Counter Strike : Global Offensive Source Code
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//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. =======
//
// Purpose:
//
//=============================================================================
#ifndef QCGENERATOR_H
#define QCGENERATOR_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/EditablePanel.h"
#include "vgui_controls/Frame.h"
#include "vgui_controls/Button.h"
#include "tier1/utlstring.h"
#include "vgui_controls/TextEntry.h"
class CQCGenerator;
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
namespace vgui
{
class Panel;
}
class CBrowseButton : public vgui::Button
{
DECLARE_CLASS_SIMPLE( CBrowseButton, vgui::Button );
public:
CBrowseButton( vgui::Panel *pParent );
~CBrowseButton();
void InitBrowseInfo( int x, int y, char *pszName, const char *pszDir, char *pszFilter, char *pszField );
private:
char *pszStartingDirectory;
char *pszFileFilter;
char *pszTargetField;
char **GetStartingDirectory(){ return &pszStartingDirectory; }
char **GetFileFilter(){ return &pszFileFilter; }
char **GetTargetField(){ return &pszTargetField; }
void SetCharVar( char **pVar, const char *pszNewText );
void SetActionMessage();
};
struct LODInfo
{
char pszFilename[MAX_PATH];
int iLOD;
};
struct QCInfo
{
CQCGenerator *pQCGenerator;
char pszSMDPath[MAX_PATH];
char pszCollisionPath[MAX_PATH];
char pszSurfaceProperty[MAX_PATH];
char pszMaterialPath[MAX_PATH];
char pszSceneName[MAX_PATH];
bool bStaticProp;
bool bMostlyOpaque;
bool bDisableCollision;
bool bReferenceAsPhys;
bool bConcave;
bool bAutomass;
bool bNoAnimation;
CUtlVector<LODInfo> LODs;
float fScale;
float fMass;
void Init( CQCGenerator *pPanel )
{
pQCGenerator = pPanel;
Q_strcpy( pszSMDPath, "" );
Q_strcpy( pszCollisionPath, "" );
Q_strcpy( pszSurfaceProperty, "default" );
bStaticProp = false;
bMostlyOpaque = false;
bDisableCollision = false;
bReferenceAsPhys = false;
bConcave = false;
bAutomass = false;
bNoAnimation = true;
fScale = 1.0;
fMass = 10.0;
}
void SyncToControls();
void SyncFromControls();
};
//-----------------------------------------------------------------------------
// Purpose: Base class for generating QC files
//-----------------------------------------------------------------------------
class CQCGenerator : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CQCGenerator, vgui::EditablePanel );
public:
CQCGenerator( vgui::Panel *pParent, const char *pszPath, const char *pszScene );
~CQCGenerator();
// overridden frame functions
// virtual void Activate();
virtual void OnCommand( const char *command );
// Purpose:
// virtual void OnKeyCodeTyped( vgui::KeyCode code );
MESSAGE_FUNC( OnNewLODText, "TextNewLine" );
MESSAGE_FUNC_PARAMS( OnBrowse, "browse", data );
MESSAGE_FUNC_PARAMS( OnFileSelected, "FileSelected", data );
MESSAGE_FUNC_PARAMS( OnDirectorySelected, "DirectorySelected", data );
bool GenerateQCFile();
// void BrowseDirectory( KeyValues *data );
void BrowseFile( KeyValues *data );
void DeleteLOD( );
void EditLOD();
virtual void OnKeyCodeTyped( vgui::KeyCode code);
void InitializeSMDPaths( const char *pszPath, const char *pszScene );
protected:
// Creates standard controls. Allows the derived class to
// add these controls to various splitter windows
void CreateStandardControls( vgui::Panel *pParent );
private:
CBrowseButton *m_pCollisionBrowseButton;
char m_szTargetField[MAX_PATH];
vgui::ListPanel *m_pLODPanel;
vgui::TextEntry *m_pLODEdit;
int m_nSelectedSequence;
int m_nSelectedColumn;
QCInfo m_QCInfo_t;
};
#endif // QCGENERATOR_H