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217 lines
6.1 KiB
217 lines
6.1 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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/* This product contains Speex software. The license terms of the Speex
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software, distributed with this product, are as follows:
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© 2002-2003, Jean-Marc Valin/Xiph.Org Foundation
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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- Redistributions of source code must retain the above copyright notice,
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this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or
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other materials provided with the distribution.
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Neither the name of the Xiph.org Foundation nor the names of its
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contributors may be used to endorse or promote products derived from this
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software without specific prior written permission.
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This software is provided by the copyright holders and contributors "as is"
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and any express or implied warranties, including, but not limited to, the
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implied warranties of merchantability and fitness for a particular purpose
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are disclaimed. In no event shall the foundation or contributors be liable
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for any direct, indirect, incidental, special, exemplary, or consequential
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damages (including, but not limited to, procurement of substitute goods or
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services; loss of use, data, or profits; or business interruption) however
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caused and on any theory of liability, whether in contract, strict
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liability, or tort (including negligence or otherwise) arising in any way
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out of the use of this software, even if advised of the possibility of such
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damage. */
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#include "ivoicecodec.h"
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#include "VoiceEncoder_Speex.h"
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#include <stdio.h>
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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#define SAMPLERATE 8000 // get 8000 samples/sec
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#define RAW_FRAME_SIZE 160 // in 160 samples per frame
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// each quality has a differnt farme size
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const int ENCODED_FRAME_SIZE [11] = {6,6,15,15,20,20,28,28,38,38,38};
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/* useful Speex voice qualities are 0,2,4,6 and 8. each quality level
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has a diffrent encoded frame size and needed bitrate:
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Quality 0 : 6 bytes/frame, 2400bps
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Quality 2 : 15 bytes/frame, 6000bps
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Quality 4 : 20 bytes/frame, 8000bps
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Quality 6 : 28 bytes/frame, 11200bps
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Quality 8 : 38 bytes/frame, 15200bps */
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extern IVoiceCodec* CreateVoiceCodec_Frame(IFrameEncoder *pEncoder);
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void* CreateSpeexVoiceCodec()
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{
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IFrameEncoder *pEncoder = new VoiceEncoder_Speex;
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return CreateVoiceCodec_Frame( pEncoder );
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}
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EXPOSE_INTERFACE_FN(CreateSpeexVoiceCodec, IVoiceCodec, "vaudio_speex")
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//////////////////////////////////////////////////////////////////////
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// Construction/Destruction
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//////////////////////////////////////////////////////////////////////
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VoiceEncoder_Speex::VoiceEncoder_Speex()
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{
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m_EncoderState = NULL;
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m_DecoderState = NULL;
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m_Quality = 0;
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}
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VoiceEncoder_Speex::~VoiceEncoder_Speex()
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{
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TermStates();
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}
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bool VoiceEncoder_Speex::Init(int quality, int &rawFrameSize, int &encodedFrameSize)
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{
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if ( !InitStates() )
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return false;
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rawFrameSize = RAW_FRAME_SIZE * BYTES_PER_SAMPLE;
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// map gerneral voice quality 1-5 to speex quality levels
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switch ( quality )
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{
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case 1 : m_Quality = 0; break;
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case 2 : m_Quality = 2; break;
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case 3 : m_Quality = 4; break;
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case 4 : m_Quality = 6; break;
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case 5 : m_Quality = 8; break;
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default : m_Quality = 0; break;
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}
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encodedFrameSize = ENCODED_FRAME_SIZE[m_Quality];
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speex_encoder_ctl( m_EncoderState, SPEEX_SET_QUALITY, &m_Quality);
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speex_decoder_ctl( m_DecoderState, SPEEX_SET_QUALITY, &m_Quality);
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int postfilter = 1; // Set the perceptual enhancement on
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speex_decoder_ctl( m_DecoderState, SPEEX_SET_ENH, &postfilter);
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int samplerate = SAMPLERATE;
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speex_decoder_ctl( m_DecoderState, SPEEX_SET_SAMPLING_RATE, &samplerate );
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speex_encoder_ctl( m_EncoderState, SPEEX_SET_SAMPLING_RATE, &samplerate );
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return true;
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}
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void VoiceEncoder_Speex::Release()
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{
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delete this;
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}
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void VoiceEncoder_Speex::EncodeFrame(const char *pUncompressedBytes, char *pCompressed)
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{
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float input[RAW_FRAME_SIZE];
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short * in = (short*)pUncompressedBytes;
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/*Copy the 16 bits values to float so Speex can work on them*/
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for (int i=0;i<RAW_FRAME_SIZE;i++)
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{
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input[i]=(float)*in;
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in++;
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}
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/*Flush all the bits in the struct so we can encode a new frame*/
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speex_bits_reset( &m_Bits );
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/*Encode the frame*/
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speex_encode( m_EncoderState, input, &m_Bits );
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/*Copy the bits to an array of char that can be written*/
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int size;
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size = speex_bits_write(&m_Bits, pCompressed, ENCODED_FRAME_SIZE[m_Quality] );
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// char text[255]; _snprintf(text, 255, "outsize %i,", size ); OutputDebugStr( text );
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}
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void VoiceEncoder_Speex::DecodeFrame(const char *pCompressed, char *pDecompressedBytes)
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{
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float output[RAW_FRAME_SIZE];
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short * out = (short*)pDecompressedBytes;
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if (pCompressed == NULL)
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{
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for (int i=0;i<RAW_FRAME_SIZE;i++)
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{
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*out = (short)0;
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out++;
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}
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return;
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}
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/*Copy the data into the bit-stream struct*/
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speex_bits_read_from(&m_Bits, (char *)pCompressed, ENCODED_FRAME_SIZE[m_Quality] );
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/*Decode the data*/
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speex_decode(m_DecoderState, &m_Bits, output);
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/*Copy from float to short (16 bits) for output*/
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for (int i=0;i<RAW_FRAME_SIZE;i++)
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{
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*out = (short)output[i];
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out++;
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}
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}
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bool VoiceEncoder_Speex::ResetState()
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{
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speex_encoder_ctl(m_EncoderState, SPEEX_RESET_STATE , NULL );
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speex_decoder_ctl(m_DecoderState, SPEEX_RESET_STATE , NULL );
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return true;
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}
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bool VoiceEncoder_Speex::InitStates()
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{
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speex_bits_init(&m_Bits);
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m_EncoderState = speex_encoder_init( &speex_nb_mode ); // narrow band mode 8kbp
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m_DecoderState = speex_decoder_init( &speex_nb_mode );
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return m_EncoderState && m_DecoderState;
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}
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void VoiceEncoder_Speex::TermStates()
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{
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if(m_EncoderState)
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{
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speex_encoder_destroy( m_EncoderState );
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m_EncoderState = NULL;
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}
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if(m_DecoderState)
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{
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speex_decoder_destroy( m_DecoderState );
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m_DecoderState = NULL;
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}
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speex_bits_destroy( &m_Bits );
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}
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