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21 lines
821 B
21 lines
821 B
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef LIGHTMAPPEDPAINT_DX9_HELPER_H
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#define LIGHTMAPPEDPAINT_DX9_HELPER_H
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#include "lightmappedgeneric_dx9_helper.h"
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void DrawLightmappedPaint_DX9( CBaseVSShader *pShader, IMaterialVar** params,
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IShaderDynamicAPI *pShaderAPI, IShaderShadow* pShaderShadow,
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LightmappedGeneric_DX9_Vars_t &info, CBasePerMaterialContextData **pContextDataPtr );
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void DrawLightmappedPaint_DX9_FastPath( CBaseVSShader *pShader, IMaterialVar** params,
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IShaderDynamicAPI *pShaderAPI, LightmappedGeneric_DX9_Vars_t &info, CBasePerMaterialContextData **pContextDataPtr );
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#endif // LIGHTMAPPEDPAINT_DX9_HELPER_H
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