Counter Strike : Global Offensive Source Code
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//====== Copyright © 1996-2007, Valve Corporation, All rights reserved. ===========================
#include "common_ps_fxc.h"
sampler g_tTestTexture : register( s0 );
struct PS_INPUT
{
float2 vUv0 : TEXCOORD0;
};
float4 main( PS_INPUT i ) : COLOR
{
return float4( 0.05, 0.05, 0.05, 1 ) + tex2D( g_tTestTexture, i.vUv0 );
}