Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ====
//
// Purpose: Defines the interface to the entity sprinkle tool.
//
//=============================================================================
#ifndef __TOOL_SPRINKLE_DLG_H
#define __TOOL_SPRINKLE_DLG_H
#pragma once
class KeyValues;
enum
{
SPRINKLE_MODE_ADDITIVE = 0, // adds to existing objects
SPRINKLE_MODE_SUBTRACTIVE, // will remove from existing objects
SPRINKLE_MODE_REPLACE, // nukes entire objects from area
SPRINKLE_MODE_OVERWRITE, // overwrites existing objects
};
// CEntitySprinkleDlg dialog
class CEntitySprinkleDlg : public CDialog
{
DECLARE_DYNAMIC(CEntitySprinkleDlg)
public:
CEntitySprinkleDlg();
virtual ~CEntitySprinkleDlg();
void SetSprinkleTypes( KeyValues *pSprinkleInfo );
void GetGridSize( float &flGridXSize, float &flGridYSize );
KeyValues *GetSprinkleType( );
int GetSprinkleMode( );
int GetSprinkleDensity( );
bool UseDefinitionGridSize( );
bool UseRandomYaw( );
// Dialog Data
enum { IDD = IDD_ENTITY_SPRINKLE };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnCbnSelchangeSprinkleMode();
CComboBox m_SprinkleModeControl;
CSliderCtrl m_SprinkleDensityControl;
virtual BOOL OnInitDialog();
CEdit m_GridOffsetXControl;
CEdit m_GridOffsetYControl;
CEdit m_GridSizeXControl;
CEdit m_GridSizeYControl;
afx_msg void OnBnClickedSprinkleUseGrid();
CComboBox m_SprinkleTypeControl;
CStatic m_SprinkleDensityDisplayControl;
CButton m_DefinitionGridSizeControl;
afx_msg void OnBnClickedSprinkleDefinitionGridSize();
afx_msg void OnNMCustomdrawSprinkleDensity(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnClose();
CButton m_RandomYawControl;
};
#endif // __TOOL_SPRINKLE_DLG_H