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197 lines
5.7 KiB
197 lines
5.7 KiB
//===== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======//
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//
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// Purpose: Tip display during level loads.
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//
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//===========================================================================//
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#include "loadingtippanel.h"
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#include "filesystem.h"
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#include "keyvalues.h"
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#include "vgui/ISurface.h"
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#include "engineinterface.h"
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#include "vstdlib/random.h"
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#include "fmtstr.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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ConVar ui_loading_tip_refresh( "ui_loading_tip_refresh", "5", FCVAR_DEVELOPMENTONLY );
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ConVar ui_loading_tip_f1( "ui_loading_tip_f1", "0.05", FCVAR_DEVELOPMENTONLY );
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ConVar ui_loading_tip_f2( "ui_loading_tip_f2", "0.40", FCVAR_DEVELOPMENTONLY );
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//--------------------------------------------------------------------------------------------------------
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CLoadingTipPanel::CLoadingTipPanel( Panel *pParent ) : EditablePanel( pParent, "loadingtippanel" )
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{
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m_flLastTipTime = 0.f;
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m_iCurrentTip = 0;
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m_pTipIcon = NULL;
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m_smearColor = Color( 0, 0, 0, 255 );
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SetupTips();
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}
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//--------------------------------------------------------------------------------------------------------
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CLoadingTipPanel::~CLoadingTipPanel()
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{
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}
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//--------------------------------------------------------------------------------------------------------
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void CLoadingTipPanel::ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings( pScheme );
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m_smearColor = pScheme->GetColor( "Frame.SmearColor", Color( 0, 0, 0, 225 ) );
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ReloadScheme();
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}
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//--------------------------------------------------------------------------------------------------------
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void CLoadingTipPanel::ReloadScheme( void )
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{
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LoadControlSettings( "Resource/UI/loadingtippanel.res" );
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m_pTipIcon = dynamic_cast< vgui::ImagePanel* >( FindChildByName( "TipIcon" ) );
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NextTip();
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}
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//--------------------------------------------------------------------------------------------------------
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void CLoadingTipPanel::SetupTips( void )
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{
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#ifdef _DEMO
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KeyValues *pKV = new KeyValues( "Tips" );
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KeyValues::AutoDelete autodelete( pKV );
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if ( !pKV->LoadFromFile( g_pFullFileSystem, "scripts/tips.txt", "GAME" ) )
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{
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AssertMsg( false, "failed to load tips!" );
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return;
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}
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for ( KeyValues *pKey = pKV->FindKey( "SurvivorTips" )->GetFirstSubKey(); pKey; pKey = pKey->GetNextKey() )
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{
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sTipInfo info;
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V_strncpy( info.szTipTitle, "", MAX_TIP_LENGTH );
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V_strncpy( info.szTipString, pKey->GetName(), MAX_TIP_LENGTH );
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V_strncpy( info.szTipImage, "achievements/ACH_SURVIVE_BRIDGE", MAX_TIP_LENGTH );
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m_Tips.AddToTail( info );
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}
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#else
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TitleAchievementsDescription_t const *desc = g_pMatchFramework->GetMatchTitle()->DescribeTitleAchievements();
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for ( ; desc->m_szAchievementName; ++desc )
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{
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sTipInfo info;
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V_snprintf( info.szTipTitle, MAX_TIP_LENGTH, "#%s_NAME", desc->m_szAchievementName );
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V_snprintf( info.szTipString, MAX_TIP_LENGTH, "#%s_DESC", desc->m_szAchievementName );
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V_snprintf( info.szTipImage, MAX_TIP_LENGTH, "achievements/%s", desc->m_szAchievementName );
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m_Tips.AddToTail( info );
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}
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#endif
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}
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//--------------------------------------------------------------------------------------------------------
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void CLoadingTipPanel::NextTip( void )
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{
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if ( !IsEnabled() )
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return;
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if ( !m_Tips.Count() )
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return;
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if ( !m_flLastTipTime )
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{
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// Initialize timer on first render
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m_flLastTipTime = Plat_FloatTime();
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return;
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}
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if ( Plat_FloatTime() - m_flLastTipTime < ui_loading_tip_refresh.GetFloat() )
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return;
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m_flLastTipTime = Plat_FloatTime();
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m_iCurrentTip = RandomInt( 0, m_Tips.Count() - 1 );
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if ( !m_Tips.IsValidIndex( m_iCurrentTip ) )
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return;
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sTipInfo info = m_Tips[m_iCurrentTip];
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if ( m_pTipIcon )
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{
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m_pTipIcon->SetImage( info.szTipImage );
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}
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SetControlString( "TipTitle", info.szTipTitle );
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SetControlString( "TipText", info.szTipString );
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// Set our control visible
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SetVisible( true );
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}
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#define TOP_BORDER_HEIGHT 21
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#define BOTTOM_BORDER_HEIGHT 21
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int CLoadingTipPanel::DrawSmearBackgroundFade( int x0, int y0, int x1, int y1 )
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{
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int wide = x1 - x0;
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int tall = y1 - y0;
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int topTall = scheme()->GetProportionalScaledValue( TOP_BORDER_HEIGHT );
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int bottomTall = scheme()->GetProportionalScaledValue( BOTTOM_BORDER_HEIGHT );
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float f1 = ui_loading_tip_f1.GetFloat();
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float f2 = ui_loading_tip_f2.GetFloat();
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topTall = 1.00f * topTall;
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bottomTall = 1.00f * bottomTall;
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int middleTall = tall - ( topTall + bottomTall );
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if ( middleTall < 0 )
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{
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middleTall = 0;
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}
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surface()->DrawSetColor( m_smearColor );
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y0 += topTall;
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if ( middleTall )
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{
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// middle
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surface()->DrawFilledRectFade( x0, y0, x0 + f1*wide, y0 + middleTall, 0, 255, true );
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surface()->DrawFilledRectFade( x0 + f1*wide, y0, x0 + f2*wide, y0 + middleTall, 255, 255, true );
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surface()->DrawFilledRectFade( x0 + f2*wide, y0, x0 + wide, y0 + middleTall, 255, 0, true );
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y0 += middleTall;
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}
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return topTall + middleTall + bottomTall;
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}
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//--------------------------------------------------------------------------------------------------------
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void CLoadingTipPanel::PaintBackground( void )
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{
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BaseClass::PaintBackground();
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DrawSmearBackgroundFade(
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0,
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-scheme()->GetProportionalScaledValue( 20 ),
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GetWide(),
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GetTall() );
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}
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void PrecacheLoadingTipIcons()
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{
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TitleAchievementsDescription_t const *desc = g_pMatchFramework->GetMatchTitle()->DescribeTitleAchievements();
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for ( ; desc->m_szAchievementName; ++desc )
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{
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CFmtStr imageString( "vgui/achievements/%s", desc->m_szAchievementName );
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int nImageId = vgui::surface()->DrawGetTextureId( imageString );
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if ( nImageId == -1 )
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{
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nImageId = vgui::surface()->CreateNewTextureID();
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vgui::surface()->DrawSetTextureFile( nImageId, imageString, true, false );
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}
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}
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}
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