You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
115 lines
2.4 KiB
115 lines
2.4 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef PREFAB3D_H
|
|
#define PREFAB3D_H
|
|
#pragma once
|
|
|
|
|
|
#include "Prefabs.h"
|
|
|
|
|
|
class CChunkFile;
|
|
class CMapWorld;
|
|
class Vector;
|
|
|
|
|
|
enum ChunkFileResult_t;
|
|
|
|
|
|
class CPrefab3D : public CPrefab
|
|
{
|
|
public:
|
|
|
|
CPrefab3D();
|
|
~CPrefab3D();
|
|
|
|
virtual bool IsLoaded(void);
|
|
void FreeData();
|
|
|
|
void CenterOnZero();
|
|
|
|
CMapClass *Create(void);
|
|
CMapClass *CreateInBox(BoundBox *pBox);
|
|
CMapClass *CreateAtPoint(const Vector &point);
|
|
CMapClass *CreateAtPointAroundOrigin( Vector const &point );
|
|
|
|
int GetType(void) { return pt3D; }
|
|
inline CMapWorld *GetWorld(void);
|
|
inline void SetWorld(CMapWorld *pWorld);
|
|
|
|
protected:
|
|
|
|
// prefab data:
|
|
CMapWorld *m_pWorld;
|
|
};
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns a world containing the objects that make up this prefab.
|
|
//-----------------------------------------------------------------------------
|
|
CMapWorld *CPrefab3D::GetWorld(void)
|
|
{
|
|
return(m_pWorld);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CPrefab3D::SetWorld(CMapWorld *pWorld)
|
|
{
|
|
FreeData();
|
|
m_pWorld = pWorld;
|
|
}
|
|
|
|
|
|
class CPrefabRMF : public CPrefab3D
|
|
{
|
|
public:
|
|
|
|
CPrefabRMF();
|
|
~CPrefabRMF();
|
|
|
|
int Init(LPCTSTR pszFilename, BOOL bLoadNow = FALSE, DWORD = 0);
|
|
int Load(DWORD dwFlags = 0);
|
|
int Save(LPCTSTR pszFilename, DWORD = 0);
|
|
|
|
int Init(std::fstream &file, BOOL bLoadNow = FALSE, DWORD = 0);
|
|
int Save(std::fstream &file, DWORD = 0);
|
|
|
|
private:
|
|
|
|
int DoLoad(std::fstream&, DWORD = 0);
|
|
int DoSave(std::fstream&, DWORD = 0);
|
|
};
|
|
|
|
|
|
class CPrefabVMF : public CPrefab3D
|
|
{
|
|
public:
|
|
|
|
CPrefabVMF();
|
|
~CPrefabVMF();
|
|
|
|
int Load(DWORD dwFlags = 0);
|
|
int Save(LPCTSTR pszFilename, DWORD = 0);
|
|
|
|
virtual bool IsLoaded(void);
|
|
|
|
void SetFilename(const char *szFilename);
|
|
|
|
protected:
|
|
|
|
static ChunkFileResult_t LoadEntityCallback(CChunkFile *pFile, CPrefabVMF *pPrefab);
|
|
static ChunkFileResult_t LoadWorldCallback(CChunkFile *pFile, CPrefabVMF *pPrefab);
|
|
|
|
char m_szFilename[MAX_PATH]; // Full path of the prefab VMF.
|
|
int m_nFileTime; // File modification time of the last loaded version of the prefab.
|
|
};
|
|
|
|
#endif // PREFAB3D_H
|