Counter Strike : Global Offensive Source Code
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//==== Copyright (c) Valve Corporation, All rights reserved. =======//
//
// Vertex/Pixel Shaders
//
//===========================================================================//
#ifndef SHADERCOMBOSEMANTICS_H
#define SHADERCOMBOSEMANTICS_H
#ifdef _WIN32
#pragma once
#endif
struct ShaderComboInformation_t
{
const char *m_pComboName;
int m_nComboMin;
int m_nComboMax;
};
struct ShaderComboSemantics_t
{
const char *pShaderName;
const ShaderComboInformation_t *pDynamicShaderComboArray;
int nDynamicShaderComboArrayCount;
const ShaderComboInformation_t *pStaticShaderComboArray;
int nStaticShaderComboArrayCount;
};
#endif // SHADERCOMBOSEMANTICS_H