You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
52 lines
1.3 KiB
52 lines
1.3 KiB
// ALL SKIP STATEMENTS THAT AFFECT THIS SHADER!!!
|
|
// defined $LIGHTING_PREVIEW && defined $FASTPATH && $LIGHTING_PREVIEW && $FASTPATH
|
|
#include "shaderlib/cshader.h"
|
|
class debugluxel_vs20_Static_Index
|
|
{
|
|
public:
|
|
// CONSTRUCTOR
|
|
debugluxel_vs20_Static_Index( IShaderShadow *pShaderShadow, IMaterialVar **params )
|
|
{
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
#endif // _DEBUG
|
|
return 0;
|
|
}
|
|
};
|
|
#define shaderStaticTest_debugluxel_vs20 0
|
|
class debugluxel_vs20_Dynamic_Index
|
|
{
|
|
public:
|
|
// CONSTRUCTOR
|
|
debugluxel_vs20_Dynamic_Index( IShaderDynamicAPI *pShaderAPI )
|
|
{
|
|
}
|
|
int GetIndex()
|
|
{
|
|
// Asserts to make sure that we aren't using any skipped combinations.
|
|
// Asserts to make sure that we are setting all of the combination vars.
|
|
#ifdef _DEBUG
|
|
#endif // _DEBUG
|
|
return 0;
|
|
}
|
|
};
|
|
#define shaderDynamicTest_debugluxel_vs20 0
|
|
static const ShaderComboSemantics_t debugluxel_vs20_combos =
|
|
{
|
|
"debugluxel_vs20", NULL, 0, NULL, 0
|
|
};
|
|
|
|
class ConstructMe_debugluxel_vs20
|
|
{
|
|
public:
|
|
ConstructMe_debugluxel_vs20()
|
|
{
|
|
GetShaderDLL()->AddShaderComboInformation( &debugluxel_vs20_combos );
|
|
}
|
|
};
|
|
|
|
static ConstructMe_debugluxel_vs20 s_ConstructMe_debugluxel_vs20;
|