Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

197 lines
5.7 KiB

//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======//
//
// Purpose: Tip display during level loads.
//
//===========================================================================//
#include "loadingtippanel.h"
#include "filesystem.h"
#include "keyvalues.h"
#include "vgui/ISurface.h"
#include "engineinterface.h"
#include "vstdlib/random.h"
#include "fmtstr.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
using namespace vgui;
ConVar ui_loading_tip_refresh( "ui_loading_tip_refresh", "5", FCVAR_DEVELOPMENTONLY );
ConVar ui_loading_tip_f1( "ui_loading_tip_f1", "0.05", FCVAR_DEVELOPMENTONLY );
ConVar ui_loading_tip_f2( "ui_loading_tip_f2", "0.40", FCVAR_DEVELOPMENTONLY );
//--------------------------------------------------------------------------------------------------------
CLoadingTipPanel::CLoadingTipPanel( Panel *pParent ) : EditablePanel( pParent, "loadingtippanel" )
{
m_flLastTipTime = 0.f;
m_iCurrentTip = 0;
m_pTipIcon = NULL;
m_smearColor = Color( 0, 0, 0, 255 );
SetupTips();
}
//--------------------------------------------------------------------------------------------------------
CLoadingTipPanel::~CLoadingTipPanel()
{
}
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
m_smearColor = pScheme->GetColor( "Frame.SmearColor", Color( 0, 0, 0, 225 ) );
ReloadScheme();
}
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::ReloadScheme( void )
{
LoadControlSettings( "Resource/UI/loadingtippanel.res" );
m_pTipIcon = dynamic_cast< vgui::ImagePanel* >( FindChildByName( "TipIcon" ) );
NextTip();
}
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::SetupTips( void )
{
#ifdef _DEMO
KeyValues *pKV = new KeyValues( "Tips" );
KeyValues::AutoDelete autodelete( pKV );
if ( !pKV->LoadFromFile( g_pFullFileSystem, "scripts/tips.txt", "GAME" ) )
{
AssertMsg( false, "failed to load tips!" );
return;
}
for ( KeyValues *pKey = pKV->FindKey( "SurvivorTips" )->GetFirstSubKey(); pKey; pKey = pKey->GetNextKey() )
{
sTipInfo info;
V_strncpy( info.szTipTitle, "", MAX_TIP_LENGTH );
V_strncpy( info.szTipString, pKey->GetName(), MAX_TIP_LENGTH );
V_strncpy( info.szTipImage, "achievements/ACH_SURVIVE_BRIDGE", MAX_TIP_LENGTH );
m_Tips.AddToTail( info );
}
#else
TitleAchievementsDescription_t const *desc = g_pMatchFramework->GetMatchTitle()->DescribeTitleAchievements();
for ( ; desc->m_szAchievementName; ++desc )
{
sTipInfo info;
V_snprintf( info.szTipTitle, MAX_TIP_LENGTH, "#%s_NAME", desc->m_szAchievementName );
V_snprintf( info.szTipString, MAX_TIP_LENGTH, "#%s_DESC", desc->m_szAchievementName );
V_snprintf( info.szTipImage, MAX_TIP_LENGTH, "achievements/%s", desc->m_szAchievementName );
m_Tips.AddToTail( info );
}
#endif
}
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::NextTip( void )
{
if ( !IsEnabled() )
return;
if ( !m_Tips.Count() )
return;
if ( !m_flLastTipTime )
{
// Initialize timer on first render
m_flLastTipTime = Plat_FloatTime();
return;
}
if ( Plat_FloatTime() - m_flLastTipTime < ui_loading_tip_refresh.GetFloat() )
return;
m_flLastTipTime = Plat_FloatTime();
m_iCurrentTip = RandomInt( 0, m_Tips.Count() - 1 );
if ( !m_Tips.IsValidIndex( m_iCurrentTip ) )
return;
sTipInfo info = m_Tips[m_iCurrentTip];
if ( m_pTipIcon )
{
m_pTipIcon->SetImage( info.szTipImage );
}
SetControlString( "TipTitle", info.szTipTitle );
SetControlString( "TipText", info.szTipString );
// Set our control visible
SetVisible( true );
}
#define TOP_BORDER_HEIGHT 21
#define BOTTOM_BORDER_HEIGHT 21
int CLoadingTipPanel::DrawSmearBackgroundFade( int x0, int y0, int x1, int y1 )
{
int wide = x1 - x0;
int tall = y1 - y0;
int topTall = scheme()->GetProportionalScaledValue( TOP_BORDER_HEIGHT );
int bottomTall = scheme()->GetProportionalScaledValue( BOTTOM_BORDER_HEIGHT );
float f1 = ui_loading_tip_f1.GetFloat();
float f2 = ui_loading_tip_f2.GetFloat();
topTall = 1.00f * topTall;
bottomTall = 1.00f * bottomTall;
int middleTall = tall - ( topTall + bottomTall );
if ( middleTall < 0 )
{
middleTall = 0;
}
surface()->DrawSetColor( m_smearColor );
y0 += topTall;
if ( middleTall )
{
// middle
surface()->DrawFilledRectFade( x0, y0, x0 + f1*wide, y0 + middleTall, 0, 255, true );
surface()->DrawFilledRectFade( x0 + f1*wide, y0, x0 + f2*wide, y0 + middleTall, 255, 255, true );
surface()->DrawFilledRectFade( x0 + f2*wide, y0, x0 + wide, y0 + middleTall, 255, 0, true );
y0 += middleTall;
}
return topTall + middleTall + bottomTall;
}
//--------------------------------------------------------------------------------------------------------
void CLoadingTipPanel::PaintBackground( void )
{
BaseClass::PaintBackground();
DrawSmearBackgroundFade(
0,
-scheme()->GetProportionalScaledValue( 20 ),
GetWide(),
GetTall() );
}
void PrecacheLoadingTipIcons()
{
TitleAchievementsDescription_t const *desc = g_pMatchFramework->GetMatchTitle()->DescribeTitleAchievements();
for ( ; desc->m_szAchievementName; ++desc )
{
CFmtStr imageString( "vgui/achievements/%s", desc->m_szAchievementName );
int nImageId = vgui::surface()->DrawGetTextureId( imageString );
if ( nImageId == -1 )
{
nImageId = vgui::surface()->CreateNewTextureID();
vgui::surface()->DrawSetTextureFile( nImageId, imageString, true, false );
}
}
}