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82 lines
3.0 KiB
82 lines
3.0 KiB
//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//===========================================================================//
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#ifndef PLATWINDOW_H
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#define PLATWINDOW_H
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#ifdef COMPILER_MSVC32
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#pragma once
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#endif
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#include "tier0/platform.h"
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#include "tier0/basetypes.h"
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//-----------------------------------------------------------------------------
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// Window handle
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//-----------------------------------------------------------------------------
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DECLARE_POINTER_HANDLE( PlatWindow_t );
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#define PLAT_WINDOW_INVALID ( (PlatWindow_t)0 )
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//-----------------------------------------------------------------------------
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// Window creation
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//-----------------------------------------------------------------------------
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enum WindowCreateFlags_t
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{
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WINDOW_CREATE_FULLSCREEN = 0x1,
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WINDOW_CREATE_RESIZING = 0x2,
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};
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PLATFORM_INTERFACE PlatWindow_t Plat_CreateWindow( void *hInstance, const char *pTitle, int nWidth, int nHeight, int nFlags );
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//-----------------------------------------------------------------------------
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// Window title
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//-----------------------------------------------------------------------------
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PLATFORM_INTERFACE void Plat_SetWindowTitle( PlatWindow_t hWindow, const char *pTitle );
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//-----------------------------------------------------------------------------
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// Window movement
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//-----------------------------------------------------------------------------
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PLATFORM_INTERFACE void Plat_SetWindowPos( PlatWindow_t hWindow, int x, int y );
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//-----------------------------------------------------------------------------
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// Gets the desktop resolution
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//-----------------------------------------------------------------------------
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PLATFORM_INTERFACE void Plat_GetDesktopResolution( int *pWidth, int *pHeight );
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//-----------------------------------------------------------------------------
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// Gets a window size
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//-----------------------------------------------------------------------------
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PLATFORM_INTERFACE void Plat_GetWindowClientSize( PlatWindow_t hWindow, int *pWidth, int *pHeight );
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//-----------------------------------------------------------------------------
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// Is the window minimized?
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//-----------------------------------------------------------------------------
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PLATFORM_INTERFACE bool Plat_IsWindowMinimized( PlatWindow_t hWindow );
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//-----------------------------------------------------------------------------
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// Gets the shell window in a console app
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//-----------------------------------------------------------------------------
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PLATFORM_INTERFACE PlatWindow_t Plat_GetShellWindow( );
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//-----------------------------------------------------------------------------
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// Convert window -> Screen coordinates and back
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//-----------------------------------------------------------------------------
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PLATFORM_INTERFACE void Plat_WindowToScreenCoords( PlatWindow_t hWnd, int &x, int &y );
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PLATFORM_INTERFACE void Plat_ScreenToWindowCoords( PlatWindow_t hWnd, int &x, int &y );
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#endif // PLATWINDOW_H
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