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1488 lines
40 KiB
1488 lines
40 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include <stdafx.h>
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#include <afxcmn.h>
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#include "hammer.h"
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#include "MainFrm.h"
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#include "GlobalFunctions.h"
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#include "MapDoc.h"
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#include "FaceEdit_DispPage.h"
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#include "MapSolid.h"
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#include "MapFace.h"
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#include "MapDisp.h"
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#include "FaceEditSheet.h"
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#include "MapView3D.h"
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#include "History.h"
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#include "ToolDisplace.h"
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#include "ToolManager.h"
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#include "DispSew.h"
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#include "builddisp.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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CToolDisplace* GetDisplacementTool() { return dynamic_cast<CToolDisplace*>(ToolManager()->GetToolForID(TOOL_FACEEDIT_DISP)); }
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//=============================================================================
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IMPLEMENT_DYNAMIC( CFaceEditDispPage, CPropertyPage )
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BEGIN_MESSAGE_MAP( CFaceEditDispPage, CPropertyPage )
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//{{AFX_MSG_MAP( CFaceEditDispPage )
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ON_BN_CLICKED( ID_DISP_MASK_SELECT, OnCheckMaskSelect )
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ON_BN_CLICKED( ID_DISP_MASK_GRID, OnCheckMaskGrid )
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ON_BN_CLICKED( ID_DISP_NOPHYSICS_COLL, OnCheckNoPhysicsCollide )
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ON_BN_CLICKED( ID_DISP_NOHULL_COLL, OnCheckNoHullCollide )
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ON_BN_CLICKED( ID_DISP_NORAY_COLL, OnCheckNoRayCollide )
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ON_BN_CLICKED( ID_DISP_SELECT2, OnButtonSelect )
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ON_BN_CLICKED( ID_DISP_CREATE, OnButtonCreate )
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ON_BN_CLICKED( ID_DISP_DESTROY, OnButtonDestroy )
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ON_BN_CLICKED( ID_DISP_NOISE, OnButtonNoise )
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ON_BN_CLICKED( ID_DISP_SUBDIVIDE, OnButtonSubdivide )
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ON_BN_CLICKED( ID_DISP_SEW, OnButtonSew )
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ON_BN_CLICKED( ID_DISP_PAINT_GEO, OnButtonPaintGeo )
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ON_BN_CLICKED( ID_DISP_PAINT_DATA, OnButtonPaintData )
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ON_BN_CLICKED( ID_DISP_TAG_WALK, OnButtonTagWalkable )
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ON_BN_CLICKED( ID_DISP_TAG_BUILD, OnButtonTagBuildable )
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ON_BN_CLICKED( ID_DISP_INVERT_ALPHA, OnButtonInvertAlpha )
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ON_BN_CLICKED( IDC_SELECT_ADJACENT, OnSelectAdjacent )
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ON_NOTIFY( UDN_DELTAPOS, ID_SPIN_DISP_POWER, OnSpinUpDown )
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ON_NOTIFY( UDN_DELTAPOS, ID_SPIN_DISP_ELEVATION, OnSpinUpDown )
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ON_BN_CLICKED( ID_DISP_APPLY, OnButtonApply )
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//}}AFX_MSG_MAP
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ON_BN_CLICKED(ID_DISP_SCULPT_PAINT, &CFaceEditDispPage::OnBnClickedDispSculptPaint)
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END_MESSAGE_MAP()
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CFaceEditDispPage::CFaceEditDispPage() : CPropertyPage( IDD )
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{
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m_uiTool = FACEEDITTOOL_SELECT;
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m_bForceShowWalkable = false;
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m_bForceShowBuildable = false;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Deconstructor
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//-----------------------------------------------------------------------------
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CFaceEditDispPage::~CFaceEditDispPage()
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{
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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inline void CFaceEditDispPage::PostToolUpdate( void )
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{
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// update the mapdoc views
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CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
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if( pDoc )
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{
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pDoc->SetModifiedFlag();
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}
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// update the dialogs data
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UpdateDialogData();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::ClickFace( CMapSolid *pSolid, int faceIndex, int cmd, int clickMode )
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{
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m_bIsEditable = ( pSolid ? pSolid->IsEditable() : true );
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UpdateDialogData();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::UpdateEditControls( bool bAllDisps, bool bHasFace )
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{
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//
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// masks - always active!!
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//
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CButton *pcheckSelect = ( CButton* )GetDlgItem( ID_DISP_MASK_SELECT );
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CButton *pcheckGrid = ( CButton* )GetDlgItem( ID_DISP_MASK_GRID );
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pcheckSelect->EnableWindow( TRUE );
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pcheckGrid->EnableWindow( TRUE );
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//
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// tool buttons
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//
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CButton *pbuttonSelect = ( CButton* )GetDlgItem( ID_DISP_SELECT2 );
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CButton *pbuttonCreate = ( CButton* )GetDlgItem( ID_DISP_CREATE );
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CButton *pbuttonDestroy = ( CButton* )GetDlgItem( ID_DISP_DESTROY );
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CButton *pbuttonPaintGeo = ( CButton* )GetDlgItem( ID_DISP_PAINT_GEO );
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CButton *pbuttonPaintSculpt = ( CButton* )GetDlgItem( ID_DISP_SCULPT_PAINT );
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CButton *pbuttonPaintData = ( CButton* )GetDlgItem( ID_DISP_PAINT_DATA );
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CButton *pbuttonSubdiv = ( CButton* )GetDlgItem( ID_DISP_SUBDIVIDE );
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CButton *pbuttonSew = ( CButton* )GetDlgItem( ID_DISP_SEW );
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CButton *pbuttonNoise = ( CButton* )GetDlgItem( ID_DISP_NOISE );
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CButton *pButtonWalk = ( CButton* )GetDlgItem( ID_DISP_TAG_WALK );
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CButton *pButtonBuild = ( CButton* )GetDlgItem( ID_DISP_TAG_BUILD );
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pbuttonSelect->EnableWindow( TRUE );
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pbuttonCreate->EnableWindow( FALSE );
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pbuttonDestroy->EnableWindow( FALSE );
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pbuttonPaintGeo->EnableWindow( FALSE );
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pbuttonPaintSculpt->EnableWindow( FALSE );
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pbuttonPaintData->EnableWindow( FALSE );
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pbuttonSubdiv->EnableWindow( FALSE );
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pbuttonSew->EnableWindow( FALSE );
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pbuttonNoise->EnableWindow( FALSE );
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pButtonWalk->EnableWindow( TRUE );
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pButtonBuild->EnableWindow( TRUE );
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//
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// attributes (displacement info)
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//
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CEdit *peditPower = ( CEdit* )GetDlgItem( ID_DISP_POWER );
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CSpinButtonCtrl *pspinPower = ( CSpinButtonCtrl* )GetDlgItem( ID_SPIN_DISP_POWER );
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CEdit *peditElevation = ( CEdit* )GetDlgItem( ID_DISP_ELEVATION );
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CSpinButtonCtrl *pspinElevation = ( CSpinButtonCtrl* )GetDlgItem( ID_SPIN_DISP_ELEVATION );
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CEdit *peditScale = ( CEdit* )GetDlgItem( ID_DISP_SCALE );
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CButton *pbuttonApply = ( CButton* )GetDlgItem( ID_DISP_APPLY );
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CButton *pbuttonInvertAlpha = ( CButton* )GetDlgItem( ID_DISP_INVERT_ALPHA );
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CButton *pCheckNoPhysicsColl = ( CButton* )GetDlgItem( ID_DISP_NOPHYSICS_COLL );
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CButton *pCheckNoHullColl = ( CButton* )GetDlgItem( ID_DISP_NOHULL_COLL );
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CButton *pCheckNoRayColl = ( CButton* )GetDlgItem( ID_DISP_NORAY_COLL );
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peditPower->EnableWindow( FALSE );
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pspinPower->EnableWindow( FALSE );
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peditElevation->EnableWindow( FALSE );
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pspinElevation->EnableWindow( FALSE );
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peditScale->EnableWindow( FALSE );
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pbuttonApply->EnableWindow( FALSE );
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pbuttonInvertAlpha->EnableWindow( FALSE );
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pCheckNoPhysicsColl->EnableWindow( FALSE );
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pCheckNoHullColl->EnableWindow( FALSE );
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pCheckNoRayColl->EnableWindow( FALSE );
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// if there aren't any faces selected then the only active item should be selection
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if( !bHasFace )
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return;
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//
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// if not all selected faces are displacements then highlight only
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// SELECTION, CREATE, DESTROY, and SEW
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//
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if ( m_bIsEditable )
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{
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if( !bAllDisps )
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{
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pbuttonCreate->EnableWindow( TRUE );
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pbuttonDestroy->EnableWindow( TRUE );
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pbuttonSew->EnableWindow( TRUE );
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}
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// highlight all tool buttons, but CREATE
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else
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{
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pbuttonDestroy->EnableWindow( TRUE );
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pbuttonPaintGeo->EnableWindow( TRUE );
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pbuttonPaintSculpt->EnableWindow( TRUE );
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pbuttonPaintData->EnableWindow( TRUE );
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pbuttonSubdiv->EnableWindow( TRUE );
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pbuttonSew->EnableWindow( TRUE );
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pbuttonNoise->EnableWindow( TRUE );
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}
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// active attributes if in selection mode
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if( m_uiTool == FACEEDITTOOL_SELECT )
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{
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peditPower->EnableWindow( TRUE );
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pspinPower->EnableWindow( TRUE );
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peditElevation->EnableWindow( TRUE );
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pspinElevation->EnableWindow( TRUE );
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peditScale->EnableWindow( TRUE );
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pbuttonApply->EnableWindow( TRUE );
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pbuttonInvertAlpha->EnableWindow( TRUE );
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pCheckNoPhysicsColl->EnableWindow( TRUE );
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pCheckNoHullColl->EnableWindow( TRUE );
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pCheckNoRayColl->EnableWindow( TRUE );
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}
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::FillEditControls( bool bAllDisps )
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{
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CString strText;
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//
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// if all selected face have displacements
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//
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if( bAllDisps )
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{
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int power = 0;
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bool bAllPower = true;
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float elevation = 0.0f;
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bool bAllElevation = true;
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float scale = 1.0f;
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bool bAllScale = true;
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bool bAllNoPhysics = true;
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bool bAllNoHull = true;
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bool bAllNoRay = true;
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CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
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if( pSheet )
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{
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int faceCount = pSheet->GetFaceListCount();
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if( faceCount > 0 )
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{
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CMapFace *pFace = pSheet->GetFaceListDataFace( 0 );
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EditDispHandle_t handle = pFace->GetDisp();
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CMapDisp *pDisp = EditDispMgr()->GetDisp( handle );
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power = pDisp->GetPower();
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elevation = pDisp->GetElevation();
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scale = pDisp->GetScale();
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}
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//
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// test all faces for "equal" attributes
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//
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for( int faceIndex = 0; faceIndex < faceCount; faceIndex++ )
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{
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CMapFace *pFace = pSheet->GetFaceListDataFace( faceIndex );
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EditDispHandle_t handle = pFace->GetDisp();
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CMapDisp *pDisp = EditDispMgr()->GetDisp( handle );
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// test power, elevation, and scale
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if( power != pDisp->GetPower() ) { bAllPower = false; }
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if( elevation != pDisp->GetElevation() ) { bAllElevation = false; }
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if( scale != pDisp->GetScale() ) { bAllScale = false; }
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if ( !pDisp->CheckFlags( CCoreDispInfo::SURF_NOPHYSICS_COLL ) ) { bAllNoPhysics = false; }
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if ( !pDisp->CheckFlags( CCoreDispInfo::SURF_NOHULL_COLL ) ) { bAllNoHull = false; }
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if ( !pDisp->CheckFlags( CCoreDispInfo::SURF_NORAY_COLL ) ) { bAllNoRay = false; }
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}
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// set displacement power value to 3 - 9x9
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SetDlgItemText( ID_DISP_POWER, "" );
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if( bAllPower )
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{
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SetDlgItemInt( ID_DISP_POWER, power );
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}
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// set elevation value
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SetDlgItemText( ID_DISP_ELEVATION, "" );
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if( bAllElevation )
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{
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strText.Format( "%4.2f", elevation );
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SetDlgItemText( ID_DISP_ELEVATION, strText );
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}
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// set scale value
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SetDlgItemText( ID_DISP_SCALE, "" );
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if( bAllScale )
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{
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strText.Format( "%4.4f", scale );
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SetDlgItemText( ID_DISP_SCALE, strText );
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}
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CButton *pCheckBox;
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pCheckBox = ( CButton* )GetDlgItem( ID_DISP_NOPHYSICS_COLL );
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pCheckBox->SetCheck( FALSE );
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if ( bAllNoPhysics )
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{
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pCheckBox->SetCheck( TRUE );
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}
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pCheckBox = ( CButton* )GetDlgItem( ID_DISP_NOHULL_COLL );
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pCheckBox->SetCheck( FALSE );
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if ( bAllNoHull )
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{
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pCheckBox->SetCheck( TRUE );
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}
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pCheckBox = ( CButton* )GetDlgItem( ID_DISP_NORAY_COLL );
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pCheckBox->SetCheck( FALSE );
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if ( bAllNoRay )
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{
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pCheckBox->SetCheck( TRUE );
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}
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}
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}
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else
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{
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// set initial displacement power value to 3 - 9x9
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CSpinButtonCtrl *pSpin = ( CSpinButtonCtrl* )GetDlgItem( ID_SPIN_DISP_POWER );
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pSpin->SetPos( 0 );
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SetDlgItemInt( ID_DISP_POWER, 0 );
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// set initial elevation value
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pSpin = ( CSpinButtonCtrl* )GetDlgItem( ID_SPIN_DISP_ELEVATION );
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pSpin->SetPos( 0 );
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SetDlgItemText( ID_DISP_ELEVATION, "" );
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// set initial scale value
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SetDlgItemText( ID_DISP_SCALE, "" );
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}
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//
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// get tool specific data for page
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//
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CToolDisplace *pDispTool = GetDisplacementTool();
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if( pDispTool )
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{
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CButton *checkBox;
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checkBox = ( CButton* )GetDlgItem( ID_DISP_MASK_SELECT );
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checkBox->SetCheck( pDispTool->HasSelectMask() );
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checkBox = ( CButton* )GetDlgItem( ID_DISP_MASK_GRID );
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checkBox->SetCheck( pDispTool->HasGridMask() );
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::UpdateDialogData( void )
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{
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bool bAllDisps = false;
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bool bHasFace = false;
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//
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// get face and displacement info
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//
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CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
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if( pSheet )
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{
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int faceCount = pSheet->GetFaceListCount();
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if( faceCount > 0 )
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{
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bHasFace = true;
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bAllDisps = true;
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}
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for( int i = 0; i < faceCount; i++ )
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{
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CMapFace *pFace = pSheet->GetFaceListDataFace( i );
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if( !pFace->HasDisp() )
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{
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bAllDisps = false;
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}
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}
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}
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// fill in edit controls
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FillEditControls( bAllDisps );
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// update the edit controls
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UpdateEditControls( bAllDisps, bHasFace );
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::UpdatePaintDialogs( void )
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{
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m_PaintDistDlg.UpdateSpatialData();
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::OnCheckMaskSelect( void )
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{
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// get the displacement tool
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CToolDisplace *pDispTool = GetDisplacementTool();
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if( pDispTool )
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{
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pDispTool->ToggleSelectMask();
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::OnCheckMaskGrid( void )
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{
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// get the displacement tool
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CToolDisplace *pDispTool = GetDisplacementTool();
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if( pDispTool )
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{
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pDispTool->ToggleGridMask();
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::OnCheckNoPhysicsCollide( void )
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{
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// Toggle marked faces as collidable.
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CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
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if( pSheet )
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{
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// Check for a face list.
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int nFaceCount = pSheet->GetFaceListCount();
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if( nFaceCount == 0 )
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return;
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// Are we setting or reseting the collision flag?
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CButton *pCheckNoCollide = ( CButton* )GetDlgItem( ID_DISP_NOPHYSICS_COLL );
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bool bReset = false;
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if ( !pCheckNoCollide->GetCheck() )
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{
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bReset = true;
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}
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// Get faces with displacements and toggle the collide flag.
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int iFace = 0;
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for( iFace = 0; iFace < nFaceCount; iFace++ )
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{
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CMapFace *pFace = pSheet->GetFaceListDataFace( iFace );
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if( !pFace || !pFace->HasDisp() )
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continue;
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EditDispHandle_t hDisp = pFace->GetDisp();
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CMapDisp *pDisp = EditDispMgr()->GetDisp( hDisp );
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if( pDisp )
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{
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if ( bReset )
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{
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int nFlags = pDisp->GetFlags();
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nFlags &= ~CCoreDispInfo::SURF_NOPHYSICS_COLL;
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pDisp->SetFlags( nFlags );
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}
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else
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{
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int nFlags = pDisp->GetFlags();
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nFlags |= CCoreDispInfo::SURF_NOPHYSICS_COLL;
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pDisp->SetFlags( nFlags );
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}
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}
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}
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void CFaceEditDispPage::OnCheckNoHullCollide( void )
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{
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// Toggle marked faces as collidable.
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CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
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if( pSheet )
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{
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// Check for a face list.
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int nFaceCount = pSheet->GetFaceListCount();
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if( nFaceCount == 0 )
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return;
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// Are we setting or reseting the collision flag?
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CButton *pCheckNoCollide = ( CButton* )GetDlgItem( ID_DISP_NOHULL_COLL );
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bool bReset = false;
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if ( !pCheckNoCollide->GetCheck() )
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{
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bReset = true;
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}
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// Get faces with displacements and toggle the collide flag.
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int iFace = 0;
|
|
for( iFace = 0; iFace < nFaceCount; iFace++ )
|
|
{
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( iFace );
|
|
if( !pFace || !pFace->HasDisp() )
|
|
continue;
|
|
|
|
EditDispHandle_t hDisp = pFace->GetDisp();
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( hDisp );
|
|
if( pDisp )
|
|
{
|
|
if ( bReset )
|
|
{
|
|
int nFlags = pDisp->GetFlags();
|
|
nFlags &= ~CCoreDispInfo::SURF_NOHULL_COLL;
|
|
pDisp->SetFlags( nFlags );
|
|
}
|
|
else
|
|
{
|
|
int nFlags = pDisp->GetFlags();
|
|
nFlags |= CCoreDispInfo::SURF_NOHULL_COLL;
|
|
pDisp->SetFlags( nFlags );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnCheckNoRayCollide( void )
|
|
{
|
|
// Toggle marked faces as collidable.
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
// Check for a face list.
|
|
int nFaceCount = pSheet->GetFaceListCount();
|
|
if( nFaceCount == 0 )
|
|
return;
|
|
|
|
// Are we setting or reseting the collision flag?
|
|
CButton *pCheckNoCollide = ( CButton* )GetDlgItem( ID_DISP_NORAY_COLL );
|
|
bool bReset = false;
|
|
if ( !pCheckNoCollide->GetCheck() )
|
|
{
|
|
bReset = true;
|
|
}
|
|
|
|
// Get faces with displacements and toggle the collide flag.
|
|
int iFace = 0;
|
|
for( iFace = 0; iFace < nFaceCount; iFace++ )
|
|
{
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( iFace );
|
|
if( !pFace || !pFace->HasDisp() )
|
|
continue;
|
|
|
|
EditDispHandle_t hDisp = pFace->GetDisp();
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( hDisp );
|
|
if( pDisp )
|
|
{
|
|
if ( bReset )
|
|
{
|
|
int nFlags = pDisp->GetFlags();
|
|
nFlags &= ~CCoreDispInfo::SURF_NORAY_COLL;
|
|
pDisp->SetFlags( nFlags );
|
|
}
|
|
else
|
|
{
|
|
int nFlags = pDisp->GetFlags();
|
|
nFlags |= CCoreDispInfo::SURF_NORAY_COLL;
|
|
pDisp->SetFlags( nFlags );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::SetTool( unsigned int tool )
|
|
{
|
|
if( m_uiTool == FACEEDITTOOL_PAINTGEO )
|
|
{
|
|
m_PaintDistDlg.DestroyWindow();
|
|
}
|
|
|
|
if( m_uiTool == FACEEDITTOOL_PAINTSCULPT )
|
|
{
|
|
m_PaintSculptDlg.DestroyWindow();
|
|
}
|
|
|
|
if( m_uiTool == FACEEDITTOOL_PAINTDATA )
|
|
{
|
|
m_PaintDataDlg.DestroyWindow();
|
|
}
|
|
|
|
if ( m_uiTool == FACEEDITTOOL_TAG_WALK )
|
|
{
|
|
ResetForceShows();
|
|
}
|
|
|
|
if ( m_uiTool == FACEEDITTOOL_TAG_BUILD )
|
|
{
|
|
ResetForceShows();
|
|
}
|
|
|
|
m_uiTool = tool;
|
|
|
|
// set button checked
|
|
CButton *pbuttonSelect = ( CButton* )GetDlgItem( ID_DISP_SELECT2 );
|
|
CButton *pbuttonCreate = ( CButton* )GetDlgItem( ID_DISP_CREATE );
|
|
CButton *pbuttonDestroy = ( CButton* )GetDlgItem( ID_DISP_DESTROY );
|
|
CButton *pbuttonPaintGeo = ( CButton* )GetDlgItem( ID_DISP_PAINT_GEO );
|
|
CButton *pbuttonPaintSculpt = ( CButton* )GetDlgItem( ID_DISP_SCULPT_PAINT );
|
|
CButton *pbuttonPaintData = ( CButton* )GetDlgItem( ID_DISP_PAINT_DATA );
|
|
CButton *pbuttonSubdiv = ( CButton* )GetDlgItem( ID_DISP_SUBDIVIDE );
|
|
CButton *pbuttonSew = ( CButton* )GetDlgItem( ID_DISP_SEW );
|
|
CButton *pbuttonNoise = ( CButton* )GetDlgItem( ID_DISP_NOISE );
|
|
CButton *pButtonWalk = ( CButton* )GetDlgItem( ID_DISP_TAG_WALK );
|
|
CButton *pButtonBuild = ( CButton* )GetDlgItem( ID_DISP_TAG_BUILD );
|
|
|
|
pbuttonSelect->SetCheck( m_uiTool == FACEEDITTOOL_SELECT );
|
|
pbuttonCreate->SetCheck( m_uiTool == FACEEDITTOOL_CREATE );
|
|
pbuttonDestroy->SetCheck( m_uiTool == FACEEDITTOOL_DESTROY );
|
|
pbuttonPaintGeo->SetCheck( m_uiTool == FACEEDITTOOL_PAINTGEO );
|
|
pbuttonPaintSculpt->SetCheck( m_uiTool == FACEEDITTOOL_PAINTSCULPT );
|
|
pbuttonPaintData->SetCheck( m_uiTool == FACEEDITTOOL_PAINTDATA );
|
|
pbuttonSubdiv->SetCheck( m_uiTool == FACEEDITTOOL_SUBDIV );
|
|
pbuttonSew->SetCheck( m_uiTool == FACEEDITTOOL_SEW );
|
|
pbuttonNoise->SetCheck( m_uiTool == FACEEDITTOOL_NOISE );
|
|
pButtonWalk->SetCheck( m_uiTool == FACEEDITTOOL_TAG_WALK );
|
|
pButtonBuild->SetCheck( m_uiTool == FACEEDITTOOL_TAG_BUILD );
|
|
|
|
// Update button state, etc.
|
|
UpdateDialogData();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonSelect( void )
|
|
{
|
|
// set selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
// get the displacement tool and set selection tool active
|
|
CToolDisplace *pDispTool = GetDisplacementTool();
|
|
if( pDispTool )
|
|
{
|
|
pDispTool->SetTool( DISPTOOL_SELECT );
|
|
UpdateDialogData();
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonCreate( void )
|
|
{
|
|
// set creation tool
|
|
SetTool( FACEEDITTOOL_CREATE );
|
|
|
|
//
|
|
// "create" all selected faces
|
|
//
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
// check for faces to create
|
|
int faceCount = pSheet->GetFaceListCount();
|
|
if( faceCount == 0 )
|
|
return;
|
|
|
|
//
|
|
// open the dialog and get the desired creation power
|
|
//
|
|
if( m_CreateDlg.DoModal() == IDCANCEL )
|
|
{
|
|
// reset selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
return;
|
|
}
|
|
|
|
// clamped the "power" (range [2..4])
|
|
int power = m_CreateDlg.m_Power;
|
|
|
|
//
|
|
// get the active map doc and displacement manager
|
|
//
|
|
IWorldEditDispMgr *pDispMgr = GetActiveWorldEditDispManager();
|
|
if( !pDispMgr )
|
|
return;
|
|
|
|
//
|
|
// create faces
|
|
//
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( !pFace )
|
|
continue;
|
|
|
|
// make sure the face has the appropriate point count
|
|
if( pFace->GetPointCount() != 4 )
|
|
continue;
|
|
|
|
// check to see if the face already has a displacement,
|
|
// ignore it if so
|
|
if( pFace->HasDisp() )
|
|
continue;
|
|
|
|
EditDispHandle_t dispHandle = EditDispMgr()->Create();
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( dispHandle );
|
|
if( pDisp )
|
|
{
|
|
// set dependencies
|
|
pFace->SetDisp( dispHandle );
|
|
pDisp->SetParent( pFace );
|
|
|
|
// get surface data
|
|
pDisp->InitDispSurfaceData( pFace, true );
|
|
|
|
// add displacement to world list (this should be done automatically!)
|
|
pDispMgr->AddToWorld( dispHandle );
|
|
|
|
// create a new displacement surface based on data
|
|
pDisp->InitData( power );
|
|
pDisp->Create();
|
|
|
|
// Post a change to the solid.
|
|
CMapSolid *pSolid = ( CMapSolid* )pFace->GetParent();
|
|
pSolid->PostUpdate( Notify_Changed );
|
|
|
|
// Update autovisgroups for the solid
|
|
CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
|
|
pDoc->RemoveFromAutoVisGroups( pSolid );
|
|
pDoc->AddToAutoVisGroup( pSolid );
|
|
}
|
|
}
|
|
}
|
|
|
|
// reset selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
// update
|
|
PostToolUpdate();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonDestroy( void )
|
|
{
|
|
// set destruction tool
|
|
SetTool( FACEEDITTOOL_DESTROY );
|
|
|
|
//
|
|
// "destroy" all selected faces
|
|
//
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
// check for faces to destroy
|
|
int faceCount = pSheet->GetFaceListCount();
|
|
if( faceCount == 0 )
|
|
return;
|
|
|
|
// get the displacement manager
|
|
IWorldEditDispMgr *pDispMgr = GetActiveWorldEditDispManager();
|
|
if( !pDispMgr )
|
|
return;
|
|
|
|
// mark history position
|
|
pDispMgr->PreUndo( "Displacement Destroy" );
|
|
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
// get the current displacement
|
|
// get current displacement
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( !pFace || !pFace->HasDisp() )
|
|
continue;
|
|
|
|
CMapSolid *pSolid = ( CMapSolid* )pFace->GetParent();
|
|
if ( pSolid && !pSolid->IsVisible() )
|
|
continue;
|
|
|
|
EditDispHandle_t handle = pFace->GetDisp();
|
|
|
|
// setup for undo
|
|
pDispMgr->Undo( handle, false );
|
|
|
|
pDispMgr->RemoveFromWorld( handle );
|
|
pFace->SetDisp( EDITDISPHANDLE_INVALID );
|
|
|
|
// Post a change to the solid.
|
|
pSolid->PostUpdate( Notify_Changed );
|
|
|
|
CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
|
|
pDoc->RemoveFromAutoVisGroups( pSolid );
|
|
pDoc->AddToAutoVisGroup( pSolid );
|
|
}
|
|
|
|
pDispMgr->PostUndo();
|
|
}
|
|
|
|
// reset selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
// update
|
|
PostToolUpdate();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonNoise( void )
|
|
{
|
|
// set noise tool
|
|
SetTool( FACEEDITTOOL_NOISE );
|
|
|
|
//
|
|
// "noise" all selected faces
|
|
//
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
// check for faces to add noise to
|
|
int faceCount = pSheet->GetFaceListCount();
|
|
if( faceCount == 0 )
|
|
return;
|
|
|
|
//
|
|
// open the dialog and get the desired noise parameters
|
|
//
|
|
if( m_NoiseDlg.DoModal() == IDCANCEL )
|
|
{
|
|
// reset selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
return;
|
|
}
|
|
|
|
// mark for undo
|
|
// get the displacement manager
|
|
IWorldEditDispMgr *pDispMgr = GetActiveWorldEditDispManager();
|
|
if( !pDispMgr )
|
|
return;
|
|
|
|
pDispMgr->PreUndo( "Displacement Noise" );
|
|
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
// get current displacement
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( pFace )
|
|
{
|
|
if( pFace->HasDisp() )
|
|
{
|
|
EditDispHandle_t handle = pFace->GetDisp();
|
|
|
|
// setup for undo
|
|
pDispMgr->Undo( handle, false );
|
|
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( handle );
|
|
pDisp->ApplyNoise( m_NoiseDlg.m_Min, m_NoiseDlg.m_Max, 1.0f );
|
|
}
|
|
}
|
|
}
|
|
|
|
pDispMgr->PostUndo();
|
|
}
|
|
|
|
// reset selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
// update
|
|
PostToolUpdate();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonSubdivide( void )
|
|
{
|
|
// set subdivision tool
|
|
SetTool( FACEEDITTOOL_SUBDIV );
|
|
|
|
//
|
|
// create selection list
|
|
//
|
|
IWorldEditDispMgr *pDispMgr = GetActiveWorldEditDispManager();
|
|
if( !pDispMgr )
|
|
return;
|
|
|
|
pDispMgr->SelectClear();
|
|
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
// check for faces to subdivide
|
|
int faceCount = pSheet->GetFaceListCount();
|
|
if( faceCount == 0 )
|
|
return;
|
|
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
// get current displacement
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( pFace )
|
|
{
|
|
if( pFace->HasDisp() )
|
|
{
|
|
EditDispHandle_t handle = pFace->GetDisp();
|
|
pDispMgr->AddToSelect( handle );
|
|
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( handle );
|
|
pDisp->ResetTexelHitIndex();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// subdivide
|
|
pDispMgr->CatmullClarkSubdivide();
|
|
|
|
// reset selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
// update
|
|
PostToolUpdate();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonSew( void )
|
|
{
|
|
// set sew tool
|
|
SetTool( FACEEDITTOOL_SEW );
|
|
|
|
//
|
|
// "sew" all selected faces
|
|
//
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
// check for faces to sew
|
|
int faceCount = pSheet->GetFaceListCount();
|
|
if( faceCount == 0 )
|
|
return;
|
|
|
|
// get the displacement manager
|
|
IWorldEditDispMgr *pDispMgr = GetActiveWorldEditDispManager();
|
|
if( !pDispMgr )
|
|
return;
|
|
|
|
// mark history position
|
|
pDispMgr->PreUndo( "Displacement Sewing" );
|
|
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
// get the current displacement
|
|
// get current displacement
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( pFace )
|
|
{
|
|
if( pFace->HasDisp() )
|
|
{
|
|
EditDispHandle_t handle = pFace->GetDisp();
|
|
|
|
// setup for undo
|
|
pDispMgr->Undo( handle, false );
|
|
}
|
|
}
|
|
}
|
|
|
|
pDispMgr->PostUndo();
|
|
|
|
// sew faces
|
|
FaceListSewEdges();
|
|
|
|
// update the parents - force a rebuild
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
// get current displacement
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( pFace )
|
|
{
|
|
if( pFace->HasDisp() )
|
|
{
|
|
CMapSolid *pSolid = ( CMapSolid* )pFace->GetParent();
|
|
pSolid->PostUpdate( Notify_Rebuild );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// reset selection tool
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
|
|
// update
|
|
PostToolUpdate();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonPaintGeo( void )
|
|
{
|
|
// set selection tool
|
|
SetTool( FACEEDITTOOL_PAINTGEO );
|
|
|
|
// get the displacement tool and set the paint tool active
|
|
CToolDisplace *pDispTool = GetDisplacementTool();
|
|
if( pDispTool )
|
|
{
|
|
pDispTool->SetTool( DISPTOOL_PAINT );
|
|
UpdateDialogData();
|
|
}
|
|
|
|
if( !m_PaintDistDlg.Create( IDD_DISP_PAINT_DIST, this ) )
|
|
return;
|
|
|
|
m_PaintDistDlg.ShowWindow( SW_SHOW );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: handles the user clicking on the sculpt button
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnBnClickedDispSculptPaint( )
|
|
{
|
|
// set selection tool
|
|
SetTool( FACEEDITTOOL_PAINTSCULPT );
|
|
|
|
// get the displacement tool and set the paint tool active
|
|
CToolDisplace *pDispTool = GetDisplacementTool();
|
|
if( pDispTool )
|
|
{
|
|
pDispTool->SetTool( DISPTOOL_PAINT_SCULPT );
|
|
UpdateDialogData();
|
|
}
|
|
|
|
if( !m_PaintSculptDlg.Create( IDD_DISP_PAINT_SCULPT, this ) )
|
|
return;
|
|
|
|
m_PaintSculptDlg.ShowWindow( SW_SHOW );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonPaintData( void )
|
|
{
|
|
// set selection tool
|
|
SetTool( FACEEDITTOOL_PAINTDATA );
|
|
|
|
// get the displacement tool and set the paint tool active
|
|
CToolDisplace *pDispTool = GetDisplacementTool();
|
|
if( pDispTool )
|
|
{
|
|
pDispTool->SetTool( DISPTOOL_PAINT );
|
|
UpdateDialogData();
|
|
}
|
|
|
|
if( !m_PaintDataDlg.Create( IDD_DISP_PAINT_DATA, this ) )
|
|
return;
|
|
|
|
m_PaintDataDlg.ShowWindow( SW_SHOW );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonTagWalkable( void )
|
|
{
|
|
// Set walkalbe faces viewable -- if they are not already.
|
|
CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
|
|
if ( !pDoc )
|
|
return;
|
|
|
|
CToolDisplace *pDispTool = GetDisplacementTool();
|
|
if( !pDispTool )
|
|
return;
|
|
|
|
// Toggle the functionality.
|
|
if ( GetTool() == FACEEDITTOOL_TAG_WALK )
|
|
{
|
|
// Set the select tool.
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
pDispTool->SetTool( DISPTOOL_SELECT_DISP_FACE );
|
|
|
|
if ( m_bForceShowWalkable )
|
|
{
|
|
pDoc->SetDispDrawWalkable( false );
|
|
m_bForceShowWalkable = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Set the tag walkable tool.
|
|
SetTool( FACEEDITTOOL_TAG_WALK );
|
|
pDispTool->SetTool( DISPTOOL_TAG_WALKABLE );
|
|
|
|
if ( !pDoc->IsDispDrawWalkable() )
|
|
{
|
|
pDoc->SetDispDrawWalkable( true );
|
|
m_bForceShowWalkable = true;
|
|
}
|
|
}
|
|
|
|
UpdateDialogData();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonTagBuildable( void )
|
|
{
|
|
// Set buildalbe faces viewable -- if they are not already.
|
|
CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
|
|
if ( !pDoc )
|
|
return;
|
|
|
|
CToolDisplace *pDispTool = GetDisplacementTool();
|
|
if( !pDispTool )
|
|
return;
|
|
|
|
// Toggle the functionality.
|
|
if ( GetTool() == FACEEDITTOOL_TAG_BUILD )
|
|
{
|
|
// Set the select tool.
|
|
SetTool( FACEEDITTOOL_SELECT );
|
|
pDispTool->SetTool( DISPTOOL_SELECT_DISP_FACE );
|
|
|
|
if ( m_bForceShowBuildable )
|
|
{
|
|
pDoc->SetDispDrawBuildable( false );
|
|
m_bForceShowBuildable = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Set the tag walkable tool.
|
|
SetTool( FACEEDITTOOL_TAG_BUILD );
|
|
pDispTool->SetTool( DISPTOOL_TAG_BUILDABLE );
|
|
|
|
if ( !pDoc->IsDispDrawBuildable() )
|
|
{
|
|
pDoc->SetDispDrawBuildable( true );
|
|
m_bForceShowBuildable = true;
|
|
}
|
|
}
|
|
|
|
UpdateDialogData();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonInvertAlpha( void )
|
|
{
|
|
// Invert the alpha channel on all the selected displacements.
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
int nFaceCount = pSheet->GetFaceListCount();
|
|
for( int iFace = 0; iFace < nFaceCount; ++iFace )
|
|
{
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( iFace );
|
|
if( pFace )
|
|
{
|
|
if( pFace->HasDisp() )
|
|
{
|
|
EditDispHandle_t handle = pFace->GetDisp();
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( handle );
|
|
pDisp->InvertAlpha();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Update
|
|
PostToolUpdate();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Select any displacement faces adjacent to the already-selected ones.
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnSelectAdjacent()
|
|
{
|
|
IWorldEditDispMgr *pDispMgr = GetActiveWorldEditDispManager();
|
|
|
|
bool bSelectedAny = false;
|
|
|
|
// For all selected displacements...
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( !pSheet )
|
|
return;
|
|
|
|
// check for faces
|
|
int faceCount = pSheet->GetFaceListCount();
|
|
if( faceCount == 0 )
|
|
return;
|
|
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
// get current displacement
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( !pFace || !pFace->HasDisp() )
|
|
continue;
|
|
|
|
EditDispHandle_t handle = pFace->GetDisp();
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( handle );
|
|
|
|
// Now test all other disps in the world. We could do the code commented below, but then
|
|
// we won't be selecting adjacent neighbors of a different power.
|
|
//
|
|
//for ( int iEdge=0; iEdge < 4; iEdge++ )
|
|
//{
|
|
// EditDispHandle_t hNeighbor = pDisp->GetEdgeNeighbor( iEdge );
|
|
|
|
int totalDispCount = pDispMgr->WorldCount();
|
|
for ( int iTestDisp=0; iTestDisp < totalDispCount; iTestDisp++ )
|
|
{
|
|
int edge1[4], edge2[4];
|
|
CMapDisp *pNeighbor = pDispMgr->GetFromWorld( iTestDisp );
|
|
if ( !pNeighbor || pNeighbor == pDisp || pDispMgr->NumSharedPoints( pDisp, pNeighbor, edge1, edge2 ) != 2 )
|
|
continue;
|
|
|
|
// Get its map face and solid.
|
|
CMapFace *pFace = dynamic_cast< CMapFace* >( pNeighbor->GetParent() );
|
|
if ( !pFace || pFace->GetSelectionState() != SELECT_NONE )
|
|
continue;
|
|
|
|
CMapSolid *pSolid = dynamic_cast< CMapSolid* >( pFace->GetParent() );
|
|
if ( !pSolid || !pSolid->IsVisible() )
|
|
continue;
|
|
|
|
// The function we use to select a face wants the face's index into its CMapSolid, so we need that.
|
|
int iFaceIndex = pSolid->GetFaceIndex( pFace );
|
|
if ( iFaceIndex == -1 )
|
|
continue;
|
|
|
|
// Finally, select the face.
|
|
pSheet->ClickFace( pSolid, iFaceIndex, CFaceEditSheet::cfSelect, CFaceEditSheet::ModeSelect );
|
|
bSelectedAny = true;
|
|
}
|
|
}
|
|
|
|
if ( bSelectedAny )
|
|
{
|
|
CMapDoc::GetActiveMapDoc()->UpdateAllViews( MAPVIEW_UPDATE_TOOL );
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Resample
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::UpdatePower( CMapDisp *pDisp )
|
|
{
|
|
// input check
|
|
if( !pDisp )
|
|
return;
|
|
|
|
//
|
|
// get the power from the power edit box
|
|
//
|
|
CString strPower;
|
|
GetDlgItemText( ID_DISP_POWER, strPower );
|
|
int power = atoi( strPower );
|
|
|
|
if( power < 2 ) { power = 2; }
|
|
if( power > 4 ) { power = 4; }
|
|
|
|
// check for a change and resample if need be
|
|
if( power != pDisp->GetPower() )
|
|
{
|
|
pDisp->Resample( power );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::UpdateElevation( CMapDisp *pDisp )
|
|
{
|
|
// input check
|
|
if( !pDisp )
|
|
return;
|
|
|
|
//
|
|
// get current elevation value
|
|
//
|
|
CString strElevation;
|
|
GetDlgItemText( ID_DISP_ELEVATION, strElevation );
|
|
int elevation = atof( strElevation );
|
|
|
|
// check for change and set new elevation if need be
|
|
if( elevation != pDisp->GetElevation() )
|
|
{
|
|
pDisp->Elevate( elevation );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : pNMHDR -
|
|
// pResult -
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnSpinUpDown( NMHDR *pNMHDR, LRESULT *pResult )
|
|
{
|
|
//
|
|
// get scroll up down edit box
|
|
//
|
|
NM_UPDOWN *pNMUpDown = ( NM_UPDOWN* )pNMHDR;
|
|
switch( pNMUpDown->hdr.idFrom )
|
|
{
|
|
case ID_SPIN_DISP_POWER:
|
|
{
|
|
CEdit *pEdit = ( CEdit* )GetDlgItem( ID_DISP_POWER );
|
|
CString strPower;
|
|
pEdit->GetWindowText( strPower );
|
|
int power = atoi( strPower );
|
|
power += ( -pNMUpDown->iDelta );
|
|
if( power < 2 ) { power = 2; }
|
|
if( power > 4 ) { power = 4; }
|
|
strPower.Format( "%d", power );
|
|
pEdit->SetWindowText( strPower );
|
|
*pResult = 0;
|
|
break;
|
|
}
|
|
|
|
case ID_SPIN_DISP_ELEVATION:
|
|
{
|
|
CEdit *pEdit = ( CEdit* )GetDlgItem( ID_DISP_ELEVATION );
|
|
CString strElevation;
|
|
pEdit->GetWindowText( strElevation );
|
|
float elevation = atof( strElevation );
|
|
elevation += 0.5f * ( -pNMUpDown->iDelta );
|
|
strElevation.Format( "%4.2f", elevation );
|
|
pEdit->SetWindowText( strElevation );
|
|
*pResult = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::UpdateScale( CMapDisp *pDisp )
|
|
{
|
|
if( !pDisp )
|
|
return;
|
|
|
|
//
|
|
// get the current scale value
|
|
//
|
|
CString strScale;
|
|
GetDlgItemText( ID_DISP_SCALE, strScale );
|
|
float scale = atof( strScale );
|
|
|
|
// check for change and set new scale if need be
|
|
if( scale != pDisp->GetScale() )
|
|
{
|
|
pDisp->Scale( scale );
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::OnButtonApply( void )
|
|
{
|
|
//
|
|
// "create" all selected faces
|
|
//
|
|
CFaceEditSheet *pSheet = ( CFaceEditSheet* )GetParent();
|
|
if( pSheet )
|
|
{
|
|
int faceCount = pSheet->GetFaceListCount();
|
|
for( int ndxFace = 0; ndxFace < faceCount; ndxFace++ )
|
|
{
|
|
// get current face
|
|
CMapFace *pFace = pSheet->GetFaceListDataFace( ndxFace );
|
|
if( pFace )
|
|
{
|
|
if( pFace->HasDisp() )
|
|
{
|
|
EditDispHandle_t handle = pFace->GetDisp();
|
|
CMapDisp *pDisp = EditDispMgr()->GetDisp( handle );
|
|
|
|
// update attribs
|
|
UpdatePower( pDisp );
|
|
UpdateElevation( pDisp );
|
|
UpdateScale( pDisp );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// update
|
|
PostToolUpdate();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::CloseAllDialogs( void )
|
|
{
|
|
if( m_uiTool == FACEEDITTOOL_PAINTGEO )
|
|
{
|
|
m_PaintDistDlg.DestroyWindow();
|
|
}
|
|
|
|
if( m_uiTool == FACEEDITTOOL_PAINTSCULPT )
|
|
{
|
|
m_PaintSculptDlg.DestroyWindow();
|
|
}
|
|
|
|
if( m_uiTool == FACEEDITTOOL_PAINTDATA )
|
|
{
|
|
m_PaintDataDlg.DestroyWindow();
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
void CFaceEditDispPage::ResetForceShows( void )
|
|
{
|
|
// Walkable
|
|
if ( m_bForceShowWalkable )
|
|
{
|
|
CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
|
|
if ( pDoc )
|
|
{
|
|
pDoc->SetDispDrawWalkable( false );
|
|
}
|
|
m_bForceShowWalkable = false;
|
|
}
|
|
|
|
// Buildable
|
|
if ( m_bForceShowBuildable )
|
|
{
|
|
CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
|
|
if ( pDoc )
|
|
{
|
|
pDoc->SetDispDrawBuildable( false );
|
|
}
|
|
m_bForceShowBuildable = false;
|
|
}
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
BOOL CFaceEditDispPage::OnSetActive( void )
|
|
{
|
|
ToolManager()->SetTool( TOOL_FACEEDIT_DISP );
|
|
|
|
// set the selection as the tool to use!!!
|
|
OnButtonSelect();
|
|
|
|
return CPropertyPage::OnSetActive();
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
BOOL CFaceEditDispPage::OnKillActive( void )
|
|
{
|
|
CloseAllDialogs();
|
|
ResetForceShows();
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
//-----------------------------------------------------------------------------
|
|
BOOL CFaceEditDispPage::PreTranslateMessage( MSG *pMsg )
|
|
{
|
|
HACCEL hAccel = GetMainWnd()->GetAccelTable();
|
|
if( !(hAccel && ::TranslateAccelerator( GetMainWnd()->m_hWnd, hAccel, pMsg ) ) )
|
|
{
|
|
return CPropertyPage::PreTranslateMessage( pMsg );
|
|
}
|
|
else
|
|
{
|
|
return TRUE;
|
|
}
|
|
}
|
|
|