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172 lines
4.8 KiB
172 lines
4.8 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Bomb target area
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//
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//=============================================================================//
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#include "cbase.h"
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#include "cs_player.h"
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#include "weapon_csbase.h"
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#include "func_bomb_target.h"
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#include "cs_player_resource.h"
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#include "cs_gamerules.h"
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LINK_ENTITY_TO_CLASS( func_bomb_target, CBombTarget );
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BEGIN_DATADESC( CBombTarget )
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DEFINE_FUNCTION( BombTargetTouch ),
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DEFINE_FUNCTION( BombTargetUse ), //needed?
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// Inputs
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DEFINE_INPUTFUNC( FIELD_VOID, "BombExplode", OnBombExplode ),
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DEFINE_INPUTFUNC( FIELD_VOID, "BombPlanted", OnBombPlanted ),
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DEFINE_INPUTFUNC( FIELD_VOID, "BombDefused", OnBombDefused ),
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// Outputs
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DEFINE_OUTPUT( m_OnBombExplode, "BombExplode" ),
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DEFINE_OUTPUT( m_OnBombPlanted, "BombPlanted" ),
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DEFINE_OUTPUT( m_OnBombDefused, "BombDefused" ),
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DEFINE_KEYFIELD( m_bIsHeistBombTarget, FIELD_BOOLEAN, "heistbomb" ),
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DEFINE_KEYFIELD( m_szMountTarget, FIELD_STRING, "bomb_mount_target" ),
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END_DATADESC()
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CBombTarget::CBombTarget( void )
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{
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m_bIsHeistBombTarget = false;
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m_bBombPlantedHere = false;
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m_szMountTarget = NULL_STRING;
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m_hInstructorHint = NULL;
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}
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void CBombTarget::Spawn()
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{
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InitTrigger();
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SetTouch( &CBombTarget::BombTargetTouch );
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SetUse( &CBombTarget::BombTargetUse );
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//VisibilityMonitor_AddEntity( this, 1200.0f, NULL, NULL );
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}
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void CBombTarget::ReInitOnRoundStart( void )
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{
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if ( m_hInstructorHint.Get() )
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{
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CPointEntity *pEnt = static_cast< CPointEntity* >( m_hInstructorHint.Get() );
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UTIL_Remove( pEnt );
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m_hInstructorHint = NULL;
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}
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m_bBombPlantedHere = false;
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//CCSPlayerResource *pCSPR = CSPlayerResource();
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Vector bombA = Vector( 0, 0, 0 );
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Vector bombB = Vector( 0, 0, 0 );
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Vector vecTrigger = CollisionProp()->WorldSpaceCenter();
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if ( CSPlayerResource() )
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{
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bombA = CSPlayerResource()->GetBombsiteAPosition();
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bombB = CSPlayerResource()->GetBombsiteBPosition();
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CPointEntity *pEnt;
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if ( vecTrigger.DistTo( bombA ) > vecTrigger.DistTo( bombB ) )
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{
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pEnt = static_cast< CPointEntity* >( CreateEntityByName( "info_bomb_target_hint_B" ) );
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}
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else
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{
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pEnt = static_cast< CPointEntity* >( CreateEntityByName( "info_bomb_target_hint_A" ) );
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}
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if ( pEnt )
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{
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pEnt->Spawn();
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trace_t tr;
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UTIL_TraceLine( vecTrigger, vecTrigger + Vector ( 0, 0, -128 ), MASK_SOLID, this, COLLISION_GROUP_NONE, &tr );
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Vector vecHint = tr.endpos + Vector ( 0, 0, 16 );
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pEnt->SetAbsOrigin( vecHint );
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pEnt->SetOwnerEntity( this );
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pEnt->SetParent( this );
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m_hInstructorHint = pEnt;
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}
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}
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}
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void CBombTarget::BombTargetTouch( CBaseEntity* pOther )
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{
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CCSPlayer *p = dynamic_cast< CCSPlayer* >( pOther );
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if ( p )
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{
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p->m_bInBombZoneTrigger = true;
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if ( p->HasC4() && m_bBombPlantedHere == false && (CSGameRules()->m_bBombPlanted == false || CSGameRules()->IsPlayingCoopMission()) )
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{
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p->m_bInBombZone = true;
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p->m_iBombSiteIndex = entindex();
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//bool bC4Active = p->GetActiveCSWeapon() && p->GetActiveCSWeapon()->GetCSWeaponID() == WEAPON_C4;
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if ( !(p->m_iDisplayHistoryBits & DHF_IN_TARGET_ZONE) )
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{
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p->m_iDisplayHistoryBits |= DHF_IN_TARGET_ZONE;
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}
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}
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}
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}
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void CBombTarget::BombTargetUse( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value )
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{
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//SUB_UseTargets( NULL, USE_TOGGLE, 0 );
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DevMsg( 2, "BombTargetUse does nothing\n" );
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}
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// Relay to our outputs
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void CBombTarget::OnBombExplode( inputdata_t &inputdata )
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{
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m_OnBombExplode.FireOutput(this, this);
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}
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// Relay to our outputs
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void CBombTarget::OnBombPlanted( inputdata_t &inputdata )
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{
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m_OnBombPlanted.FireOutput(this, this);
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m_bBombPlantedHere = true;
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}
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// Relay to our outputs
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void CBombTarget::OnBombDefused( inputdata_t &inputdata )
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{
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m_OnBombDefused.FireOutput(this, this);
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}
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//-----------------------------------------------------------------------------
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// Purpose: A generic target entity that gets replicated to the client for displaying a hint for the CS bomb targets
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//-----------------------------------------------------------------------------
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void CInfoInstructorHintBombTargetA::Spawn( void )
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{
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VisibilityMonitor_AddEntity( this, 5000.0f, NULL, NULL );
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}
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LINK_ENTITY_TO_CLASS( info_bomb_target_hint_A, CInfoInstructorHintBombTargetA );
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BEGIN_DATADESC( CInfoInstructorHintBombTargetA )
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END_DATADESC()
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//-----------------------------------------------------------------------------
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// Purpose: A generic target entity that gets replicated to the client for displaying a hint for the CS bomb targets
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//-----------------------------------------------------------------------------
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void CInfoInstructorHintBombTargetB::Spawn( void )
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{
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VisibilityMonitor_AddEntity( this, 5000.0f, NULL, NULL );
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}
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LINK_ENTITY_TO_CLASS( info_bomb_target_hint_B, CInfoInstructorHintBombTargetB );
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BEGIN_DATADESC( CInfoInstructorHintBombTargetB )
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END_DATADESC()
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