Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "engine/iblackbox.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
extern IBlackBox *blackboxrecorder;
void BlackBox_Record( const char *type, PRINTF_FORMAT_STRING const char *pFormat, ... )
{
static ConVarRef blackbox( "blackbox" );
if ( IsX360() )
return;
if ( !blackbox.IsValid() || !blackbox.GetBool() )
return;
int type_num;
for ( type_num = 0; type_num < blackboxrecorder->GetTypeCount(); type_num++ )
{
if ( !V_strcasecmp( blackboxrecorder->GetTypeName( type_num ), type ) )
break;
}
if ( type_num >= blackboxrecorder->GetTypeCount() )
{
Msg( "Invalid blackbox type: %s\n", type );
return;
}
char szMessage[1024];
va_list marker;
va_start( marker, pFormat);
Q_vsnprintf( szMessage, sizeof( szMessage ), pFormat, marker);
va_end( marker );
//Msg( "Record: %s: %s\n", type, szMessage );
blackboxrecorder->Record( type_num, szMessage );
}