Counter Strike : Global Offensive Source Code
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//====== Copyright c 1996-2007, Valve Corporation, All rights reserved. =======//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "stdafx.h"
#include "cmdsyncmesh.h"
#include "cmdhandlers.h"
#include <io.h>
#include <stdio.h>
#include <stdlib.h>
#include <direct.h>
#include <atlenc.h>
#include "hammer.h"
#include "Box3D.h" // For units
#include "History.h"
#include "MainFrm.h"
#include "GlobalFunctions.h"
#include "MapDoc.h"
#include "MapView.h"
#include "ToolManager.h"
#include "smartptr.h"
#include "utlhash.h"
#include "generichash.h"
#include "utlbuffer.h"
#include "valve_ipc_win32.h"
#include "threadtools.h"
#include "mapsolid.h"
#include "mapentity.h"
#include "chunkfile.h"
#include "texturebrowser.h"
#include "vmfentitysupport.h"
#include "vmfmeshdatasupport.h"
//
// Fwd declarations
//
class CToolHandler_SyncMesh;
//
// Friendly structures declarations
//
class CMapDoc_Friendly : public CMapDoc
{
friend class CToolHandler_SyncMesh;
};
static CMapDoc_Friendly * _AsFriendlyDoc( CDocument *pDoc )
{
if ( pDoc )
{
ASSERT_KINDOF( CMapDoc, pDoc );
}
return static_cast< CMapDoc_Friendly * >( pDoc );
}
//
// Settings
//
static bool s_opt_vmf_bStoreMdl = true;
static bool s_opt_vmf_bStoreDmx = true;
static bool s_opt_vmf_bStoreMa = true;
static bool s_opt_maya_bMeshAtOrigin = false;
static bool s_opt_maya_bReplaceSelection = true;
static HWND s_hMainWnd = NULL;
//
// Utility routines
//
BOOL PrepareEmptyTempHammerDir( CString &sPath )
{
// Create the temp directory
char const *pszVproject = getenv( "VPROJECT" );
if ( !pszVproject )
return FALSE;
sPath = pszVproject;
sPath.Replace( '\\', '/' );
sPath.Append( "/models/.hammer.tmp" );
// Remove the folder
if ( !access( sPath, 00) )
{
SHFILEOPSTRUCT sfo;
memset( &sfo, 0, sizeof( sfo ) );
sfo.hwnd = AfxGetMainWnd()->GetSafeHwnd();
sfo.wFunc = FO_DELETE;
sfo.fFlags = FOF_NOCONFIRMATION | FOF_NOERRORUI | FOF_SILENT;
CArrayAutoPtr< char > bufPathCopy( new char [ sPath.GetLength() + 10 ] );
sprintf( bufPathCopy.Get(), "%s/*.*%c%c", sPath, 0, 0 );
Q_FixSlashes( bufPathCopy.Get() );
sfo.pFrom = bufPathCopy.Get();
if ( SHFileOperation( &sfo ) )
return FALSE;
}
// Create it empty
BOOL bDir = !mkdir( sPath ) || ( errno == EEXIST );
if ( !bDir )
return FALSE;
return TRUE;
}
BOOL GetMdlCacheDir( CString &sPath )
{
// Create the temp directory
char const *pszVproject = getenv( "VPROJECT" );
if ( !pszVproject )
return FALSE;
sPath = pszVproject;
sPath.Replace( '\\', '/' );
sPath.Append( "/models/.hammer.mdlcache" );
// Create it empty
BOOL bDir = !mkdir( sPath ) || ( errno == EEXIST );
if ( !bDir )
return FALSE;
return TRUE;
}
CString GetSystemTempDir()
{
CString sPath;
if ( char const *pszTemp = getenv("TEMP") )
{
sPath = pszTemp;
}
else if ( char const *pszTmp = getenv("TMP") )
{
sPath = pszTmp;
}
else
{
sPath = "c:";
}
sPath.Replace( '\\', '/' );
return sPath;
}
int ComputeBufferHash( const void *lpvBuffer, size_t numBytes )
{
return HashBlock( lpvBuffer, numBytes );
}
int ComputeFileHash( const char *pszFilename )
{
CUtlBuffer bufFile;
if ( g_pFileSystem->ReadFile( pszFilename, NULL, bufFile ) )
return ComputeBufferHash( bufFile.Base(), bufFile.TellPut() );
return 0;
}
BOOL IsFileReadable( const char *pszFilename )
{
return 0 == access( pszFilename, 04 );
}
CString GetOtherFileName( CString &sFile, char const *szNewExt, int nCurExtLen )
{
return sFile.Left( sFile.GetLength() - nCurExtLen ) + szNewExt;
}
void SwitchActiveWindow( HWND hWndActivate )
{
HWND hWndFg = GetForegroundWindow();
if ( hWndActivate == hWndFg )
return;
DWORD dwThreadIdFg, dwThreadIdActivate;
dwThreadIdFg = GetWindowThreadProcessId( hWndFg, NULL );
dwThreadIdActivate = GetWindowThreadProcessId( hWndActivate, NULL );
if ( dwThreadIdActivate != dwThreadIdFg )
AttachThreadInput( dwThreadIdFg, dwThreadIdActivate, TRUE );
SetForegroundWindow( hWndActivate );
BringWindowToTop( hWndActivate );
if ( dwThreadIdActivate != dwThreadIdFg )
AttachThreadInput( dwThreadIdFg, dwThreadIdActivate, FALSE );
if ( IsIconic( hWndActivate ) )
ShowWindow( hWndActivate, SW_RESTORE );
else
ShowWindow( hWndActivate, SW_SHOW );
}
//
// Command handler classes
//
class CToolHandler_SyncMesh : public IToolHandlerInfo
{
public:
CToolHandler_SyncMesh();
public:
virtual BOOL UpdateCmdUI( CCmdUI *pCmdUI );
virtual BOOL Execute( UINT uMsg );
public:
BOOL RequestDmxLoad( char const *pszCookie, char const *pszDmxFile );
BOOL RequestTexture( char const *pszTextureString );
void AppMainLoopIdle();
protected:
BOOL Setup();
BOOL CanExecute();
protected:
BOOL CopySelToClipboard();
BOOL CreateTempDoc();
BOOL PasteSelToTempDoc();
BOOL CreateTempFileName();
BOOL ExportTempDoc();
BOOL CloseTempDoc();
BOOL NotifyMaya();
protected:
BOOL ProcessDmxRequest();
BOOL DmxPrepareModelFiles();
BOOL DmxDeleteOrigObjects();
BOOL DmxCreateStaticProp();
protected:
CWinApp *m_pApp;
CMapDoc_Friendly *m_pDoc;
CMapView *m_pView;
CSelection *m_pSelection;
CSelection m_origSelection;
Vector m_vecSelectionCenter;
IHammerClipboard *m_pCopiedObjects;
CMapDoc_Friendly *m_pTempDoc;
CString m_strTempFileName;
CString m_strMayaRequest;
CString m_strCookie;
CString m_strReqCookie;
CString m_strReqDmxFileName;
CDialog *m_pAsyncDialogRequest;
CThreadFastMutex m_mtxRequest;
CString m_strDmxFileName;
CString m_strMdlFileName;
}
g_ToolHandlerSyncMesh;
IToolHandlerInfo *g_pToolHandlerSyncMesh = &g_ToolHandlerSyncMesh;
static void AppMainLoopIdle_Delegate()
{
g_ToolHandlerSyncMesh.AppMainLoopIdle();
}
CToolHandler_SyncMesh::CToolHandler_SyncMesh()
{
m_pApp = NULL;
m_pDoc = NULL;
m_pView = NULL;
m_pSelection = NULL;
m_pCopiedObjects = NULL;
m_pTempDoc = NULL;
m_pAsyncDialogRequest = NULL;
AppRegisterMessageLoopFn( AppMainLoopIdle_Delegate );
}
//////////////////////////////////////////////////////////////////////////
//
// IPC Server class
//
//////////////////////////////////////////////////////////////////////////
class CHammerIpcServer : public CValveIpcServerUtl
{
public:
CHammerIpcServer() : CValveIpcServerUtl( "HAMMER_IPC_SERVER" )
{
AppRegisterPostInitFn( AppInit );
AppRegisterPreShutdownFn( AppShutdown );
}
static void AppInit() { g_HammerIpcServer.EnsureRegisteredAndRunning(); }
static void AppShutdown() { g_HammerIpcServer.EnsureStoppedAndUnregistered(); }
public:
virtual BOOL ExecuteCommand( CUtlBuffer &cmd, CUtlBuffer &res );
}
g_HammerIpcServer;
//////////////////////////////////////////////////////////////////////////
//
// Async texture browser interaction
//
//////////////////////////////////////////////////////////////////////////
class CTextureBrowser_Async : public CTextureBrowser
{
public:
CTextureBrowser_Async();
protected:
virtual INT_PTR DoModal();
protected:
virtual void OnResult( INT_PTR nModalResult );
};
//////////////////////////////////////////////////////////////////////////
//
// Tool handler implementation
//
//////////////////////////////////////////////////////////////////////////
void CToolHandler_SyncMesh::AppMainLoopIdle()
{
s_hMainWnd = AfxGetMainWnd()->GetSafeHwnd();
CDialog *pAsyncDlg = NULL;
// Fetch requests
{
AUTO_LOCK( m_mtxRequest );
if ( !m_strReqDmxFileName.IsEmpty() )
{
m_strDmxFileName = m_strReqDmxFileName;
m_strReqDmxFileName.Empty();
m_strReqCookie.Empty();
}
if ( m_pAsyncDialogRequest )
{
pAsyncDlg = m_pAsyncDialogRequest;
}
}
if ( !m_strDmxFileName.IsEmpty() )
{
ProcessDmxRequest();
m_strDmxFileName.Empty();
SwitchActiveWindow( s_hMainWnd );
}
if ( pAsyncDlg )
{
SwitchActiveWindow( s_hMainWnd );
pAsyncDlg->DoModal();
m_pAsyncDialogRequest = NULL;
}
}
BOOL CToolHandler_SyncMesh::UpdateCmdUI( CCmdUI *pCmdUI )
{
s_hMainWnd = AfxGetMainWnd()->GetSafeHwnd();
BOOL bEnabled =
Setup() &&
CanExecute()
;
pCmdUI->Enable( bEnabled );
return TRUE;
}
BOOL CToolHandler_SyncMesh::Execute( UINT uMsg )
{
// Execute the command
BOOL bSuccess =
Setup() &&
CanExecute();
if ( !bSuccess )
return FALSE;
// Determine if we are processing brushed primitives or model selection
// also remember the selection
m_origSelection = *m_pSelection;
m_pSelection->GetBoundsCenter( m_vecSelectionCenter );
bSuccess =
CopySelToClipboard() &&
CreateTempDoc() &&
PasteSelToTempDoc() &&
CreateTempFileName() &&
ExportTempDoc();
CloseTempDoc();
if ( bSuccess )
{
NotifyMaya();
}
else
{
AfxMessageBox( "Failed to prepare mesh for Maya", MB_ICONSTOP | MB_OK );
}
// Set new tool to pointer
ToolManager()->SetTool( TOOL_POINTER );
return TRUE;
}
//
// Stage by stage implementation
//
BOOL CToolHandler_SyncMesh::Setup()
{
m_pApp = AfxGetApp();
if ( !m_pApp )
return FALSE;
m_pDoc = _AsFriendlyDoc( CMapDoc::GetActiveMapDoc() );
if ( !m_pDoc )
return FALSE;
m_pView = m_pDoc->GetActiveMapView();
if ( !m_pView )
return FALSE;
m_pSelection = m_pDoc->GetSelection();
if ( !m_pSelection )
return FALSE;
if ( m_pSelection->IsEmpty() ||
m_pSelection->GetCount() < 1 )
return FALSE;
m_pTempDoc = NULL;
m_pCopiedObjects = NULL;
m_strTempFileName.Empty();
return TRUE;
}
BOOL CToolHandler_SyncMesh::CanExecute()
{
if ( GetMainWnd()->IsShellSessionActive() )
return FALSE;
if ( ToolManager()->GetActiveToolID() == TOOL_FACEEDIT_MATERIAL )
return FALSE;
// Check selection objects
const CMapObjectList *pList = m_pSelection->GetList();
for ( int k = 0; k < pList->Count(); ++ k )
{
CMapClass *pElem = (CUtlReference< CMapClass >)pList->Element( k );
MAPCLASSTYPE eType = pElem->GetType();
( void ) eType;
if ( pElem->IsMapClass( MAPCLASS_TYPE( CMapEntity ) ) )
{
if ( !static_cast< CMapEntity * >( pElem )->IsClass( "prop_static" ) )
return FALSE;
else
continue;
}
else if ( pElem->IsMapClass( MAPCLASS_TYPE( CMapSolid ) ) )
continue;
else
return FALSE;
}
return TRUE;
}
BOOL CToolHandler_SyncMesh::CopySelToClipboard()
{
m_pCopiedObjects = IHammerClipboard::CreateInstance();
m_pDoc->Copy( m_pCopiedObjects );
return TRUE;
}
BOOL CToolHandler_SyncMesh::CreateTempDoc()
{
CDocTemplate *pTemplate = NULL;
if ( POSITION pos = m_pApp->GetFirstDocTemplatePosition() )
{
pTemplate = m_pApp->GetNextDocTemplate( pos );
}
if ( !pTemplate )
return FALSE;
// Force a new document file created
m_pTempDoc = _AsFriendlyDoc( pTemplate->OpenDocumentFile( NULL ) );
if ( !m_pTempDoc )
return FALSE;
return TRUE;
}
BOOL CToolHandler_SyncMesh::PasteSelToTempDoc()
{
// Force snapping off in the doc
bool bSnapping = m_pTempDoc->IsSnapEnabled();
if ( bSnapping )
m_pTempDoc->OnMapSnaptogrid();
// Perform the paste
Vector vecPasteOffset( 0, 0, 0 ), vecSelCenter;
m_pSelection->GetBoundsCenter( vecSelCenter );
vecPasteOffset -= vecSelCenter;
if ( !s_opt_maya_bMeshAtOrigin )
vecPasteOffset = Vector( 0, 0, 0 );
m_pTempDoc->Paste( m_pCopiedObjects, m_pTempDoc->GetMapWorld(),
vecPasteOffset, QAngle(0, 0, 0), NULL, false, NULL);
// Restore snapping mode
if ( bSnapping )
m_pTempDoc->OnMapSnaptogrid();
return TRUE;
}
BOOL CToolHandler_SyncMesh::CreateTempFileName()
{
m_strTempFileName = GetSystemTempDir() + "/hammer_geom.vmf";
ATLTRACE( "[SyncMesh] Temp file name is '%s'\n", (LPCTSTR) m_strTempFileName );
return TRUE;
}
BOOL CToolHandler_SyncMesh::ExportTempDoc()
{
extern BOOL bSaveVisiblesOnly;
CAutoPushPop< BOOL > _auto_bSaveVisiblesOnly( bSaveVisiblesOnly, FALSE );
BOOL bSaved = m_pTempDoc->OnSaveDocument( m_strTempFileName );
if ( !bSaved )
return FALSE;
m_strMayaRequest = "hammerBrush";
return TRUE;
}
BOOL CToolHandler_SyncMesh::CloseTempDoc()
{
if ( m_pCopiedObjects )
{
m_pCopiedObjects->Destroy();
m_pCopiedObjects = NULL;
}
if ( m_pTempDoc )
{
m_pTempDoc->SetModifiedFlag( FALSE );
m_pTempDoc->OnFileClose();
}
// Activate the view that used to be active
if ( m_pView )
{
m_pDoc->SetActiveView( m_pView );
}
return TRUE;
}
BOOL CToolHandler_SyncMesh::NotifyMaya()
{
CValveIpcClientUtl ipc( "MAYA_VST_UIHOOK_IPC_SERVER" );
while ( !ipc.Connect() )
{
int iResponse = AfxMessageBox(
"Cannot connect to Maya.\n"
"Make sure you have Maya running and proper plug-ins loaded and try again.",
MB_ICONWARNING | MB_RETRYCANCEL );
if ( iResponse != IDRETRY )
return FALSE;
}
// Update the cookie
m_strCookie.Format( "%d", 1 + atoi( ( LPCTSTR ) m_strCookie ) );
CUtlBuffer cmd;
cmd.PutString( m_strMayaRequest );
cmd.PutString( m_strCookie );
cmd.PutString( m_strTempFileName );
CUtlBuffer res;
res.EnsureCapacity( 2 * MAX_PATH );
if ( !ipc.ExecuteCommand( cmd, res ) )
goto comm_error;
int uCode = res.GetInt();
switch ( uCode )
{
case 0: // Error
{
char chErrorString[ MAX_PATH ] = {0};
sprintf( chErrorString, "Generic Error" );
res.GetString( chErrorString, sizeof( chErrorString ) - 1 );
AfxMessageBox( chErrorString, MB_ICONSTOP );
return FALSE;
}
case 1: // OK
return TRUE;
default:
goto comm_error;
}
comm_error:
AfxMessageBox(
"Cannot communicate with Maya.\n"
"Make sure you have Maya running and proper plug-ins loaded and try again.",
MB_ICONSTOP | MB_OK );
return FALSE;
}
BOOL CToolHandler_SyncMesh::RequestDmxLoad( char const *pszCookie, char const *pszDmxFile )
{
if ( stricmp( pszCookie, m_strCookie ) )
return FALSE;
AUTO_LOCK( m_mtxRequest );
m_strReqDmxFileName = pszDmxFile;
m_strReqCookie = pszCookie;
return TRUE;
}
BOOL CToolHandler_SyncMesh::RequestTexture( char const *pszTextureString )
{
AFX_MANAGE_STATE( AfxGetStaticModuleState() );
if ( ::GetLastActivePopup( s_hMainWnd ) != s_hMainWnd )
return FALSE;
{
AUTO_LOCK( m_mtxRequest );
if ( m_pAsyncDialogRequest )
return FALSE;
CTextureBrowser_Async *pBrowser = new CTextureBrowser_Async;
if ( !pBrowser )
return FALSE;
m_pAsyncDialogRequest = pBrowser;
pBrowser->SetTextureFormat( tfVMT );
if ( pszTextureString )
{
pBrowser->SetInitialTexture( pszTextureString );
}
}
return TRUE;
}
BOOL CToolHandler_SyncMesh::ProcessDmxRequest()
{
CWaitCursor curWait;
CUtlInplaceBuffer bufIndex( 0, 0, CUtlInplaceBuffer::TEXT_BUFFER );
if ( !DmxDeleteOrigObjects() )
goto failed;
if ( !g_pFileSystem->ReadFile( m_strDmxFileName, NULL, bufIndex ) )
goto failed;
while ( char *pszEntry = bufIndex.InplaceGetLinePtr() )
{
if ( !*pszEntry )
continue;
m_strDmxFileName = pszEntry;
m_strDmxFileName += ".dmx";
if ( DmxPrepareModelFiles() )
DmxCreateStaticProp();
}
m_strCookie.Format( "%d", 1 + atoi( ( LPCTSTR ) m_strCookie ) ); // TODO: for now we just bump the cookie and prevent subsequent import
return TRUE;
failed:
AfxMessageBox( "Failed to apply Maya-edited geometry", MB_ICONSTOP | MB_OK );
return TRUE;
}
BOOL CToolHandler_SyncMesh::DmxPrepareModelFiles()
{
if ( !s_opt_vmf_bStoreMdl )
return TRUE;
// Create the temp directory
char const *pszVproject = getenv( "VPROJECT" );
CString sPath;
if ( !PrepareEmptyTempHammerDir( sPath ) )
return FALSE;
// Copy the dmx
CString sDmx = sPath + "/mayamesh.dmx";
if ( !CopyFile( m_strDmxFileName, sDmx, FALSE ) )
return FALSE;
// Create a sample .qc
CString sQc = sPath + "/mayamesh.qc";
if ( FILE *fQc = fopen( sQc, "wt" ) )
{
fprintf( fQc,
" $modelname .hammer.tmp/studiomdl.mdl \n"
" $scale 1.0 \n"
" $body \"Body\" \"mayamesh.dmx\" \n"
" $staticprop \n"
" $upaxis y \n"
" $sequence \"idle\" \"mayamesh\" fps 30 \n"
" $collisionmodel \"mayamesh.dmx\" { $automass $concave }\n"
);
fclose( fQc );
}
else
return FALSE;
// Compile the mdl
CString sExeName;
sExeName.Format( "%s/../bin/studiomdl.exe", pszVproject );
CString sMdlCmdLine;
sMdlCmdLine.Format( "%s/../bin/studiomdl.exe -nop4 -fastbuild \"%s\"",
pszVproject, ( LPCTSTR ) sQc );
STARTUPINFO si;
memset( &si, 0, sizeof( si ) );
si.cb = sizeof( si );
si.dwFlags = STARTF_USESHOWWINDOW;
si.wShowWindow = SW_HIDE;
PROCESS_INFORMATION pi;
memset( &pi, 0, sizeof( pi ) );
// system( sMdlCmdLine );
BOOL bCreatedProcess = CreateProcess(
sExeName.GetBuffer(), sMdlCmdLine.GetBuffer(),
NULL, NULL, FALSE, 0, NULL, NULL,
&si, &pi );
bCreatedProcess;
if ( pi.hThread )
{
CloseHandle( pi.hThread );
pi.hThread = NULL;
}
if ( pi.hProcess )
{
WaitForSingleObject( pi.hProcess, INFINITE );
CloseHandle( pi.hProcess );
pi.hProcess = NULL;
}
// We should have the model now
CString sMdl = sPath + "/studiomdl.mdl";
if ( !IsFileReadable( sMdl ) )
return FALSE;
m_strMdlFileName = sMdl;
return TRUE;
}
BOOL CToolHandler_SyncMesh::DmxDeleteOrigObjects()
{
// Make sure we are still in the same document and same selection
if ( m_pDoc != m_origSelection.GetMapDoc() )
return FALSE;
if ( s_opt_maya_bReplaceSelection )
{
m_pDoc->OnEditDelete();
}
else
{
GetHistory()->MarkUndoPosition( m_pSelection->GetList(), "Delete" );
// Delete objects in selection
const CMapObjectList &lst = *m_origSelection.GetList();
for ( int k = 0; k < lst.Count(); ++ k )
{
CMapClass *pObj = (CUtlReference< CMapClass >)lst.Element( k );
m_pDoc->DeleteObject( pObj );
}
m_pSelection->RemoveAll();
m_pDoc->SetModifiedFlag();
}
return TRUE;
}
BOOL CToolHandler_SyncMesh::DmxCreateStaticProp()
{
// Make sure we are still in the same document and same selection
if ( m_pDoc != m_origSelection.GetMapDoc() )
return FALSE;
// Compute model hash
int iMdlHash = ComputeFileHash( m_strDmxFileName );
if ( !iMdlHash )
return FALSE;
// Crack the DMX file coordinates
float vecDmxOffset[3] = {0};
if ( m_strDmxFileName.GetLength() > 37 &&
m_strDmxFileName[ m_strDmxFileName.GetLength() - 37 ] == '@' )
{
int arrV[4] = {0};
for ( int k = 0; k < 4; ++ k )
{
CString sParse = m_strDmxFileName.Mid( m_strDmxFileName.GetLength() - 37 + 1 + 8 * k, 8 );
arrV[k] = strtoul( sParse, NULL, 16 );
}
for ( int k = 1; k < 4; ++ k )
{
vecDmxOffset[ k - 1 ] = reinterpret_cast< float & >( arrV[ k ] );
}
}
// Move the model to the mdl cache section
CString sMdlPath;
if ( !GetMdlCacheDir( sMdlPath ) )
return FALSE;
CString sMdlCacheFile;
sMdlCacheFile.Format( "%s/%08X.mdl", ( LPCTSTR ) sMdlPath, iMdlHash );
CString sMdlCacheFileRel = sMdlCacheFile.Mid( strlen( getenv( "VPROJECT" ) ) + 1 );
if ( s_opt_vmf_bStoreMdl )
{
char const * arrFiles[] = { ".mdl", ".vvd", ".dx90.vtx", ".phy", ".ss2" };
bool arrRequired[] = { true, true, true, false, false };
for ( int j = 0; j < ARRAYSIZE( arrFiles ); ++ j )
{
CString sSrc = GetOtherFileName( m_strMdlFileName, arrFiles[ j ], 4 );
CString sDest = GetOtherFileName( sMdlCacheFile, arrFiles[j], 4 );
CopyFile( sSrc, sDest, FALSE );
if ( !IsFileReadable( sDest ) && arrRequired[ j ] )
return FALSE;
}
// Patch the MDL file
if ( FILE *fp = fopen( sMdlCacheFile, "r+b" ) )
{
fseek( fp, 12, SEEK_SET );
fprintf( fp, "%s%c%c", ( (LPCTSTR) sMdlCacheFileRel ) + strlen( "models/" ), 0, 0 );
fclose( fp );
}
else
return FALSE;
}
if ( s_opt_vmf_bStoreDmx )
{
// Copy the dmx file as well
CString sDmxCacheFile;
sDmxCacheFile.Format( "%s/%08X.dmx", ( LPCTSTR ) sMdlPath, iMdlHash );
CopyFile( m_strDmxFileName, sDmxCacheFile, FALSE );
if ( !IsFileReadable( sDmxCacheFile ) )
return FALSE;
}
if ( s_opt_vmf_bStoreMa )
{
// Copy the maya file as well
CString sMayaCacheFile;
sMayaCacheFile.Format( "%s/%08X.ma", ( LPCTSTR ) sMdlPath, iMdlHash );
CopyFile( GetOtherFileName( m_strDmxFileName, ".ma", 4 ), sMayaCacheFile, FALSE );
if ( !IsFileReadable( sMayaCacheFile ) )
return FALSE;
}
// Create the static prop
Vector vecEntityPos( vecDmxOffset[0], vecDmxOffset[1], vecDmxOffset[2] );
if ( s_opt_maya_bMeshAtOrigin )
vecEntityPos += m_vecSelectionCenter;
CMapEntity *pEnt = m_pDoc->CreateEntity( "prop_static",
vecEntityPos.x, vecEntityPos.y, vecEntityPos.z );
pEnt->SetKeyValue( "model", sMdlCacheFileRel ); // TODO: proper DMX/MDL encoding
return TRUE;
}
//////////////////////////////////////////////////////////////////////////
//
// Async texture browser implementation
//
//////////////////////////////////////////////////////////////////////////
CTextureBrowser_Async::CTextureBrowser_Async() :
CTextureBrowser( AfxGetMainWnd() )
{
NULL;
}
INT_PTR CTextureBrowser_Async::DoModal()
{
INT_PTR nResult = CTextureBrowser::DoModal();
OnResult( nResult );
delete this;
return nResult;
}
void CTextureBrowser_Async::OnResult( INT_PTR nModalResult )
{
CValveIpcClientUtl ipc( "MAYA_VST_UIHOOK_IPC_SERVER" );
if ( !ipc.Connect() )
return;
CUtlBuffer cmd;
cmd.PutString( "textureSelected" );
if ( nModalResult == IDOK )
{
cmd.PutString( m_cTextureWindow.szCurTexture );
}
else
{
cmd.PutString( "" );
}
CUtlBuffer res;
res.EnsureCapacity( 2 * MAX_PATH );
ipc.ExecuteCommand( cmd, res );
}
//////////////////////////////////////////////////////////////////////////
//
// Handling commands from Maya
//
//////////////////////////////////////////////////////////////////////////
BOOL CHammerIpcServer::ExecuteCommand( CUtlBuffer &cmd, CUtlBuffer &res )
{
char szCmd[ MAX_PATH ] = {0};
cmd.GetString( szCmd, sizeof( szCmd ) - 1 );
if ( !stricmp( szCmd, "mayaDmx" ) )
{
cmd.GetString( szCmd, sizeof( szCmd ) - 1 );
CString sCookie = szCmd;
cmd.GetString( szCmd, sizeof( szCmd ) - 1 );
char const *szDmxName = szCmd;
if ( !g_ToolHandlerSyncMesh.RequestDmxLoad( sCookie, szDmxName ) )
{
res.PutInt( 0 );
res.PutString( "Invalid mesh synchronization request!" );
return TRUE;
}
res.PutInt( 1 );
return TRUE;
}
if ( !stricmp( szCmd, "textureBrowse" ) )
{
cmd.GetString( szCmd, sizeof( szCmd ) - 1 );
char const *szTextureName = szCmd;
if ( !g_ToolHandlerSyncMesh.RequestTexture( szTextureName ) )
{
res.PutInt( 0 );
res.PutString( "Cannot request texture!" );
return TRUE;
}
res.PutInt( 1 );
return TRUE;
}
return FALSE;
}
//////////////////////////////////////////////////////////////////////////
//
// Special implementation of custom load/save chunks for entities
//
//////////////////////////////////////////////////////////////////////////
class CSyncMesh_SaveLoadHandler : public CVmfMeshDataSupport_SaveLoadHandler
{
public:
CSyncMesh_SaveLoadHandler();
~CSyncMesh_SaveLoadHandler();
public:
virtual char const *GetCustomSectionName() { return "meshdata"; }
public:
virtual ChunkFileResult_t SaveVMF( CChunkFile *pFile, IMapEntity_SaveInfo_t *pSaveInfo );
protected:
virtual ChunkFileResult_t OnFileDataLoaded( CUtlBuffer &bufData );
virtual ChunkFileResult_t OnFileDataWriting( CChunkFile *pFile, char const *szHash );
};
static CSyncMesh_SaveLoadHandler g_syncmesh_saveloadhandler;
CSyncMesh_SaveLoadHandler::CSyncMesh_SaveLoadHandler()
{
VmfInstallMapEntitySaveLoadHandler( this );
}
CSyncMesh_SaveLoadHandler::~CSyncMesh_SaveLoadHandler()
{
NULL;
}
ChunkFileResult_t CSyncMesh_SaveLoadHandler::SaveVMF( CChunkFile *pFile, IMapEntity_SaveInfo_t *pSaveInfo )
{
if ( !m_pEntity->IsClass( "prop_static" ) )
return ChunkFile_Ok;
LPCTSTR szModelName = m_pEntity->GetKeyValue( "model" );
if ( !szModelName || !*szModelName )
return ChunkFile_Ok;
CString sMdlPath;
if ( !GetMdlCacheDir( sMdlPath ) )
return ChunkFile_Ok;
CString sMdlRelPath = sMdlPath.Mid( strlen( getenv( "VPROJECT" ) ) + 1 ) + "/";
if ( !StringHasPrefix( szModelName, sMdlRelPath ) )
return ChunkFile_Ok;
// Model is under our special cache path
char szModelHash[ 16 ] = {0};
sprintf( szModelHash, "%.8s", szModelName + sMdlRelPath.GetLength() );
return WriteDataChunk( pFile, szModelHash );
}
ChunkFileResult_t CSyncMesh_SaveLoadHandler::OnFileDataWriting( CChunkFile *pFile, char const *szHash )
{
ChunkFileResult_t eResult;
LPCTSTR szModelName = m_pEntity->GetKeyValue( "model" );
CString sMdlPath;
GetMdlCacheDir( sMdlPath );
CString sMdlRelPath = sMdlPath.Mid( strlen( getenv( "VPROJECT" ) ) + 1 ) + "/";
char szModelHash[ 16 ] = {0};
sprintf( szModelHash, "%.8s", szModelName + sMdlRelPath.GetLength() );
// Write files
char const * arrFiles[] = { ".ma", ".dmx", ".mdl", ".vvd", ".dx90.vtx", ".phy", ".ss2" };
char const * arrNames[] = { "maa", "dmx", "mdl", "vvd", "vtx", "phy", "ss2" };
bool bOptNames[] = { s_opt_vmf_bStoreMa, s_opt_vmf_bStoreDmx, s_opt_vmf_bStoreMdl, s_opt_vmf_bStoreMdl,
s_opt_vmf_bStoreMdl, s_opt_vmf_bStoreMdl, s_opt_vmf_bStoreMdl };
bool bOptRequired[] = { true, true, true, true, true, false };
for ( int j = 0; j < ARRAYSIZE( arrFiles ); ++ j )
{
if ( !bOptNames[j] )
continue;
CString sSrc = sMdlPath + CString( "/" ) + CString( szModelHash ) + arrFiles[j];
CUtlBuffer bufFile;
if ( !g_pFileSystem->ReadFile( sSrc, NULL, bufFile ) )
{
if ( !bOptRequired[ j ] )
continue;
else
return ChunkFile_OpenFail;
}
eResult = WriteBufferData( pFile, bufFile, arrNames[j] );
if ( eResult != ChunkFile_Ok )
return eResult;
}
return ChunkFile_Ok;
}
ChunkFileResult_t CSyncMesh_SaveLoadHandler::OnFileDataLoaded( CUtlBuffer &bufData )
{
char const * arrFiles[] = { ".ma", ".dmx", ".mdl", ".vvd", ".dx90.vtx", ".phy", ".ss2" };
char const * arrNames[] = { "maa", "dmx", "mdl", "vvd", "vtx", "phy", "ss2" };
char const *pFileExt = NULL;
// Determine the file name to save
for ( int j = 0; j < ARRAYSIZE( arrFiles ); ++ j )
{
if ( !stricmp( m_hLoadHeader.sPrefix, arrNames[j] ) )
{
pFileExt = arrFiles[j];
break;
}
}
if ( !pFileExt )
return ChunkFile_Fail;
// The filename
CString sSaveFileName;
if ( !GetMdlCacheDir( sSaveFileName ) )
return ChunkFile_Fail;
sSaveFileName += "/";
sSaveFileName += m_hLoadHeader.sHash;
sSaveFileName += pFileExt;
// We have file data, save it
if ( FILE *f = fopen( sSaveFileName, "wb" ) )
{
fwrite( bufData.Base(), 1, bufData.TellPut(), f );
fclose( f );
}
else
return ChunkFile_Fail;
return ChunkFile_Ok;
}