Counter Strike : Global Offensive Source Code
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//========= Copyright © Valve Corporation, All rights reserved. ============//
#ifndef MATHLIB_SPHERE_HDR
#define MATHLIB_SPHERE_HDR
#include "rubikon/param_types.h"
#include "vector.h"
void CastSphereRay( CShapeCastResult& out, const Vector &m, const Vector& p, const Vector& d, float flRadius );
#endif