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434 lines
11 KiB
434 lines
11 KiB
//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef HUD_BASECHAT_H
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#define HUD_BASECHAT_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "hudelement.h"
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#include <vgui_controls/Panel.h>
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#include "vgui_basepanel.h"
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#include "vgui_controls/Frame.h"
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#include <vgui_controls/TextEntry.h>
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#include <vgui_controls/RichText.h>
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#include <vgui_controls/Button.h>
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#include <vgui_controls/CheckButton.h>
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class CBaseHudChatInputLine;
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class CBaseHudChatEntry;
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class CHudChatFilterPanel;
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namespace vgui
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{
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class IScheme;
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};
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#define CHATLINE_NUM_FLASHES 8.0f
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#define CHATLINE_FLASH_TIME 5.0f
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#define CHATLINE_FADE_TIME 1.0f
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#define CHAT_HISTORY_ONE_OVER_FADE_TIME 4.0f;
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#define CHAT_HISTORY_FADE_TIME 0.25f
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#define CHAT_HISTORY_IDLE_TIME 15.0f
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#define CHAT_HISTORY_IDLE_FADE_TIME 2.5f
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#define CHAT_HISTORY_ALPHA 127
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extern Color g_ColorBlue;
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extern Color g_ColorRed;
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extern Color g_ColorGreen;
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extern Color g_ColorDarkGreen;
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extern Color g_ColorYellow;
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extern Color g_ColorGrey;
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extern ConVar cl_showtextmsg;
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enum ChatFilters
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{
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CHAT_FILTER_NONE = 0,
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CHAT_FILTER_JOINLEAVE = 0x000001,
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CHAT_FILTER_NAMECHANGE = 0x000002,
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CHAT_FILTER_PUBLICCHAT = 0x000004,
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CHAT_FILTER_SERVERMSG = 0x000008,
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CHAT_FILTER_TEAMCHANGE = 0x000010,
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CHAT_FILTER_ACHIEVEMENT = 0x000020,
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};
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//-----------------------------------------------------------------------------
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enum TextColor
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{
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COLOR_NORMAL = 1,
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COLOR_USEOLDCOLORS = 2,
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COLOR_PLAYERNAME = 3,
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COLOR_LOCATION = 4,
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COLOR_ACHIEVEMENT = 5,
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COLOR_AWARD = 6,
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COLOR_PENALTY = 7,
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COLOR_SILVER = 8,
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COLOR_GOLD = 9,
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COLOR_RARITY_FIRST = 10,
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COLOR_COMMON = COLOR_RARITY_FIRST,
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COLOR_UNCOMMON = 11,
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COLOR_RARE = 12,
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COLOR_MYTHICAL = 13,
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COLOR_LEGENDARY = 14,
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COLOR_ANCIENT = 15,
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COLOR_IMMORTAL = 16,
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COLOR_RARITY_LAST = COLOR_IMMORTAL,
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COLOR_MAX
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};
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//--------------------------------------------------------------------------------------------------------------
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struct TextRange
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{
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int start;
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int end;
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Color color;
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};
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void StripEndNewlineFromString( char *str );
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void StripEndNewlineFromString( wchar_t *str );
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char* ConvertCRtoNL( char *str );
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wchar_t* ConvertCRtoNL( wchar_t *str );
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wchar_t* ReadLocalizedString( const char *szString, OUT_Z_BYTECAP(outSizeInBytes) wchar_t *pOut, int outSizeInBytes, bool bStripNewline, char *originalString = NULL, int originalSize = 0 );
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wchar_t* ReadChatTextString( const char *szString, OUT_Z_BYTECAP(outSizeInBytes) wchar_t *pOut, int outSizeInBytes, bool stripBugData = false );
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char* RemoveColorMarkup( char *str );
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//--------------------------------------------------------------------------------------------------------
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/**
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* Simple utility function to allocate memory and duplicate a wide string
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*/
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inline wchar_t *CloneWString( const wchar_t *str )
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{
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wchar_t *cloneStr = new wchar_t [ wcslen(str)+1 ];
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wcscpy( cloneStr, str );
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return cloneStr;
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}
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//-----------------------------------------------------------------------------
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// Purpose: An output/display line of the chat interface
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//-----------------------------------------------------------------------------
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class CBaseHudChatLine : public vgui::RichText
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{
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typedef vgui::RichText BaseClass;
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public:
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CBaseHudChatLine( vgui::Panel *parent, const char *panelName );
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~CBaseHudChatLine();
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void SetExpireTime( void );
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bool IsReadyToExpire( void );
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void Expire( void );
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float GetStartTime( void );
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int GetCount( void );
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
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vgui::HFont GetFont() { return m_hFont; }
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Color GetTextColor( void ) { return m_clrText; }
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void SetNameLength( int iLength ) { m_iNameLength = iLength; }
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void SetNameColor( Color cColor ){ m_clrNameColor = cColor; }
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virtual void PerformFadeout( void );
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virtual void InsertAndColorizeText( wchar_t *buf, int clientIndex );
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virtual void Colorize( int alpha = 255 ); ///< Re-inserts the text in the appropriate colors at the given alpha
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void SetNameStart( int iStart ) { m_iNameStart = iStart; }
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protected:
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int m_iNameLength;
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vgui::HFont m_hFont;
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Color m_clrText;
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Color m_clrNameColor;
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float m_flExpireTime;
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CUtlVector< TextRange > m_textRanges;
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wchar_t *m_text;
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int m_iNameStart;
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private:
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float m_flStartTime;
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int m_nCount;
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vgui::HFont m_hFontMarlett;
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private:
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CBaseHudChatLine( const CBaseHudChatLine & ); // not defined, not accessible
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};
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class CHudChatHistory : public vgui::RichText
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{
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DECLARE_CLASS_SIMPLE( CHudChatHistory, vgui::RichText );
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public:
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CHudChatHistory( vgui::Panel *pParent, const char *panelName );
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
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virtual void ApplySettings( KeyValues *inResourceData );
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virtual void Paint();
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};
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class CHudChatFilterButton : public vgui::Button
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{
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DECLARE_CLASS_SIMPLE( CHudChatFilterButton, vgui::Button );
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public:
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CHudChatFilterButton( vgui::Panel *pParent, const char *pName, const char *pText );
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virtual void DoClick( void );
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};
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class CHudChatFilterCheckButton : public vgui::CheckButton
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{
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DECLARE_CLASS_SIMPLE( CHudChatFilterCheckButton, vgui::CheckButton );
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public:
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CHudChatFilterCheckButton( vgui::Panel *pParent, const char *pName, const char *pText, int iFlag );
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int GetFilterFlag( void ) { return m_iFlag; }
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private:
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int m_iFlag;
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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class CBaseHudChat : public CHudElement, public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CBaseHudChat, vgui::EditablePanel );
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public:
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DECLARE_MULTIPLY_INHERITED();
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enum
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{
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CHAT_INTERFACE_LINES = 6,
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MAX_CHARS_PER_LINE = 128
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};
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explicit CBaseHudChat( const char *pElementName );
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~CBaseHudChat();
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static CBaseHudChat *GetHudChat( void );
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virtual void CreateChatInputLine( void );
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virtual void CreateChatLines( void );
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virtual void Init( void );
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void LevelInit( const char *newmap );
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void LevelShutdown( void );
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void MsgFunc_TextMsg(const char *pszName, int iSize, void *pbuf);
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virtual void Printf( int iFilter, PRINTF_FORMAT_STRING const char *fmt, ... );
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virtual void ChatPrintf( int iPlayerIndex, int iFilter, PRINTF_FORMAT_STRING const char *fmt, ... ) FMTFUNCTION( 4, 5 );
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virtual void ChatPrintfW( int iPlayerIndex, int iFilter, const wchar_t *wszNotice );
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virtual void StartMessageMode( int iMessageModeType );
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virtual void StopMessageMode( bool bFade = true );
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void Send( void );
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
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virtual void Paint( void );
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virtual void OnTick( void );
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virtual void Reset();
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vgui::Panel *GetInputPanel( void );
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static int m_nLineCounter;
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virtual int GetChatInputOffset( void );
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// IGameEventListener interface:
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virtual void FireGameEvent( IGameEvent *event);
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CHudChatHistory *GetChatHistory();
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void FadeChatHistory();
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float m_flHistoryFadeTime;
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float m_flHistoryIdleTime;
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virtual bool MsgFunc_SayText( const CCSUsrMsg_SayText &msg );
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virtual bool MsgFunc_SayText2( const CCSUsrMsg_SayText2 &msg );
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virtual bool MsgFunc_TextMsg( const CCSUsrMsg_TextMsg &msg );
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virtual void MsgFunc_VoiceSubtitle( bf_read &msg );
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CBaseHudChatInputLine *GetChatInput( void ) { return m_pChatInput; }
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CHudChatFilterPanel *GetChatFilterPanel( void );
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virtual int GetFilterFlags( void ) { return m_iFilterFlags; }
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void SetFilterFlag( int iFilter );
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virtual void SetChatPrompt( int iMessageModeType );
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//-----------------------------------------------------------------------------
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virtual Color GetDefaultTextColor( void );
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virtual Color GetTextColorForClient( TextColor colorNum, int clientIndex );
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virtual Color GetClientColor( int clientIndex );
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virtual int GetFilterForString( const char *pString );
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virtual const char *GetDisplayedSubtitlePlayerName( int clientIndex );
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bool IsVoiceSubtitle( void ) { return m_bEnteringVoice; }
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void SetVoiceSubtitleState( bool bState ) { m_bEnteringVoice = bState; }
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protected:
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CBaseHudChatLine *FindUnusedChatLine( void );
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CBaseHudChatInputLine *m_pChatInput;
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CBaseHudChatLine *m_ChatLine;
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int m_iFontHeight;
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CHudChatHistory *m_pChatHistory;
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CHudChatFilterButton *m_pFiltersButton;
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CHudChatFilterPanel *m_pFilterPanel;
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private:
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void Clear( void );
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int ComputeBreakChar( int width, const char *text, int textlen );
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int m_nMessageMode;
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vgui::HFont m_hChatFont;
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int m_iFilterFlags;
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bool m_bEnteringVoice;
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};
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class CBaseHudChatEntry : public vgui::TextEntry
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{
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typedef vgui::TextEntry BaseClass;
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public:
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CBaseHudChatEntry( vgui::Panel *parent, char const *panelName, CBaseHudChat *pChat )
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: BaseClass( parent, panelName )
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{
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SetCatchEnterKey( true );
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SetAllowNonAsciiCharacters( true );
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SetDrawLanguageIDAtLeft( true );
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m_pHudChat = pChat;
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}
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme )
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{
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BaseClass::ApplySchemeSettings(pScheme);
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SetPaintBorderEnabled( false );
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}
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virtual void OnKeyCodeTyped(vgui::KeyCode code)
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{
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if ( code == KEY_ENTER || code == KEY_PAD_ENTER || code == KEY_ESCAPE )
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{
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if ( code != KEY_ESCAPE )
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{
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if ( m_pHudChat )
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{
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m_pHudChat->Send();
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}
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}
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// End message mode.
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if ( m_pHudChat )
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{
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m_pHudChat->StopMessageMode();
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}
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}
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else if ( code == KEY_TAB )
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{
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// Ignore tab, otherwise vgui will screw up the focus.
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return;
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}
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else
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{
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BaseClass::OnKeyCodeTyped( code );
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}
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}
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private:
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CBaseHudChat *m_pHudChat;
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};
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//-----------------------------------------------------------------------------
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// Purpose: The prompt and text entry area for chat messages
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//-----------------------------------------------------------------------------
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class CBaseHudChatInputLine : public vgui::Panel
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{
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typedef vgui::Panel BaseClass;
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public:
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CBaseHudChatInputLine( CBaseHudChat *parent, char const *panelName );
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void SetPrompt( const wchar_t *prompt );
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void ClearEntry( void );
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void SetEntry( const wchar_t *entry );
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void GetMessageText( OUT_Z_BYTECAP(buffersizebytes) wchar_t *buffer, int buffersizebytes );
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virtual void PerformLayout();
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme);
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vgui::Panel *GetInputPanel( void );
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virtual vgui::VPANEL GetCurrentKeyFocus() { return m_pInput->GetVPanel(); }
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virtual void Paint()
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{
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BaseClass::Paint();
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}
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vgui::Label *GetPrompt( void ) { return m_pPrompt; }
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protected:
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vgui::Label *m_pPrompt;
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CBaseHudChatEntry *m_pInput;
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};
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class CHudChatFilterPanel : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CHudChatFilterPanel, vgui::EditablePanel );
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public:
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CHudChatFilterPanel( vgui::Panel *pParent, const char *pName );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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MESSAGE_FUNC_PTR( OnFilterButtonChecked, "CheckButtonChecked", panel );
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CBaseHudChat *GetChatParent( void ) { return dynamic_cast < CBaseHudChat * > ( GetParent() ); }
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virtual void SetVisible(bool state);
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private:
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};
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#endif // HUD_BASECHAT_H
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