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52 lines
1.3 KiB
52 lines
1.3 KiB
//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef IRONSIGHTDIALOG_H
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#define IRONSIGHTDIALOG_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/Frame.h"
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#include "cs_shareddefs.h"
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#ifdef IRONSIGHT
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//-----------------------------------------------------------------------------
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// Purpose: Handles selection of IronSight mode on/off
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//-----------------------------------------------------------------------------
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class CIronSightDialog : public vgui::Frame
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{
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DECLARE_CLASS_SIMPLE( CIronSightDialog, vgui::Frame );
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public:
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CIronSightDialog(vgui::Panel *parent);
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~CIronSightDialog();
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virtual void OnClose( void );
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//virtual void OnCommand( const char *command );
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virtual void OnMessage( const KeyValues *pParams, vgui::VPANEL fromPanel );
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vgui::Slider *m_pSliderPosX;
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vgui::Slider *m_pSliderPosY;
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vgui::Slider *m_pSliderPosZ;
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Vector m_vecPosBackup;
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vgui::Slider *m_pSliderRotX;
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vgui::Slider *m_pSliderRotY;
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vgui::Slider *m_pSliderRotZ;
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Vector m_vecRotBackup;
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vgui::Slider *m_pSliderFOV;
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vgui::Slider *m_pSliderPivotForward;
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vgui::Slider *m_pSliderLooseness;
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vgui::TextEntry *m_pSchemaText;
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};
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#endif //IRONSIGHT
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#endif //IRONSIGHTDIALOG_H
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