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74 lines
2.2 KiB
74 lines
2.2 KiB
//-----------------------------------------------------------------------------
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// VALVE_AVI.VPC
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//
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// Project Script
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//
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// MGP 4/010 Updated to support Quicktime on OSX. Win32 builds can optionally
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// be enabled for cross platform work if quickTime is installed on the Win32
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// PC.
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$include "$SRCDIR\vpc_scripts\source_video_base.vpc"
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$Configuration
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{
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$Compiler
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{
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// Win32 - need to point to Quicktime 7 for Win SDK directory so that dependant includes will work
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$AdditionalIncludeDirectories "$BASE,..\common\quicktime_win32\" [$QUICKTIME_WINDOWS]
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WINDOWS]
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\sdl\include;$SRCDIR\thirdparty\sdl_mixer" [$LINUXALL]
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}
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$Linker
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{
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$IgnoreImportLibrary "Yes" [$WINDOWS]
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$AdditionalDependencies "$BASE vfw32.lib" [$WINDOWS]
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$SystemLibraries "iconv" [$OSXALL]
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$SystemFrameworks "Quicktime;Carbon"
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$AdditionalLibraryDirectories "$BASE;$SRCDIR\dx9sdk\lib" [$WINDOWS]
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$GCC_ExtraLinkerFlags "-z muldefs -L$SRCDIR/thirdparty/sdl/build/.libs" [$LINUXALL]
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$SystemLibraries "SDL2" [$LINUXALL]
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}
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}
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$Project "valve_avi"
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{
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$Folder "Source Files"
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{
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$File "avi.cpp" [$WINDOWS]
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$File "avi_osx.cpp" [$OSXALL]
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$File "bink.cpp" [!$OSXALL]
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$file "quicktime.cpp" [$QUICKTIME_VIDEO||$QUICKTIME_WINDOWS]
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}
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$Folder "Header Files"
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{
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$File "avi.h"
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$file "quicktime.h"
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// $File "$SRCDIR\BinkSDK\bink.h"
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$File "$SRCDIR\public\pixelwriter.h"
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}
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$Folder "Interface"
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{
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$File "$SRCDIR\public\avi\iavi.h"
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$File "$SRCDIR\public\avi\ibik.h"
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$File "$SRCDIR\public\avi\iquicktime.h"
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}
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$Folder "Link Libraries" [$WINDOWS||$X360||$POSIX]
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{
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$Lib tier2
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$lib tier3
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$File "$SRCDIR\lib\common\quicktime\QTMLClient.lib" [$QUICKTIME_WINDOWS]
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$File "$SRCDIR\DX9SDK\lib\dsound.lib" [$QUICKTIME_WINDOWS]
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$File "$SRCDIR\DX9SDK\lib\dxguid.lib" [$QUICKTIME_WINDOWS]
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$File "$SRCDIR\lib\common\libSDL2_mixer.a" [$LINUXALL]
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}
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}
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