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63 lines
1.9 KiB
63 lines
1.9 KiB
//-----------------------------------------------------------------------------
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// CLIENT_SDK.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro GAMENAME "sdk"
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$Include "$SRCDIR\game\client\client_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\game\shared;$SRCDIR\game\shared\sdk;$SRCDIR\game\client\sdk;$SRCDIR\game\client\sdk\vgui"
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$PreprocessorDefinitions "$BASE;SDK_CLIENT_DLL;SDK_DLL"
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$ForceIncludes "tier0\platform.h" [$WINDOWS]
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}
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}
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$Project "Client (SDK)"
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{
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$Folder "Source Files"
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{
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-$File "$SRCDIR\game\shared\weapon_parse_default.cpp"
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}
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$Folder "Source Files"
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{
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$Folder "SDK"
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{
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$File "sdk\c_sdk_player.cpp"
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$File "sdk\c_sdk_player.h"
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$File "sdk\clientmode_sdk.cpp"
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$File "sdk\clientmode_sdk.h"
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$File "sdk\sdk_in_main.cpp"
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$File "sdk\sdk_prediction.cpp"
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$DynamicFile "sdk\sdk_prediction.h"
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$File "sdk\vgui\sdkviewport.cpp"
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$File "sdk\vgui\sdkviewport.h"
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$File "sdk\vgui\vgui_rootpanel_sdk.cpp"
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$File "sdk\vgui\vgui_rootpanel_sdk.h"
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//Shared
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$File "$SRCDIR\game\shared\sdk\sdk_gamemovement.cpp"
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$DynamicFile "$SRCDIR\game\shared\sdk\sdk_gamemovement.h"
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$File "$SRCDIR\game\shared\sdk\sdk_gamerules.cpp"
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$File "$SRCDIR\game\shared\sdk\sdk_gamerules.h"
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$File "$SRCDIR\game\shared\sdk\sdk_player_shared.cpp"
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$DynamicFile "$SRCDIR\game\shared\sdk\sdk_player_shared.h"
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$File "$SRCDIR\game\shared\sdk\sdk_playeranimstate.cpp"
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$File "$SRCDIR\game\shared\sdk\sdk_playeranimstate.h"
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$File "$SRCDIR\game\shared\sdk\sdk_usermessages.cpp"
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$DynamicFile "$SRCDIR\game\shared\sdk\sdk_usermessages.h"
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$File "$SRCDIR\game\shared\sdk\sdk_weapon_parse.cpp"
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$File "$SRCDIR\game\shared\sdk\sdk_weapon_parse.h"
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$File "$SRCDIR\game\shared\sdk\weapon_sdkbase.cpp"
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$File "$SRCDIR\game\shared\sdk\weapon_sdkbase.h"
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}
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}
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}
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