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32 lines
496 B
32 lines
496 B
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include "vbsp.h"
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Vector draw_mins, draw_maxs;
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void Draw_ClearWindow (void)
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{
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}
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//============================================================
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#define GLSERV_PORT 25001
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void GLS_BeginScene (void)
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{
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}
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void GLS_Winding (winding_t *w, int code)
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{
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}
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void GLS_EndScene (void)
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{
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}
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