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20 lines
517 B
20 lines
517 B
//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef MATERIALOBJECTS_H
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#define MATERIALOBJECTS_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "materialobjects/dmeamalgtexture.h"
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#include "materialobjects/dmesheetsequence.h"
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#include "materialobjects/dmeimage.h"
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#include "materialobjects/dmetexture.h"
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#include "materialobjects/dmeprecompiledtexture.h"
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#endif // MATERIALOBJECTS_H
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