You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
40 lines
1.0 KiB
40 lines
1.0 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef SCRATCHPAD_GAMEDLL_HELPERS_H
|
|
#define SCRATCHPAD_GAMEDLL_HELPERS_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
class IScratchPad3D;
|
|
|
|
|
|
#define SPDRAWWORLD_DRAW_WORLD 0x001
|
|
#define SPDRAWWORLD_DRAW_PLAYERS 0x002 // Draw player entities?
|
|
#define SPDRAWWORLD_DRAW_ENTITIES 0x004 // Draw entities other than players?
|
|
#define SPDRAWWORLD_DRAW_ENTITY_CLASSNAMES 0x008
|
|
#define SPDRAWWORLD_DRAW_EDICT_INDICES 0x010
|
|
|
|
#define SPDRAWWORLD_DRAW_ALL 0xFFFFFFFF
|
|
|
|
|
|
// Draws the world and various things in it into the scratchpad.
|
|
// flags is a combination of the SPDRAWWORLD_ flags.
|
|
void ScratchPad_DrawWorldToScratchPad(
|
|
IScratchPad3D *pPad,
|
|
unsigned long flags );
|
|
|
|
// Draw a specific entity into the scratch pad.
|
|
void ScratchPad_DrawEntityToScratchPad(
|
|
IScratchPad3D *pPad,
|
|
unsigned long flags,
|
|
CBaseEntity *pEnt,
|
|
const Vector &vColor );
|
|
|
|
|
|
#endif // SCRATCHPAD_GAMEDLL_HELPERS_H
|