponse_t LoggingSystem_Log( LoggingChannelID_t channelID, LoggingSeverity_t severity, const char *pMessageFormat, ... )
|
|
{
|
|
if ( !GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity ) )
|
|
return LR_CONTINUE;
|
|
|
|
tchar formattedMessage[MAX_LOGGING_MESSAGE_LENGTH];
|
|
|
|
va_list args;
|
|
va_start( args, pMessageFormat );
|
|
Tier0Internal_vsntprintf( formattedMessage, MAX_LOGGING_MESSAGE_LENGTH, pMessageFormat, args );
|
|
va_end( args );
|
|
|
|
return GetGlobalLoggingSystem()->LogDirect( channelID, severity, UNSPECIFIED_LOGGING_COLOR, formattedMessage );
|
|
}
|
|
|
|
LoggingResponse_t LoggingSystem_Log( LoggingChannelID_t channelID, LoggingSeverity_t severity, Color spewColor, const char *pMessageFormat, ... )
|
|
{
|
|
if ( !GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity ) )
|
|
return LR_CONTINUE;
|
|
|
|
tchar formattedMessage[MAX_LOGGING_MESSAGE_LENGTH];
|
|
|
|
va_list args;
|
|
va_start( args, pMessageFormat );
|
|
Tier0Internal_vsntprintf( formattedMessage, MAX_LOGGING_MESSAGE_LENGTH, pMessageFormat, args );
|
|
va_end( args );
|
|
|
|
return GetGlobalLoggingSystem()->LogDirect( channelID, severity, spewColor, formattedMessage );
|
|
}
|
|
|
|
LoggingResponse_t LoggingSystem_LogDirect( LoggingChannelID_t channelID, LoggingSeverity_t severity, Color spewColor, const char *pMessage )
|
|
{
|
|
if ( !GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity ) )
|
|
return LR_CONTINUE;
|
|
return GetGlobalLoggingSystem()->LogDirect( channelID, severity, spewColor, pMessage );
|
|
}
|
|
|
|
LoggingResponse_t LoggingSystem_LogAssert( const char *pMessageFormat, ... )
|
|
{
|
|
if ( !GetGlobalLoggingSystem()->IsChannelEnabled( LOG_ASSERT, LS_ASSERT ) )
|
|
return LR_CONTINUE;
|
|
|
|
tchar formattedMessage[MAX_LOGGING_MESSAGE_LENGTH];
|
|
|
|
va_list args;
|
|
va_start( args, pMessageFormat );
|
|
Tier0Internal_vsntprintf( formattedMessage, MAX_LOGGING_MESSAGE_LENGTH, pMessageFormat, args );
|
|
va_end( args );
|
|
|
|
return GetGlobalLoggingSystem()->LogDirect( LOG_ASSERT, LS_ASSERT, UNSPECIFIED_LOGGING_COLOR, formattedMessage );
|
|
}
|