Counter Strike : Global Offensive Source Code
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PHONEMEEXTRACTOR_H
#define PHONEMEEXTRACTOR_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
class CSentence;
typedef enum
{
SPEECH_API_SAPI = 0,
SPEECH_API_LIPSINC,
} PE_APITYPE;
typedef enum
{
SR_RESULT_NORESULT = 0,
SR_RESULT_ERROR,
SR_RESULT_SUCCESS,
SR_RESULT_FAILED
} SR_RESULT;
abstract_class IPhonemeExtractor
{
public:
virtual PE_APITYPE GetAPIType() const = 0;
// Used for menus, etc
virtual char const *GetName() const = 0;
virtual SR_RESULT Extract(
const char *wavfile,
int numsamples,
void (*pfnPrint)( const char *fmt, ... ),
CSentence& inwords,
CSentence& outwords ) = 0;
};
#define VPHONEME_EXTRACTOR_INTERFACE "PHONEME_EXTRACTOR_001"
#endif // PHONEMEEXTRACTOR_H