Counter Strike : Global Offensive Source Code
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//===================== Copyright (c) Valve Corporation. All Rights Reserved. ======================
//
//
//==================================================================================================
#ifndef GENERATORDEFINITION_H
#define GENERATORDEFINITION_H
#ifdef _WIN32
#pragma once
#endif
struct PropertyName_t
{
int m_nPropertyId;
const char *m_pPrefixName;
const char *m_pPropertyName;
};
enum configKeyword_e
{
KEYWORD_UNKNOWN = -1,
KEYWORD_GENERAL,
KEYWORD_DEBUGGING,
KEYWORD_COMPILER,
KEYWORD_PS3_SNCCOMPILER,
KEYWORD_PS3_GCCCOMPILER,
KEYWORD_LIBRARIAN,
KEYWORD_LINKER,
KEYWORD_PS3_SNCLINKER,
KEYWORD_PS3_GCCLINKER,
KEYWORD_MANIFEST,
KEYWORD_XMLDOCGEN,
KEYWORD_BROWSEINFO,
KEYWORD_RESOURCES,
KEYWORD_PREBUILDEVENT,
KEYWORD_PRELINKEVENT,
KEYWORD_POSTBUILDEVENT,
KEYWORD_CUSTOMBUILDSTEP,
KEYWORD_XBOXIMAGE,
KEYWORD_XBOXDEPLOYMENT,
KEYWORD_MAX,
};
enum PropertyType_e
{
PT_UNKNOWN = 0,
PT_BOOLEAN,
PT_STRING,
PT_INTEGER,
PT_LIST,
PT_IGNORE,
PT_DEPRECATED,
};
struct PropertyOrdinal_t
{
CUtlString m_ParseString;
CUtlString m_ValueString;
};
struct ToolProperty_t
{
ToolProperty_t()
{
m_nPropertyId = -1;
m_nType = PT_UNKNOWN;
m_bFixSlashes = false;
m_bEmitAsGlobalProperty = false;
m_bInvertOutput = false;
m_bAppendSlash = false;
m_bPreferSemicolonNoComma = false;
m_bPreferSemicolonNoSpace = false;
}
CUtlString m_ParseString;
CUtlString m_AliasString;
CUtlString m_LegacyString;
CUtlString m_OutputString;
CUtlVector< PropertyOrdinal_t > m_Ordinals;
int m_nPropertyId;
PropertyType_e m_nType;
bool m_bFixSlashes;
bool m_bEmitAsGlobalProperty;
bool m_bInvertOutput;
bool m_bAppendSlash;
bool m_bPreferSemicolonNoComma;
bool m_bPreferSemicolonNoSpace;
};
struct GeneratorTool_t
{
GeneratorTool_t()
{
m_nKeyword = KEYWORD_UNKNOWN;
}
CUtlString m_ParseString;
CUtlVector< ToolProperty_t > m_Properties;
configKeyword_e m_nKeyword;
};
class CGeneratorDefinition
{
public:
CGeneratorDefinition();
void LoadDefinition( const char *pDefinitionName, PropertyName_t *pPropertyNames );
ToolProperty_t *GetProperty( configKeyword_e keyword, const char *pPropertyName );
const char *GetScriptName( CRC32_t *pCRC );
private:
void AssignIdentifiers();
void IterateToolKey( KeyValues *pToolKV );
void IteratePropertyKey( GeneratorTool_t *pTool, KeyValues *pPropertyKV );
void IterateAttributesKey( ToolProperty_t *pProperty, KeyValues *pAttributesKV );
void Clear();
PropertyName_t *m_pPropertyNames;
CUtlString m_ScriptName;
CUtlString m_NameString;
CUtlString m_VersionString;
CUtlVector< GeneratorTool_t > m_Tools;
CRC32_t m_ScriptCRC;
};
#endif // GENERATORDEFINITION_H