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461 lines
14 KiB
461 lines
14 KiB
//========= Copyright 1996-2004, Valve LLC, All rights reserved. ============
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//
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// Purpose: Win32 replacements for XBox.
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//
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//=============================================================================
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#if !defined( XBOXSTUBS_H ) && !defined( _X360 )
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#define XBOXSTUBS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#ifdef _WIN32
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typedef unsigned long DWORD;
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//#include "winlite.h"
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#endif
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#include "tier0/platform.h"
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// Content creation/open flags
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#define XCONTENTFLAG_NONE 0x00
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#define XCONTENTFLAG_CREATENEW 0x00
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#define XCONTENTFLAG_CREATEALWAYS 0x00
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#define XCONTENTFLAG_OPENEXISTING 0x00
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#define XCONTENTFLAG_OPENALWAYS 0x00
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#define XCONTENTFLAG_TRUNCATEEXISTING 0x00
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// Content attributes
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#define XCONTENTFLAG_NOPROFILE_TRANSFER 0x00
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#define XCONTENTFLAG_NODEVICE_TRANSFER 0x00
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#define XCONTENTFLAG_STRONG_SIGNED 0x00
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#define XCONTENTFLAG_ALLOWPROFILE_TRANSFER 0x00
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#define XCONTENTFLAG_MOVEONLY_TRANSFER 0x00
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// XNet flags
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#define XNET_GET_XNADDR_PENDING 0x00000000 // Address acquisition is not yet complete
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#define XNET_GET_XNADDR_NONE 0x00000001 // XNet is uninitialized or no debugger found
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#define XNET_GET_XNADDR_ETHERNET 0x00000002 // Host has ethernet address (no IP address)
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#define XNET_GET_XNADDR_STATIC 0x00000004 // Host has statically assigned IP address
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#define XNET_GET_XNADDR_DHCP 0x00000008 // Host has DHCP assigned IP address
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#define XNET_GET_XNADDR_PPPOE 0x00000010 // Host has PPPoE assigned IP address
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#define XNET_GET_XNADDR_GATEWAY 0x00000020 // Host has one or more gateways configured
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#define XNET_GET_XNADDR_DNS 0x00000040 // Host has one or more DNS servers configured
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#define XNET_GET_XNADDR_ONLINE 0x00000080 // Host is currently connected to online service
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#define XNET_GET_XNADDR_TROUBLESHOOT 0x00008000 // Network configuration requires troubleshooting
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// Console device ports
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#define XDEVICE_PORT0 0
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#define XDEVICE_PORT1 1
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#define XDEVICE_PORT2 2
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#define XDEVICE_PORT3 3
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#ifndef _PS3
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#define XUSER_MAX_COUNT 4
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#endif // !_PS3
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#define XUSER_INDEX_NONE 0x000000FE
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#define XBX_CLR_DEFAULT 0xFF000000
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#define XBX_CLR_WARNING 0x0000FFFF
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#define XBX_CLR_ERROR 0x000000FF
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#ifndef _PS3
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#define XBOX_MINBORDERSAFE 0
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#define XBOX_MAXBORDERSAFE 0
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#endif // !_PS3
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#if defined( PLATFORM_PS3 )
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#include "ps3/ps3_core.h"
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#endif
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#ifndef _PS3
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typedef enum
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{
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XK_NULL,
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XK_BUTTON_UP,
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XK_BUTTON_DOWN,
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XK_BUTTON_LEFT,
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XK_BUTTON_RIGHT,
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XK_BUTTON_START,
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XK_BUTTON_BACK,
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XK_BUTTON_STICK1,
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XK_BUTTON_STICK2,
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XK_BUTTON_A,
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XK_BUTTON_B,
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XK_BUTTON_X,
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XK_BUTTON_Y,
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XK_BUTTON_LEFT_SHOULDER,
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XK_BUTTON_RIGHT_SHOULDER,
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XK_BUTTON_LTRIGGER,
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XK_BUTTON_RTRIGGER,
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XK_STICK1_UP,
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XK_STICK1_DOWN,
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XK_STICK1_LEFT,
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XK_STICK1_RIGHT,
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XK_STICK2_UP,
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XK_STICK2_DOWN,
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XK_STICK2_LEFT,
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XK_STICK2_RIGHT,
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XK_BUTTON_INACTIVE_START,
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XK_BUTTON_FIREMODE_SELECTOR_1,
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XK_BUTTON_FIREMODE_SELECTOR_2,
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XK_BUTTON_FIREMODE_SELECTOR_3,
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XK_BUTTON_RELOAD,
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XK_BUTTON_TRIGGER,
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XK_BUTTON_PUMP_ACTION,
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XK_XBUTTON_ROLL_RIGHT,
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XK_XBUTTON_ROLL_LEFT,
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XK_MAX_KEYS,
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} xKey_t;
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#endif
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//typedef enum
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//{
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// XVRB_NONE, // off
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// XVRB_ERROR, // fatal error
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// XVRB_ALWAYS, // no matter what
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// XVRB_WARNING, // non-fatal warnings
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// XVRB_STATUS, // status reports
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// XVRB_ALL,
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//} xverbose_e;
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#ifndef WORD
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typedef unsigned short WORD;
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#endif
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#if ( !defined ( DWORD ) && !defined( WIN32 ) && !defined( _PS3 ))
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typedef unsigned int DWORD;
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#endif
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#ifndef POSIX
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typedef void* HANDLE;
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# if defined(_PS3) || defined(POSIX)
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typedef unsigned long long ULONGLONG
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# else
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typedef unsigned __int64 ULONGLONG;
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# endif
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#endif
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#if defined( OSX )
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typedef DWORD COLORREF;
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#elif defined( POSIX ) && !defined( _PS3 )
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typedef DWORD COLORREF;
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#endif
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#ifndef INVALID_HANDLE_VALUE
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#define INVALID_HANDLE_VALUE ((HANDLE)(LONG_PTR)-1)
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#endif
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/*
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* Internet address (old style... should be updated)
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*/
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#ifdef PLATFORM_PS3
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#include <netinet/in.h>
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typedef struct in_addr IN_ADDR;
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#elif defined( POSIX )
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struct ip4_addr {
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union {
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struct { unsigned char s_b1,s_b2,s_b3,s_b4; } S_un_b;
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struct { unsigned short s_w1,s_w2; } S_un_w;
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unsigned long S_addr;
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} S_un;
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};
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typedef struct ip4_addr IN_ADDR;
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#else
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#ifndef s_addr
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/*
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* Internet address (old style... should be updated)
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*/
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struct in_addr {
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union {
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struct { unsigned char s_b1,s_b2,s_b3,s_b4; } S_un_b;
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struct { unsigned short s_w1,s_w2; } S_un_w;
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unsigned long S_addr;
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} S_un;
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#define s_addr S_un.S_addr
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/* can be used for most tcp & ip code */
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#define s_host S_un.S_un_b.s_b2
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/* host on imp */
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#define s_net S_un.S_un_b.s_b1
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/* network */
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#define s_imp S_un.S_un_w.s_w2
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/* imp */
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#define s_impno S_un.S_un_b.s_b4
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/* imp # */
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#define s_lh S_un.S_un_b.s_b3
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/* logical host */
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};
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typedef struct in_addr IN_ADDR;
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#endif
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#endif
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typedef unsigned int XIN_ADDR;
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typedef struct {
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IN_ADDR ina; // IP address (zero if not static/DHCP)
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IN_ADDR inaOnline; // Online IP address (zero if not online)
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WORD wPortOnline; // Online port
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BYTE abEnet[6]; // Ethernet MAC address
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BYTE abOnline[20]; // Online identification
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} XNADDR;
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typedef uint64 XUID;
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#ifndef INVALID_XUID
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#define INVALID_XUID ((XUID) 0)
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#endif
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#ifndef _PS3
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typedef struct {
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BYTE ab[8]; // xbox to xbox key identifier
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} XNKID;
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typedef struct {
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BYTE ab[16]; // xbox to xbox key exchange key
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} XNKEY;
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#endif
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typedef struct _XSESSION_INFO
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{
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XNKID sessionID; // 8 bytes
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XNADDR hostAddress; // 36 bytes
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XNKEY keyExchangeKey; // 16 bytes
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} XSESSION_INFO, *PXSESSION_INFO;
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typedef struct _XUSER_DATA
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{
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BYTE type;
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union
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{
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int nData; // XUSER_DATA_TYPE_INT32
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int64 i64Data; // XUSER_DATA_TYPE_INT64
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double dblData; // XUSER_DATA_TYPE_DOUBLE
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struct // XUSER_DATA_TYPE_UNICODE
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{
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uint cbData; // Includes null-terminator
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char * pwszData;
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} string;
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float fData; // XUSER_DATA_TYPE_FLOAT
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struct // XUSER_DATA_TYPE_BINARY
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{
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uint cbData;
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char * pbData;
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} binary;
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};
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} XUSER_DATA, *PXUSER_DATA;
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typedef struct _XUSER_PROPERTY
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{
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DWORD dwPropertyId;
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XUSER_DATA value;
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} XUSER_PROPERTY, *PXUSER_PROPERTY;
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typedef struct _XUSER_CONTEXT
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{
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DWORD dwContextId;
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DWORD dwValue;
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} XUSER_CONTEXT, *PXUSER_CONTEXT;
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typedef struct _XSESSION_SEARCHRESULT
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{
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XSESSION_INFO info;
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DWORD dwOpenPublicSlots;
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DWORD dwOpenPrivateSlots;
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DWORD dwFilledPublicSlots;
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DWORD dwFilledPrivateSlots;
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DWORD cProperties;
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DWORD cContexts;
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PXUSER_PROPERTY pProperties;
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PXUSER_CONTEXT pContexts;
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} XSESSION_SEARCHRESULT, *PXSESSION_SEARCHRESULT;
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typedef struct _XSESSION_SEARCHRESULT_HEADER
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{
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DWORD dwSearchResults;
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XSESSION_SEARCHRESULT *pResults;
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} XSESSION_SEARCHRESULT_HEADER, *PXSESSION_SEARCHRESULT_HEADER;
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typedef struct _XSESSION_REGISTRANT
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{
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uint64 qwMachineID;
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DWORD bTrustworthiness;
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DWORD bNumUsers;
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XUID *rgUsers;
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} XSESSION_REGISTRANT;
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typedef struct _XSESSION_REGISTRATION_RESULTS
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{
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DWORD wNumRegistrants;
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XSESSION_REGISTRANT *rgRegistrants;
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} XSESSION_REGISTRATION_RESULTS, *PXSESSION_REGISTRATION_RESULTS;
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typedef struct {
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BYTE bFlags;
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BYTE bReserved;
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WORD cProbesXmit;
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WORD cProbesRecv;
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WORD cbData;
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BYTE * pbData;
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WORD wRttMinInMsecs;
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WORD wRttMedInMsecs;
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DWORD dwUpBitsPerSec;
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DWORD dwDnBitsPerSec;
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} XNQOSINFO;
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typedef struct {
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uint cxnqos;
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uint cxnqosPending;
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XNQOSINFO axnqosinfo[1];
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} XNQOS;
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#define XSESSION_CREATE_HOST 0
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#define XSESSION_CREATE_USES_ARBITRATION 0
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#define XNET_QOS_LISTEN_ENABLE 0
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#define XNET_QOS_LISTEN_DISABLE 0
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#define XNET_QOS_LISTEN_SET_DATA 0
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#define XUSER_DATA_TYPE_CONTEXT ((BYTE)0)
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#define XUSER_DATA_TYPE_INT32 ((BYTE)1)
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#define XUSER_DATA_TYPE_INT64 ((BYTE)2)
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#define XUSER_DATA_TYPE_DOUBLE ((BYTE)3)
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#define XUSER_DATA_TYPE_UNICODE ((BYTE)4)
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#define XUSER_DATA_TYPE_FLOAT ((BYTE)5)
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#define XUSER_DATA_TYPE_BINARY ((BYTE)6)
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#define XUSER_DATA_TYPE_DATETIME ((BYTE)7)
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#define XUSER_DATA_TYPE_NULL ((BYTE)0xFF)
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#define XPROFILE_TITLE_SPECIFIC1 0x3FFF
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#define XPROFILE_TITLE_SPECIFIC2 0x3FFE
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#define XPROFILE_TITLE_SPECIFIC3 0x3FFD
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#define XPROFILE_SETTING_MAX_SIZE 1000
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FORCEINLINE unsigned int XBX_GetSystemTime() { return 0; }
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#ifndef PLATFORM_PS3
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FORCEINLINE DWORD XBX_GetNumGameUsers() { return 1; }
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FORCEINLINE void XBX_ProcessEvents() {}
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FORCEINLINE void XBX_DispatchEventsQueue() {}
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FORCEINLINE DWORD XBX_GetPrimaryUserId() { return 0; }
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FORCEINLINE void XBX_SetPrimaryUserId( DWORD idx ) {}
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FORCEINLINE void XBX_ResetStorageDeviceInfo() {}
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FORCEINLINE DWORD XBX_DescribeStorageDevice( DWORD nStorageID ) { return 1; }
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FORCEINLINE DWORD XBX_GetStorageDeviceId(int) { return 0; }
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FORCEINLINE void XBX_SetStorageDeviceId( int, DWORD ) {}
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FORCEINLINE const char *XBX_GetLanguageString() { return ""; }
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FORCEINLINE bool XBX_IsLocalized() { return false; }
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FORCEINLINE bool XBX_IsAudioLocalized() { return false; }
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FORCEINLINE const char *XBX_GetNextSupportedLanguage( const char *pLanguage, bool *pbHasAudio ) { return NULL; }
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FORCEINLINE bool XBX_IsRestrictiveLanguage() { return false; }
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FORCEINLINE int XBX_GetUserId( int nSlot ) { return nSlot; }
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FORCEINLINE int XBX_GetSlotByUserId( int idx ) { return idx; }
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FORCEINLINE void XBX_SetUserId( int nSlot, int idx ) {}
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#endif
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#define XCONTENT_MAX_DISPLAYNAME_LENGTH 128
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#define XCONTENT_MAX_FILENAME_LENGTH 42
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#ifndef _PS3
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#define XBX_INVALID_STORAGE_ID ((DWORD) -1)
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#define XBX_STORAGE_DECLINED ((DWORD) -2)
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#endif // !_PS3
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enum XUSER_SIGNIN_STATE
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{
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eXUserSigninState_NotSignedIn,
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eXUserSigninState_SignedInLocally,
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eXUserSigninState_SignedInToLive,
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};
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#if defined( _PS3 )
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#elif defined( POSIX )
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typedef size_t ULONG_PTR;
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#elif defined( _M_X64 )
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typedef _W64 unsigned __int64 ULONG_PTR;
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#else
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typedef _W64 unsigned long ULONG_PTR;
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#endif
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typedef ULONG_PTR DWORD_PTR, *PDWORD_PTR;
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typedef void * PXOVERLAPPED_COMPLETION_ROUTINE;
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#if defined( _PS3 ) || !defined( POSIX )
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typedef struct _XOVERLAPPED {
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ULONG_PTR InternalLow;
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ULONG_PTR InternalHigh;
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ULONG_PTR InternalContext;
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HANDLE hEvent;
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PXOVERLAPPED_COMPLETION_ROUTINE pCompletionRoutine;
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DWORD_PTR dwCompletionContext;
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DWORD dwExtendedError;
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} XOVERLAPPED, *PXOVERLAPPED;
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#endif
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#ifndef MAX_RICHPRESENCE_SIZE
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#define MAX_RICHPRESENCE_SIZE 64
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#endif
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#ifndef XUSER_NAME_SIZE
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#define XUSER_NAME_SIZE 16
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#endif
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#ifndef GPU_RESOLVE_ALIGNMENT
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#define GPU_RESOLVE_ALIGNMENT 8
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#endif
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#define XCONTENT_MAX_DISPLAYNAME_LENGTH 128
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#define XCONTENT_MAX_FILENAME_LENGTH 42
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#define XCONTENTDEVICE_MAX_NAME_LENGTH 27
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typedef DWORD XCONTENTDEVICEID, *PXCONTENTDEVICEID;
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#ifndef _PS3
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typedef struct _XCONTENT_DATA
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{
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XCONTENTDEVICEID DeviceID;
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DWORD dwContentType;
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wchar_t szDisplayName[XCONTENT_MAX_DISPLAYNAME_LENGTH];
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char szFileName[XCONTENT_MAX_FILENAME_LENGTH];
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} XCONTENT_DATA, *PXCONTENT_DATA;
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#endif
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#define X_CONTEXT_PRESENCE 0x00010001
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#define X_CONTEXT_GAME_TYPE 0x0001000A
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#define X_CONTEXT_GAME_MODE 0x0001000B
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#define X_PROPERTY_RANK 0x00011001
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#define X_PROPERTY_GAMERNAME 0x00011002
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#define X_PROPERTY_SESSION_ID 0x00011003
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// System attributes used in matchmaking queries
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#define X_PROPERTY_GAMER_ZONE 0x00011101
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#define X_PROPERTY_GAMER_COUNTRY 0x00011102
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#define X_PROPERTY_GAMER_LANGUAGE 0x00011103
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#define X_PROPERTY_GAMER_RATING 0x00011104
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#define X_PROPERTY_GAMER_MU 0x00011105
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#define X_PROPERTY_GAMER_SIGMA 0x00011106
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#define X_PROPERTY_GAMER_PUID 0x00011107
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#define X_PROPERTY_AFFILIATE_SCORE 0x00011108
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#define X_PROPERTY_GAMER_HOSTNAME 0x00011109
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// Properties used to write to skill leaderboards
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#define X_PROPERTY_RELATIVE_SCORE 0x0001100A
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#define X_PROPERTY_SESSION_TEAM 0x0001100B
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// Properties written at the session level to override TrueSkill parameters
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#define X_PROPERTY_PLAYER_PARTIAL_PLAY_PERCENTAGE 0x0001100C
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#define X_PROPERTY_PLAYER_SKILL_UPDATE_WEIGHTING_FACTOR 0x0001100D
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#define X_PROPERTY_SESSION_SKILL_BETA 0x0001100E
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#define X_PROPERTY_SESSION_SKILL_TAU 0x0001100F
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#define X_PROPERTY_SESSION_SKILL_DRAW_PROBABILITY 0x00011010
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// Attachment size is written to a leaderboard when the entry qualifies for
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// a gamerclip. The rating can be retrieved via XUserEstimateRankForRating.
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#define X_PROPERTY_ATTACHMENT_SIZE 0x00011011
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// Values for X_CONTEXT_GAME_TYPE
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#define X_CONTEXT_GAME_TYPE_RANKED 0
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#define X_CONTEXT_GAME_TYPE_STANDARD 1
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#endif // XBOXSTUBS_H
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