You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
107 lines
2.8 KiB
107 lines
2.8 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//=============================================================================//
|
|
|
|
#ifndef MAPSWEPTPLAYERHULL_H
|
|
#define MAPSWEPTPLAYERHULL_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "MapClass.h"
|
|
#include "MapPointHandle.h"
|
|
#include "ToolInterface.h"
|
|
#include "MapEntity.h"
|
|
|
|
|
|
class CHelperInfo;
|
|
class CRender2D;
|
|
class CRender3D;
|
|
class CToolSweptPlayerHull;
|
|
class CMapPlayerHullHandle;
|
|
|
|
|
|
class CMapSweptPlayerHull : public CMapHelper
|
|
{
|
|
friend CToolSweptPlayerHull;
|
|
|
|
public:
|
|
|
|
DECLARE_MAPCLASS(CMapSweptPlayerHull, CMapHelper)
|
|
|
|
//
|
|
// Factory for building from a list of string parameters.
|
|
//
|
|
static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent);
|
|
|
|
//
|
|
// Construction/destruction:
|
|
//
|
|
CMapSweptPlayerHull();
|
|
~CMapSweptPlayerHull();
|
|
|
|
void GetEndPoint(Vector &vecPos, int nPointIndex);
|
|
void UpdateEndPoint(Vector &vecPos, int nPointIndex);
|
|
|
|
//
|
|
// CMapClass implementation.
|
|
//
|
|
void CalcBounds(BOOL bFullUpdate = FALSE);
|
|
|
|
virtual CMapClass *Copy(bool bUpdateDependencies);
|
|
virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies);
|
|
|
|
virtual void Render2D(CRender2D *pRender);
|
|
|
|
virtual int SerializeRMF(std::fstream &File, BOOL bRMF);
|
|
virtual int SerializeMAP(std::fstream &File, BOOL bRMF);
|
|
|
|
// Overridden to chain down to our endpoints, which are not children.
|
|
void SetOrigin(Vector &vecOrigin);
|
|
|
|
// Overridden to chain down to our endpoints, which are not children.
|
|
virtual SelectionState_t SetSelectionState(SelectionState_t eSelectionState);
|
|
|
|
// Overridden because axis helpers don't take the color of their parent entity.
|
|
virtual void SetRenderColor(unsigned char red, unsigned char green, unsigned char blue);
|
|
virtual void SetRenderColor(color32 rgbColor);
|
|
|
|
virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData);
|
|
virtual CBaseTool *GetToolObject(int nHitData, bool bAttachObject );
|
|
|
|
virtual bool IsVisualElement(void) { return true; }
|
|
virtual bool IsClutter(void) const { return false; }
|
|
|
|
virtual const char* GetDescription() { return("Swept player hull helper"); }
|
|
|
|
virtual void OnAddToWorld(CMapWorld *pWorld);
|
|
virtual void OnParentKeyChanged(const char *key, const char *value);
|
|
|
|
virtual void PostloadWorld(CMapWorld *pWorld);
|
|
|
|
virtual void Render3D(CRender3D *pRender);
|
|
|
|
protected:
|
|
|
|
SelectionState_t SetSelectionState(SelectionState_t eSelectionState, int nHandle);
|
|
|
|
void UpdateParentKey(void);
|
|
|
|
// Overriden to transform our endpoints, which are not children.
|
|
virtual void DoTransform(const VMatrix &matrix);
|
|
|
|
void Initialize(void);
|
|
|
|
CMapPlayerHullHandle *m_Point[2]; // The two endpoints of the axis.
|
|
};
|
|
|
|
|
|
inline bool IsSweptHullClass(CMapEntity *pEntity)
|
|
{
|
|
return (pEntity->GetChildOfType((CMapSweptPlayerHull *)NULL) != NULL);
|
|
}
|
|
|
|
|
|
#endif // MAPSWEPTPLAYERHULL_H
|