You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
215 lines
5.6 KiB
215 lines
5.6 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Simple texture object used for sprites. Handed to the renderer
|
|
// for binding. May become a general purpose texture object.
|
|
//
|
|
//=============================================================================//
|
|
|
|
#include "stdafx.h"
|
|
#include "Texture.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include <tier0/memdbgon.h>
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constuctor. Initializes data members.
|
|
//-----------------------------------------------------------------------------
|
|
CTexture::CTexture( void )
|
|
{
|
|
m_nWidth = 0;
|
|
m_nHeight = 0;
|
|
|
|
m_bHasAlpha = false;
|
|
|
|
m_pImageData = NULL;
|
|
|
|
m_nTextureID = TEXTURE_ID_NONE;
|
|
|
|
m_szName[0] = '\0';
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor. Frees the texture image data.
|
|
//-----------------------------------------------------------------------------
|
|
CTexture::~CTexture( void )
|
|
{
|
|
if ( m_pImageData != NULL )
|
|
{
|
|
delete [] m_pImageData;
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Allocates image data for a given texture size and pixel format.
|
|
// Input : nWidth - Desired width of image, in texels.
|
|
// nHeight - Desired height of image, in texels.
|
|
// nFlags - Flags indicating the pixel format of the image data. The default
|
|
// is 24 bit RGB, no alpha component, but can be set to:
|
|
//
|
|
// TEXTURE_HAS_ALPHA: the image has an alpha component. Each texel is 32 bits.
|
|
//
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CTexture::Allocate( int nWidth, int nHeight, int nFlags )
|
|
{
|
|
if ( m_pImageData != NULL )
|
|
{
|
|
delete [] m_pImageData;
|
|
|
|
m_pImageData = NULL;
|
|
m_nWidth = 0;
|
|
m_nHeight = 0;
|
|
}
|
|
|
|
if (( nWidth == 0 ) || ( nHeight == 0 ))
|
|
{
|
|
return( false );
|
|
}
|
|
|
|
if ( nFlags & TEXTURE_HAS_ALPHA )
|
|
{
|
|
m_pImageData = new unsigned char [nWidth * nHeight * 4];
|
|
m_bHasAlpha = true;
|
|
}
|
|
else
|
|
{
|
|
m_pImageData = new unsigned char [nWidth * nHeight * 3];
|
|
m_bHasAlpha = false;
|
|
}
|
|
|
|
if ( m_pImageData != NULL )
|
|
{
|
|
m_nWidth = nWidth;
|
|
m_nHeight = nHeight;
|
|
}
|
|
|
|
return( m_pImageData != NULL );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *pDC -
|
|
// rect -
|
|
// iFontHeight -
|
|
// dwFlags -
|
|
//-----------------------------------------------------------------------------
|
|
void CTexture::Draw(CDC *pDC, RECT &rect, int iFontHeight, int iIconHeight, DrawTexData_t &DrawTexData)
|
|
{
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns the full path of the file from which this texture was loaded.
|
|
//-----------------------------------------------------------------------------
|
|
const char *CTexture::GetFileName() const
|
|
{
|
|
static char szEmpty[] = "";
|
|
return(szEmpty);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Gets the image data in RGB format, or queries the image data size.
|
|
// Input : pData - Buffer to receive image data. If NULL, no image data is
|
|
// copied. Otherwise, the buffer must be large enough to hold the
|
|
// image data.
|
|
// Output : Returns the image data size in bytes.
|
|
//-----------------------------------------------------------------------------
|
|
int CTexture::GetImageDataRGB( void *pData )
|
|
{
|
|
int nSize = 0;
|
|
|
|
if ( m_bHasAlpha )
|
|
{
|
|
// Conversion from 32 to 24 bits not implemented.
|
|
Assert( FALSE );
|
|
}
|
|
else
|
|
{
|
|
nSize = m_nWidth * m_nHeight * 3;
|
|
|
|
if (( pData != NULL ) && ( nSize > 0 ))
|
|
{
|
|
memcpy( pData, m_pImageData, nSize );
|
|
}
|
|
}
|
|
|
|
return( nSize );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Gets the image data in RGBA format, or queries the image data size.
|
|
// Input : pData - Buffer to receive image data. If NULL, no image data is
|
|
// copied. Otherwise, the buffer must be large enough to hold the
|
|
// image data.
|
|
// Output : Returns the image data size in bytes.
|
|
//-----------------------------------------------------------------------------
|
|
int CTexture::GetImageDataRGBA( void *pData )
|
|
{
|
|
int nSize = 0;
|
|
|
|
if ( m_bHasAlpha )
|
|
{
|
|
nSize = m_nWidth * m_nHeight * 4;
|
|
|
|
if (( pData != NULL ) && ( nSize > 0 ))
|
|
{
|
|
memcpy( pData, m_pImageData, nSize );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Conversion from 24 to 32 bits not implemented.
|
|
Assert( FALSE );
|
|
}
|
|
|
|
return( nSize );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns a string of comma delimited keywords associated with this
|
|
// material.
|
|
// Input : pszKeywords - Buffer to receive keywords, NULL to query string length.
|
|
// Output : Returns the number of characters in the keyword string.
|
|
//-----------------------------------------------------------------------------
|
|
int CTexture::GetKeywords(char *pszKeywords) const
|
|
{
|
|
if (pszKeywords != NULL)
|
|
{
|
|
*pszKeywords = '\0';
|
|
}
|
|
|
|
return(0);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *pszName -
|
|
// Output :
|
|
//-----------------------------------------------------------------------------
|
|
int CTexture::GetShortName(char *pszName) const
|
|
{
|
|
if (pszName != NULL)
|
|
{
|
|
strcpy(pszName, m_szName);
|
|
}
|
|
|
|
return(strlen(m_szName));
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CTexture::Load(void)
|
|
{
|
|
return(true);
|
|
}
|