Counter Strike : Global Offensive Source Code
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//-----------------------------------------------------------------------------
// VAUDIO_MILES.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,..\frame_encoder,..\.."
}
$Linker
{
$SystemLibraries "iconv" [$OSXALL]
$SystemLibraries "openal" [$LINUXALL]
}
}
$Project "VAudio_Miles"
{
$Folder "Source Files"
{
$File "milesbase.cpp"
$File "mp3_miles.cpp"
$File "..\frame_encoder\voice_codec_frame.cpp"
$File "voice_codec_miles.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\tier1\interface.h"
$File "$SRCDIR\public\vaudio\ivaudio.h"
$File "milesbase.h"
$File "$SRCDIR\common\miles\mss.h"
}
$Folder "Link Libraries"
{
$File "$SRCDIR\lib\common\mss32.lib" [$WIN32]
$File "$SRCDIR\lib\common\mss64.lib" [$WIN64]
$File "$SRCDIR\lib\osx32\release\libMilesX86.dylib" [$OSX32]
$File "$SRCDIR\lib\osx64\release\libMilesX64.dylib" [$OSX64]
$File "$SRCDIR\lib\linux32\release\libMiles.so" [$LINUX32]
$ImpLibExternal "Miles" [$LINUX64]
}
}