You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
53 lines
1.4 KiB
53 lines
1.4 KiB
//========= Copyright © 1996-2006, Valve Corporation, All rights reserved. ============//
|
|
|
|
#include "BaseVSShader.h"
|
|
#include "volume_clouds_helper.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
DEFINE_FALLBACK_SHADER( VolumeClouds, VolumeClouds_dx9 )
|
|
BEGIN_VS_SHADER( VolumeClouds_dx9, "VolumeClouds" )
|
|
BEGIN_SHADER_PARAMS
|
|
SHADER_PARAM( REFRACTAMOUNT, SHADER_PARAM_TYPE_FLOAT, "2", "" )
|
|
SHADER_PARAM( BASETEXTURE, SHADER_PARAM_TYPE_TEXTURE, "", "Texture 1" )
|
|
SHADER_PARAM( BASETEXTURE2, SHADER_PARAM_TYPE_TEXTURE, "", "Texture 2" )
|
|
SHADER_PARAM( BASETEXTURE3, SHADER_PARAM_TYPE_TEXTURE, "", "Texture 3" )
|
|
SHADER_PARAM( TIME, SHADER_PARAM_TYPE_FLOAT, "0.0", "Needs CurrentTime Proxy" )
|
|
END_SHADER_PARAMS
|
|
|
|
void SetupVarsVolumeClouds( VolumeCloudsVars_t &info )
|
|
{
|
|
info.m_nRefractAmount = REFRACTAMOUNT;
|
|
info.m_nTexture1 = BASETEXTURE;
|
|
info.m_nTexture2 = BASETEXTURE2;
|
|
info.m_nTexture3 = BASETEXTURE3;
|
|
info.m_nTime = TIME;
|
|
}
|
|
|
|
SHADER_INIT_PARAMS()
|
|
{
|
|
VolumeCloudsVars_t info;
|
|
SetupVarsVolumeClouds( info );
|
|
InitParamsVolumeClouds( this, params, pMaterialName, info );
|
|
}
|
|
|
|
SHADER_FALLBACK
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
SHADER_INIT
|
|
{
|
|
VolumeCloudsVars_t info;
|
|
SetupVarsVolumeClouds( info );
|
|
InitVolumeClouds( this, params, info );
|
|
}
|
|
|
|
SHADER_DRAW
|
|
{
|
|
VolumeCloudsVars_t info;
|
|
SetupVarsVolumeClouds( info );
|
|
DrawVolumeClouds( this, params, pShaderAPI, pShaderShadow, info, vertexCompression );
|
|
}
|
|
END_SHADER
|