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91 lines
2.1 KiB
91 lines
2.1 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#pragma once
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#include "ObjectPage.h"
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#include "AnchorMgr.h"
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class GDclass;
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class CEditGameClass;
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class COP_Entity;
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struct CheckListItem
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{
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const char *pszItemString;
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int nItemBit;
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int state;
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inline bool operator==( const CheckListItem &first ) const
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{
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return ( ( first.nItemBit == nItemBit ) && ( !Q_strcmp( first.pszItemString, pszItemString ) ) );
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}
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};
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class COP_Flags : public CObjectPage
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{
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DECLARE_DYNCREATE(COP_Flags)
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// Construction
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public:
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COP_Flags();
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~COP_Flags();
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// This needs to be set because we have to notify the entity page when the value changes.
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void SetEntityPage( COP_Entity *pEntityPage );
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virtual bool SaveData( SaveData_Reason_t reason );
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virtual void UpdateData( int Mode, PVOID pData, bool bCanEdit );
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void UpdateForClass(CEditGameClass* pObj);
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void MergeForClass(CEditGameClass* pObj);
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void CreateCheckList(void);
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// Called when the entity tab changes the spawnflags, which renders our data obsolete.
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void OnUpdateSpawnFlags( unsigned long value );
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GDclass *pObjClass;
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// Dialog Data
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//{{AFX_DATA(COP_Flags)
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enum { IDD = IDD_OBJPAGE_FLAGS };
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CCheckListBox m_CheckList;
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// NOTE - ClassWizard will add data members here.
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// DO NOT EDIT what you see in these blocks of generated code !
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//}}AFX_DATA
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// Overrides
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// ClassWizard generate virtual function overrides
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//{{AFX_VIRTUAL(COP_Flags)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(COP_Flags)
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virtual BOOL OnInitDialog();
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virtual void OnCheckListChange();
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afx_msg void OnSize( UINT nType, int cx, int cy );
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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CAnchorMgr m_AnchorMgr;
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CUtlVector <CheckListItem> m_CheckListItems;
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int m_nNumSelectedObjects;
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COP_Entity *m_pEntityPage;
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};
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