Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

38 lines
1.1 KiB

//====== Copyright ©, Valve Corporation, All rights reserved. =======
//
// Purpose: schemainitutils: Helpful macros when initing stuff that you'll
// want to record multiple errors from
//
//=============================================================================
#ifndef SCHEMAINITUTILS_H
#define SCHEMAINITUTILS_H
#ifdef _WIN32
#pragma once
#endif
// used for initialization functions. Adds an error message if we're recording
// them or returns false if we're not
#define SCHEMA_INIT_CHECK( expr, pchErrorMsg ) \
if ( !( expr ) ) \
{ \
if ( NULL == ( pVecErrors ) ) \
{ \
AssertMsg( expr, pchErrorMsg.Access() ); \
return false; \
} \
else \
{ \
pVecErrors->AddToTail( CUtlString( pchErrorMsg.Access() ) ); \
} \
}
#define SCHEMA_INIT_SUCCESS( ) \
( NULL == pVecErrors ) || ( 0 == pVecErrors->Count() )
#define SCHEMA_INIT_SUBSTEP( expr ) \
if ( ( false == ( expr ) ) && ( NULL == ( pVecErrors ) ) ) \
return false;
#endif // SCHEMAINITUTILS_H