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27 lines
415 B
27 lines
415 B
//========== Copyright (c) Valve Corporation, All rights reserved. ==========//
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#include "common_vs_fxc.h"
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// Structs
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struct VS_INPUT
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{
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float4 vPos : POSITION;
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float2 vTexCoord : TEXCOORD0;
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};
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struct VS_OUTPUT
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{
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float4 vProjPos : POSITION;
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float2 vTexCoord : TEXCOORD0;
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};
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// Main
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VS_OUTPUT main( const VS_INPUT i )
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{
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VS_OUTPUT o;
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o.vProjPos = i.vPos;
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o.vTexCoord.xy = i.vTexCoord;
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return o;
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}
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