Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef OPTIONSDIALOG_H
#define OPTIONSDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/PropertyDialog.h"
enum OptionsDialogTabStyle
{
OPTIONS_DIALOG_ALL_TABS,
OPTIONS_DIALOG_ONLY_BINDING_TABS,
OPTIONS_DIALOG_TAB_STYLE_TOTAL
};
//-----------------------------------------------------------------------------
// Purpose: Holds all the game option pages
//-----------------------------------------------------------------------------
class COptionsDialog : public vgui::PropertyDialog
{
DECLARE_CLASS_SIMPLE( COptionsDialog, vgui::PropertyDialog );
public:
COptionsDialog(vgui::Panel *parent, OptionsDialogTabStyle iTabStyle = OPTIONS_DIALOG_ALL_TABS );
~COptionsDialog();
void Run();
virtual void Activate();
void OpenGammaDialog();
MESSAGE_FUNC( OnGameUIHidden, "GameUIHidden" ); // called when the GameUI is hidden
protected:
// [jason] Overriding to let Scaleform know that a vgui dialog closed
virtual void OnFinishedClose( void );
private:
class COptionsSubAudio *m_pOptionsSubAudio;
class COptionsSubVideo *m_pOptionsSubVideo;
};
struct OptionData_t;
#endif // OPTIONSDIALOG_H