Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef STOCKSOLIDS_H
#define STOCKSOLIDS_H
#ifdef _WIN32
#pragma once
#endif
#pragma warning(push, 1)
#pragma warning(disable:4701 4702 4530)
#include <fstream>
#pragma warning(pop)
#include "mathlib/vector.h"
#include "MapFace.h"
class BoundBox;
class CMapSolid;
class Vector;
class StockSolid
{
public:
void Serialize(std::fstream& file, BOOL bIsStoring);
int GetFieldCount() const;
void SetFieldData(int iIndex, int iData);
int GetFieldData(int iIndex, int *piData = NULL) const;
void GetFieldRange(int iIndex, int *piRangeLower, int *piRangeUpper);
void SetOrigin(const Vector &o);
void SetCenterOffset(const Vector &ofs);
virtual void SetFromBox(BoundBox * pBox) {}
virtual void CreateMapSolid(CMapSolid *pSolid, TextureAlignment_t eAlignment) = 0;
~StockSolid();
protected:
StockSolid(int nFields);
typedef enum
{
DFTYPE_INTEGER,
DFTYPE_BOOLEAN
} STSDF_TYPE;
void AddDataField(STSDF_TYPE type, const char *pszName, int iRangeLower = -1,
int iRangeUpper = -1);
Vector origin;
Vector cofs;
private:
void AllocateDataFields(int nFields);
enum
{
DFFLAG_RANGED = 0x01
};
typedef struct
{
unsigned flags;
STSDF_TYPE type;
char szName[128];
// range:
int iRangeLower;
int iRangeUpper;
// value:
int iValue;
} STSDATAFIELD;
STSDATAFIELD *pFields;
int nFields;
int iMaxFields;
};
class StockBlock : public StockSolid
{
public:
StockBlock();
void CreateMapSolid(CMapSolid *pSolid, TextureAlignment_t eTextureAlignment);
void SetFromBox(BoundBox *pBox);
enum { fieldWidth, fieldDepth, fieldHeight };
};
class StockWedge : public StockSolid
{
public:
StockWedge();
void CreateMapSolid(CMapSolid *pSolid, TextureAlignment_t eTextureAlignment);
void SetFromBox(BoundBox *pBox);
enum { fieldWidth, fieldDepth, fieldHeight };
};
class StockCylinder : public StockSolid
{
public:
StockCylinder();
void CreateMapSolid(CMapSolid *pSolid, TextureAlignment_t eTextureAlignment);
void SetFromBox(BoundBox *pBox);
enum { fieldWidth, fieldDepth, fieldHeight, fieldSideCount };
};
class StockSpike : public StockSolid
{
public:
StockSpike();
void CreateMapSolid(CMapSolid *pSolid, TextureAlignment_t eTextureAlignment);
void SetFromBox(BoundBox *pBox);
enum { fieldWidth, fieldDepth, fieldHeight, fieldSideCount };
};
class StockSphere : public StockSolid
{
public:
StockSphere();
void CreateMapSolid(CMapSolid *pSolid, TextureAlignment_t eTextureAlignment);
void SetFromBox(BoundBox *pBox);
enum { fieldWidth, fieldDepth, fieldHeight, fieldSideCount };
};
#endif // STOCKSOLIDS_H